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TopicYugioh back in the day was much more enjoyable
Calwings
05/09/20 11:27:09 PM
#63:


Cheese_Crackers posted...
Now the pendulum (pun not intended) has swung too far in the other direction. For years and years the best decks have central unifying themes, either archetypes or simply cards with synergistic mechanics. I feel like chaos decks were the prototype of this but it began full-swing with Perfect Circle decks, so Force of the Breaker and Duelist Pack Aster Phoenix.

This isnt inherently a bad thing, in fact Id say peak Yugioh was the Perfect Circle era, but it becomes bad when the average duel lasts 5 turns because of the extreme combos that are possible, and when every duel leads to a full field of special summoned monsters because your entire deck is searchable. Epic moments like that should be rare, not the norm. The lows define the highs.

I agree that the pendulum has swung too far in the opposite direction in recent years and it's negatively affecting the game. I mentioned earlier in this topic that my favorite era of the metagame was late Zexal and early ARC-V. That's because I felt like that era was when the pacing of the game was perfect. Decks were consistent enough that the number of useless turns and luck-based wins/losses were low, but they weren't so unbelievably fast that duels were constantly ending in like 5 turns with half of each player's deck in the graveyard due to mass summoning like they are now.

Any decks that could pull off mass summonings like that in that era (like Synchro decks built around getting Shooting Quasar Dragon out) were inconsistent at doing so. But now it feels like every deck in the meta can summon a boss monster almost as good as Quasar nearly every game.
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