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TopicSuper Geek Odyssey
ParanoidObsessive
08/01/17 8:40:33 AM
#292:


Damn it, want to edit something in there, but I already hit the character limit (~grumble~):

ParanoidObsessive posted...
The next closest might be when I write backstories for a PC that imply they've already been through campaigns you've never heard of or seen because they're so damned complicated and have a bunch of NPCs tied to them even before the first game. But that's actually rare (I've probably only done it for about a half-dozen different characters across multiple systems).

Was going to mention that this was almost always a thing for online games, not tabletop ones. And mostly the online games that were more collaborative than actually being run by a GM of any kind (ie, where the players themselves are all improving the story and building on the contributions of other players).

Those were the sorts of games where having extremely complex or detailed backstories was most useful, as opposed to feeling more like one prima donna player trying to desperately grab the spotlight of an entire game for themselves. In more traditional games, I'd mostly just try to sketch out a backstory in broader strokes and try to set up hooks for a GM to use, but I wouldn't necessarily be writing up a dozen NPCs or describing the character's previous adventuring party.

I think I actually have a few PC character write-ups still on line at this point (definitely my stats for characters in Nudo's game, but I think their backstories as well, and I've got a couple Amber characters from the last 2-3 games I played online years ago) if you ever wanted to see them (but I know you don't, because you're tired of grandpa's war stories).


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