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TopicSpider-Geek: Homecoming
Zeus
06/06/17 3:57:37 AM
#383:


Entity13 posted...
The difference between gimmick and feature is the amount of emphasis put on it when people are wanting the system for games. People wanted PS2 for games and they got games; and how! The people want the Switch--at least I would presume--for games and have so far gotten a few promises, a tweaked port, and loads of emphasis on what neat things the Switch can do as a system.


That's a long-term commitment, though. When you look at the ps2's launch titles, there wasn't a lot of support there either. And the ps3 was far worse since several of its worst-received games -- including Gundam Crossfire -- were launch titles. However, if you bought a ps2 or ps3 at launch, that feature would be a bigger selling point particularly in the case of the ps3 since BR players were still novel.

More importantly, the difference between a gimmick and a feature in this case is that playing DVDs/BRs or taking the game with you isn't intrinsic to the gameplay itself, unlike the Wii's motion controls (although knocking motion controls is reminiscent of when the analog stick was called a gimmick, so even that I'm not quite writing off), the WiiU's underutilized screen in its controller, the DS's double screens, and so on.

Entity13 posted...
Furthermore, let me repeat this idea for you, Nintendo very well could make good on its promises.


Then it's a little unfair to even bring up the previous points. After all, by the end of the Wii's life cycle we had enough content to make it well-worth purchasing. Ditto for the 3DS which had a *very* rough launch.
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