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TopicPOTD Gladiator fights!!!
wolfy42
05/23/17 8:48:25 PM
#6:


KogaSteelfang posted...
Gladiator name: Koga.

Class: Rogue.

Stat priority #1 Dexterity.
Stat priority #2 Speed.
Stat priority #3 Constitution.
Stat priority #4 Luck.
Stat priority #5 Strength.

Bow and arrow, light armor, light shield(if archers can use shields)

I hope I did that right, I've never done anything pen and paper style like this. When one loses, are they dead permanently?


No point in having a shield with a bow and arrow, as you need both hands to use it. It's also far less effective in melee range.

Your roll was:

Roll(6d20)+0:
7,4,20,2,9,11,+0
Total:53

So your stats end up as:

Dex 20
Speed 11 (13)
Con 9
Luck 7 (9)
Strength 4

Should have mentioned this before, but there is so much to cover, but your range with the bow is dependant on your strength to some degree. It's not a huge difference (10 feet for every 4 strength starting at 10 feet), so your range is 20 feet and you would need an 8 strength to upgrade that to 30 feet.

Bow and Arrow users REALLY need high speed and luck. Dex boosts damage by 1 for every 4 points as well (Strength boosts damage normally for bow attacks), so you actually have +9 damage (5 from dex, and 4 from strength) per arrow.

Base arrow damage is 1d4 btw.

Shields are quite good at blocking arrows, which is a bow/arrow users greatest weakness. Crit hits by bow users though, are very hard to block, and can do significant damage (crit hits are not just double damage but are rolled on to see how severe they are, and can actually 1 shot kill in rare cases).
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