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TopicSpider-Geek: Homecoming
CyborgSage00x0
05/08/17 2:32:06 AM
#211:


ParanoidObsessive posted...
I like the idea that Dishonored 2 changes this a bit by making certain people more "good" or "bad" than others (and punishing you less for killing the bad people while punishing you more for killing the relatively innocent), and I've heard that the endings are a bit less hamfisted, but I still haven't gotten around to it to know for sure. But I LIKE the idea that you can hack-and-slash your way through an army that is blatantly trying to kill you after betraying you/the Empress and not get a moralizing slap-on-the-wrist because you killed too many people, boo-hoo.

Huh. That concept does sound cool/more realistic. Still, I'm of the opinion that games need to abandon this morality-ending bullshit altogether, because not a single game has done it correctly. ME and the Paragon/Vanguard stuff came the closest, but ME3 made it all for not anyways.

There are just too many times where it's perfectly OK to act like a dick or do something "amoral" if the moment calls for it, and games that specifically punish you for not essentially fighting in self-defense deserve a special place in hell. Any game that has a moral ending system, I go into not giving a fuck about it, and just play as if it didn't exist.


Saw GotG 2. From a guy who didn't understand why everyone was creaming their pants over the first one, this one did little better to make me care. Not terrible film making or anything, just thought it was meh overall. Good performances out of most, liked Kurt Russel and the music, but overall still not on board with this franchise. Took my parents (because I wanted to show them this new theater in town that serves food and beer while you watch the film), and they like the MCU enough, and neither cared for it, either.
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