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TopicMercenaries 4 Mafia Topic 1: Stockholm Syndrome Simulator 2017
greengravy294
04/03/17 2:11:52 PM
#1:


DO NOT POST YET!

RULES
GENERAL
0. Don't be an ass-hat. I WILL modkill. Do not test me.
1. Mafia is fundamentally a game of the uninformed majority (the TOWN), against the informed minority (the MAFIA/SCUM). It is the town's job to eradicate the mafia completely, and the mafia's job to survive to a point where numbers are such that they cannot lose.
2. The town eliminates the mafia via lynches, which occur once a day. Everyone gets one vote which they may place on whoever they feel is scum. Whoever receives the most votes is 'lynched' and removed from the game.
3. During the night phase, the mafia gets it's chance to even the numbers slightly by killing one townie, removing them from the game. All power roles (under most circumstances) also get to perform their actions.
4. The game ends when one faction meets its victory condition. A player will win, even if they are dead, so long as their alignment triumphs.
5. Do what the host says. The host shouldn't ask you to break a rule, but if he says to do something that violates something else, do it. Feel free to take it up with him in private beforehand, but do it.

VOTING
1. You vote in the format '##Vote: Player', in bold. You can remove your vote by posting '##Unvote', also in bold. You can also choose to '##Vote: No Lynch'
2. The lynch is decided on a plurality system. Once one player receives votes from most of the playership left in the game, the day immediately ends, and that player is lynched. Failing that, every day has a time limit of 48 hours. The player in the lead at that point will be lynched.2a. If there are an even number of players alive, No Lynch only requires half of the players to vote for it. Everything else requires an actual majority.
3. In the event that two or more players are tied in votes at the end of the day, sudden death will occur. A thirty minute extension will begin once indicated by the host, and only the tied players may be voted for. The moment one player emerges as the vote leader, the day immediately ends, and they will be lynched. If there is no change after thirty minutes, the day will end with No Lynch.
3a. In a tie between No Lynch and a player (or players), No Lynch automatically wins, with no tiebreaker.

ROLES
1. Before the game begins, you will receive your role from the host. This will contain your flavor name/character, your alignment, and your role, as well as some flavor text explaining your character and role. As bad as said flavor text is, I worked hard on it!
2. You must keep this role to yourself. Sharing it with anyone else within or outside of the topic will lead to your immediate modkill, as well as possibly anyone who sees it.
3. You may choose to reveal your role in-game, but you must paraphrase anything that isn't your flavor name, alignment, and role (i.e. the flavor text that came with your role - You can discuss this, but you must paraphrase it). Incidentally, if there are any other communications with me that you wish to reference for whatever reason, you must paraphrase those as well.
4. The Town win condition is You win when all threats to Town are eliminated. Good luck
5. The standard anti-town win condition is You win when all threats to your faction are eliminated, or such a thing becomes inevitable. Good luck


DO NOT POST YET!
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Heck, the wheelchair might even become an asset- Proto or Auron shuttles him around while he blasts away. - Tom, on crippled Ryu
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