LogFAQs > #986235480

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TopicRemember Mighty No. 9?
Gray_Areas
08/28/25 5:05:35 PM
#10:


hyperskate65 posted...
Game isn't BAD, it just isn't GOOD. Which was so much worse considering the context of what it was.
Agreed. In a vacuum, I think Mighty No. 9 landed firmly in the "it's ok" category. I think it would have just been seen as a serviceable and relatively inoffensive take on an indie Mega Man game if the project didn't have Keiji Inafune's name directly attached to it. Though all of the delays and issues with the Kickstater promises probably would have still hurt its reputation.
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