No, BOTW > TOTK because it has no dumb crafting gimmick and also its the same world.I was frustrated at first but am growing to like it. And it's not exactly the same world, as it has been changed in many ways, and the addition of the Depths and Sky World adds a lot. Plus, there is simply a lot more to do. BOTW was always slightly barren to me.
And be nice everybody. Neither games sucks, or is anywhere close to it, even if not your cup of tea.Would be more entertaining if they did suck.
In BoTW I play for an hour and feel like I've accomplished nothing.I sometimes felt the same, but not as much about TOTK
BotW felt very basic and empty to me when I tried playing it, but I went into it right after finishing the first Horizon game, so my view may have been a bit swayed by that.I kinda felt the same, but then the Horizon sequel just made it so much bigger and with so many more icons, that I liked the first better. TOTK has been the opposite experience.
BotW felt very basic and empty to me when I tried playing it, but I went into it right after finishing the first Horizon game, so my view may have been a bit swayed by that.What, you don't like being ganked by random players as intended?
Not super interested in TotK.
Elden Ring is a game I would never have played or enjoyed as a solo experience, but with the seamless coop mod, it's become a favorite game. Me and the wife are having so much damn fun just exploring and trying things.
If there was a legal way to play TotK or BotW on PC and mod coop into them, I'd no doubt love them too.
TotK by far
Elden Ring and its not even a contest.Yay! Opposing opinions
I sometimes felt the same, but not as much about TOTKWould I need to play BoTW to play ToTK? I'm willing to give it a shot if it has more stuff to actually do.
Would be more entertaining if they did suck.
The Switch gen is like Nintendo just discovered collect-a-thons.
Elden Ring is just more Souls with more running around.
Would I need to play BoTW to play ToTK? I'm willing to give it a shot if it has more stuff to actually do.Not really. It is a direct sequel, and while it is nice to know more of the backstory and characters, it isn't essential to knowing what is happening.
Then you want to compare that to some $70 Crafting DLC?You clearly have no clue
I kinda felt the same, but then the Horizon sequel just made it so much bigger and with so many more icons, that I liked the first better. TOTK has been the opposite experience.Weird how people act like TOTK isnt a million map icon game just because it doesnt initially show them to you
For me, TOTK > Zero Dawn > BOTW > Forbidden West
havent tried totk yet and probably never willHave you been reading the various comments about how it rectifies the complaints about BOTW?
Weird how people act like TOTK isnt a million map icon game just because it doesnt initially show them to youYes, but finding everything organically vs opening up a new area and having 50 or so icons appear (not exaggerating with Forbidden West) is a massive difference.
like, its a fantastic game, but its very much a wander to the next map item game whether its shrines, towers, etc
Weird how people act like TOTK isnt a million map icon game just because it doesnt initially show them to you
like, its a fantastic game, but its very much a wander to the next map item game whether its shrines, towers, etc
TotK is weird so far. I've only got a handful of hours in so far... but I'm actually a bit disappointed with TotK so far.Give it more time. I found the introductory area to be frustrating, as was getting used to the new mechanics. Then it just all opened up and everything clicked. For me, anyway. And scouring online does seem to show that the majority of gamers prefer TOTK over BOTW and most feel that many of the issues were rectified.
I think the issue isn't the million map icon game to begin with, but rather a game like TotK having the million map icons, but not making them available to you while also making them somewhat easy to find makes it more exciting to adventure, because you're the one finding everything .Exactly
Which doesn't work in every situation, because if you just removed all the icons from say, the last Assassins Creed game, a lot of things you will just literally never find.
You clearly have no clue
It's BoTW with none of the issues fixed (from what I've heard/seen)You aren't entirely wrong with these complaints, but I still feel it is stronger than BOTW, which I liked a lot - more than "Ok" but less than the masterpiece many thought it was.
Still only a few dungeons and just shrines everywhere.
Weapon durability
Giant empty world. (Sorry, exploring for crafting Mats/shrines bores me, also how verticle everything was with that dumbass stanima/slipping mechanic)
Now adding on all of the crafting stuff (Not a fan of crafting systems in games for w/e reason...ill use them as a means to an end)
Ofc my opinion but I thought BotW was "Ok" and had to force myself to finish it bc it was just a slog after the "newness" wore off.
You did ask the question.
ER for me. Put over 100 hours into both.You already have over a 100 hours on TOTK? Wow.
They're completely different vibes tho.
It would be funny to hear someone complain about the difficulty balance on ER and then back Zelda tho. The game where either something hits you with baby strength or kills you in one hit with little in-between in the first 30-40 hours
You already have over a 100 hours on TOTK? Wow.
And yeah, it is a hard game, but it is more about the random enemies and the mobs more than anything that stops actual progression.
Oops. I meant I played BotW. Haven't played the new one. Got distracted by other posts >_>.Oh, well TOTK is MUCH harder than BOTW. And generally better.
Going into a castle being pillaged then fighting a lion swordsman to pick up a super cool GoT sword is an experience I never found in BotW, and even if I did I'd quickly be reminded that said cool sword would break after 4 hits anyway.