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Letsago 08/04/25 12:54:30 PM #51: |
TyVulpine posted... I can't get pastTry using --- Let's-a go! Okey dokey! ... Copied to Clipboard!
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KhlavicLanguage 08/04/25 12:56:47 PM #52: |
Dungeater posted... on paper the exploration is really good. and for many it is its own reward. for me though i would like incentive to do so, and i dont feel breath of the wild does that well This is the part where you get lectured on "intrinsic motivation" and more or less told that your brain is too small to understand what makes this tedious ubisoft slop the best game ever --- Chickens and cheese. ... Copied to Clipboard!
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TMOG 08/04/25 12:58:54 PM #53: |
A huge part of what made the games mind-numbingly boring to me was how muted the music was. The Zelda series has always had really bombastic, high-energy BGM, especially for the field themes, but in Breath of the Wild... https://www.youtube.com/watch?v=xGi23M_5lXg This is like taking Ambien. --- Check out my daily Pokemon drawings https://bsky.app/profile/runomai.bsky.social ... Copied to Clipboard!
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bsp77 08/04/25 1:00:11 PM #54: |
KhlavicLanguage posted... This is the part where you get lectured on "intrinsic motivation" and more or less told that your brain is too small to understand what makes this tedious ubisoft slop the best game everSee, some comments are objectively wrong. Breath of the Wild was touted for NOT following the Ubisoft formula. Now I don't think the exploration is perfect and somewhat agree with Dungeater's criticism, but it is nothing like Ubisoft other than having towers. --- Currently playing - Donkey Kong Bananza ... Copied to Clipboard!
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Letsago 08/04/25 1:01:41 PM #55: |
TMOG posted... A huge part of what made the games mind-numbingly boring to me was how muted the music was. The Zelda series has always had really bombastic, high-energy BGM, especially for the field themes, but in Breath of the Wild...Yeah the field themes are minimalistic, but there are still plenty of epic-sounding themes. Try listening to the Divine Beast battle themes --- Let's-a go! Okey dokey! ... Copied to Clipboard!
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Hayame_Zero 08/04/25 1:02:06 PM #56: |
KhlavicLanguage posted... This is the part where you get lectured on "intrinsic motivation" and more or less told that your brain is too small to understand what makes this tedious ubisoft slop the best game ever Not liking open world style is fine, but BotW is the antithesis of Ubisoft exploration. Very little of the environment feels randomly generated, and you're not moving from checkpoint to checkpoint. --- ...I think I'm done here... ... Copied to Clipboard!
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KhlavicLanguage 08/04/25 1:02:53 PM #57: |
bsp77 posted... See, some comments are objectively wrong. Breath of the Wild was touted for NOT following the Ubisoft formula. Uhh wow, yikes, look who's never heard of an opinion hrm hrmmm. Split hairs all you want, frankly the ways BOTW differs from something like AC Odyssey mainly make it worse --- Chickens and cheese. ... Copied to Clipboard!
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bsp77 08/04/25 1:06:02 PM #58: |
KhlavicLanguage posted... Uhh wow, yikes, look who's never heard of an opinion hrm hrmmm.Not liking the open world is an opinion. Saying it is like Ubisoft is simply wrong and not an opinion. --- Currently playing - Donkey Kong Bananza ... Copied to Clipboard!
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TMOG 08/04/25 1:06:52 PM #59: |
Letsago posted... Yeah the field themes are minimalistic, but there are still plenty of epic-sounding themes. Try listening to the Divine Beast battle themesOh, I'm not arguing against that, but the field themes are what you're going to be hearing for most of the game and they set the tone and overall energy level more than any other piece of music. --- Check out my daily Pokemon drawings https://bsky.app/profile/runomai.bsky.social ... Copied to Clipboard!
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KhlavicLanguage 08/04/25 1:07:34 PM #60: |
bsp77 posted... Not liking the open world is an opinion. Saying it is like Ubisoft is simply wrong and not an opinion.Pivoting a series towards being open-world is enough to say they're Ubisoft-ing it. You don't get to decide what that means, it's just your opinion. Nyak nyak nyak. --- Chickens and cheese. ... Copied to Clipboard!
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bsp77 08/04/25 1:09:00 PM #61: |
KhlavicLanguage posted... Pivoting a series towards being open-world is enough to say they're Ubisoft-ing it. You don't get to decide what that means, it's just your opinion.So any open world is now Ubisoft like? Okay, then KhlavicLanguage posted... Nyak nyak nyakSeriously. Why are you like this? --- Currently playing - Donkey Kong Bananza ... Copied to Clipboard!
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KhlavicLanguage 08/04/25 1:10:16 PM #62: |
bsp77 posted... So any open world is now Ubisoft like? Okay, then Um, have you heard of an opinion? Sheesh. Tag checks out. --- Chickens and cheese. ... Copied to Clipboard!
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bsp77 08/04/25 1:11:08 PM #63: |
KhlavicLanguage posted... Um, have you heard of an opinion? Sheesh. Tag checks out.Any tag from a poster like you is an honor --- Currently playing - Donkey Kong Bananza ... Copied to Clipboard!
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Charged151 08/04/25 1:14:52 PM #64: |
I will say this, BOTW greatly benefited from being the killer new game on new hardware (since not many people bought the Wii U), and its sales likely greatly benefited from that. To put this in perspective, I think of Fire Emblem Awakening. It was meant to be the last Fire Emblem due to Ike's games and the remakes of Marth's games (the latter which was never localized, referring to FE12) not selling well. And it was terrible. Terrible difficulty setting, broken mechanics like Pair-Up, generally bad implementation of the child mechanic from FE4, and several parts of the plot (Shield of Seals and gems) being not well understood by people who didn't emulate FE12 since the game explained what the gems were. But guess what, it sold really well, as in it was the best selling Fire Emblem at the point, mostly attributed to being the killer app on the 3DS And I have the same sentiment regarding Zelda BOTW. It feels like Ubisoft games I actively avoid due to being padded out with either empty space or blatant filler (hence Assassin's Creed: Hyrule Edition and similar names have popped up), has a so-so story, and lacks the dungeons which have made the series what it is all the way since Zelda 1 back in 1986. It makes me wish that the game was an entirely different IP despite knowing that the Zelda team just makes Zelda games. Best thing I can say BOTW is Nintendo actually cares about their games not being buggy messes unlike Ubisoft. But yeah, despite the issues, the game releasing with the Switch and being the killer app (one of a few good games for a while) made it sell better than any previous Zelda. Props even if it isn't what most previous fans wanted for the series. And lastly, one other thing that applies to both of these "killer apps"... They expanded the fanbases of both games, which is great, but it had some, let's say, negative consequences. Mainly, Broken Bases were created. For Fire Emblem, some of the newer folks --- I'm...the...master...of...ellipses... ... Copied to Clipboard!
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Kaldrenthebold 08/04/25 1:15:07 PM #65: |
MagiMarthKoopa posted... ... oh TOTK has better dungeons than BOTW by far, but they are still severely lacking. I "echo" someone else that said play Echoes of Wisdom, which does have traditional dungeons. --- http://i169.photobucket.com/albums/u223/chocolateFRESH/arts/kraid.png - Thanks GP cosmonaut! http://i.imgur.com/TuJWAR8.jpg ... Copied to Clipboard!
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Dungeater 08/04/25 1:17:30 PM #66: |
while i disagree with the categorization of BotW exploration as "ubisoft slop" i do find it evocative of the ubisoft experience from a purely surface level --- My fate was the grandest, most brilliant of them all. He/Him ... Copied to Clipboard!
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Charged151 08/04/25 1:18:05 PM #67: |
Kaldrenthebold posted... TOTK has better dungeons than BOTW by far, but they are still severely lacking. I "echo" someone else that said play Echoes of Wisdom, which does have traditional dungeons.Yeah, Echoes of Wisdom, which I am only half way through, is amazing. --- I'm...the...master...of...ellipses... ... Copied to Clipboard!
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Charged151 08/04/25 1:19:15 PM #68: |
Dungeater posted... while i disagree with the categorization of BotW exploration as "ubisoft slop" i do find it evocative of the ubisoft experience from a purely surface levelNintendo actually doesn't put out buggy game after buggy game, so BOTW is better than the "Ubisoft slop" in that regard, but otherwise, they feel rather similar. --- I'm...the...master...of...ellipses... ... Copied to Clipboard!
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KhlavicLanguage 08/04/25 1:19:47 PM #69: |
Dungeater posted... while i disagree with the categorization of BotW exploration as "ubisoft slop" i do find it evocative of the ubisoft experience from a purely surface level Ummm no it's completely different. It's not like Ubisoft at all. As an expert on boring fucking open world games that waste your time, I'm telling you, they are completely different. It's like saying Coke and Pepsi actually taste pretty similar. Only someone trolling would say such a thing. --- Chickens and cheese. ... Copied to Clipboard!
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Kaldrenthebold 08/04/25 1:22:24 PM #70: |
Dungeater posted... on paper the exploration is really good. and for many it is its own reward. for me though i would like incentive to do so, and i dont feel breath of the wild does that well I vibe with this. I don't think BOTW has the legs to have this huge open world. There just often...isn't anything worth exploring. I don't understand what people find so enticing about going anywhere you want when there is zero need or reason. I didn't need Korok seeds after expanding my inventory enough to not have to worry about it. I don't need some junky weapon from a chest that is going to break (and probably worse than what is already in my inventory). The most you can hope for are some materials for crafting or rupees. Otherwise, after you get enough shrines to max your stamina and get enough hearts for I dunno, it really just felt like an empty open world with zero need to actually look around. TOTK remedies this a bit, but overall, I just am not a big fan of BOTW / TOTK style Zelda. Some people consider them the greatest games ever made and I just scratch my head, and I've loved Zelda my entire life. --- http://i169.photobucket.com/albums/u223/chocolateFRESH/arts/kraid.png - Thanks GP cosmonaut! http://i.imgur.com/TuJWAR8.jpg ... Copied to Clipboard!
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Charged151 08/04/25 1:25:27 PM #71: |
KhlavicLanguage posted... Ummm no it's completely different. It's not like Ubisoft at all. As an expert on boring fucking open world games that waste your time, I'm telling you, they are completely different. It's like saying Coke and Pepsi actually taste pretty similar. Only someone trolling would say such a thing.Everyone is entitled to their opinion, but to me, BOTW gives off the same vibe with other 3D open world games too big for their own good with either empty space or filler designed to pad game length. And yeah I mentioned Ubisoft due to being the most noteworthy example, but other developers make similar games with similar vibes. Ex: Bethesda and Rockstar immediately come to mind. --- I'm...the...master...of...ellipses... ... Copied to Clipboard!
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KhlavicLanguage 08/04/25 1:27:12 PM #72: |
Charged151 posted... Everyone is entitled to their opinion, but to me, BOTW gives off the same vibe with other 3D open world games too big for their own good with either empty space or filler designed to pad game length. The only rockstar game I'd say fits that mold is RDR2. The GTA series is pretty good at combining an open world with genuinely interesting gameplay and an entertaining story. --- Chickens and cheese. ... Copied to Clipboard!
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TheGoldenEel 08/04/25 1:29:42 PM #73: |
Rika_Furude posted... I dont get why they cant just take the open world mechanics theyve built, and just drop in 5-8 full sized dungeons somewhere in them. Best of both worldsTotK basically did this though? anyway this is where Id recommend Immortals Fenyx Rising. Other than the Temu Dreamworks tier cutscenes I think it took a lot of what BotW did and improved on it, especially the dungeons some people didnt like the whole puzzles everywhere aspect but I think it made for a much more interesting overworld than BotW --- BLACK LIVES MATTER Games: http://backloggery.com/wrldindstries302 \\ Music: http://www.last.fm/user/DrMorberg/ ... Copied to Clipboard!
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bsp77 08/04/25 1:31:02 PM #74: |
TheGoldenEel posted... anyway this is where Id recommend Immortals Fenyx Rising. Other than the Temu Dreamworks tier cutscenes I think it took a lot of what BotW did and improved on it, especially the dungeonsMy wife really enjoyed that game. Haven't played it. --- Currently playing - Donkey Kong Bananza ... Copied to Clipboard!
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Kaldrenthebold 08/04/25 1:32:50 PM #75: |
I think I have Immortals on PS4, curious if there's a free PS5 upgrade. I liked that game much more than BOTW but stopped for some reason. --- http://i169.photobucket.com/albums/u223/chocolateFRESH/arts/kraid.png - Thanks GP cosmonaut! http://i.imgur.com/TuJWAR8.jpg ... Copied to Clipboard!
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AceMos 08/04/25 1:37:52 PM #76: |
GeneralKenobi85 posted... Also regarding the dungeon items, I find it interesting that nobody seemed to mind the usual progression getting shaken up in A Link Between Worlds. I DID i hate link between worlds do to the item rent system --- 3 things 1. i am female 2. i havea msucle probelm its hard for me to typ well 3.*does her janpuu dance* ... Copied to Clipboard!
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Yazarogi 08/04/25 1:43:34 PM #77: |
My least favorite Zelda game, Tears is my second least favorite Zelda game. --- "There will be nothing to show that we were ever here... but stardust." - Pinbacker ... Copied to Clipboard!
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fan357 08/04/25 2:05:53 PM #78: |
I found the exploration a ton of fun in both of them but whatevs. And I like the brute size dungeons. --- Never forget where you came from. ... Copied to Clipboard!
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GeneralKenobi85 08/04/25 3:10:42 PM #79: |
Dungeater posted... the item loaning was the subject of a ton of discourse around albwYeah at release I imagine. But years later, I always see extremely positive opinions of ALBW. I think the big thing for me was that BOTW/TOTK proved to me that you didn't always need the staple Zelda conventions to make a good Zelda game. That said, I do think I'd prefer to go back to the old 3D style of game for the next few installments because those are still great too. --- Ah, yes, the Negotiator: General Kenobi <sneaky beeping> ... Copied to Clipboard!
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Shah138 08/04/25 3:34:06 PM #80: |
Kaldrenthebold posted... My favorite part was that island where it took away all your stuff and you needed to improvise, it felt like the beginning of the game was far better than the rest. Once you overcome a lot of the systems, you are left with...nothing.Agreed, since there's an actual sense of progression there and you're learning about new mechanics and how they can help you. At a point, and this could be pretty early on, you can just ignore a lot of the games mechanics. I think this is a scenario where less content would have been better. --- Spectre of Dark Aether ... Copied to Clipboard!
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