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Kenri 06/11/24 4:46:12 PM #1: |
First time playing. I keep flip-flopping on whether the game is amazing or kinda bad every few hours.
Wish it hadn't kicked me straight into NG+ as I hadn't found all the treasures yet, but presumably it'll be pretty quick to get back to where I was. --- "You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry." ... Copied to Clipboard!
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Aecioo 06/11/24 4:47:55 PM #2: |
It's kinda bad >.>
The idea of the game is great, and I hope they try to expand on some of it in a future sequel or other title, but I just could not enjoy it. --- http://28.media.tumblr.com/tumblr_lcb35gGx0t1qailr4o1_500.gif http://www.megavideo.com/?v=57N0YAEJ ... Copied to Clipboard!
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JackMan 06/11/24 5:15:35 PM #3: |
Thought it was amazing, except for the
--- Still the number one reason for the success of the Internet. https://www.twitch.tv/thedandyjackdandy ... Copied to Clipboard!
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Leafeon13N 06/11/24 5:19:11 PM #4: |
The little things right in front of you the whole time revealed through the manual were cool. The big picture excessive stuff...not so much. The lengthy revisit segment also a big miss. ... Copied to Clipboard!
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Obellisk 06/11/24 5:42:19 PM #5: |
There was a lot to love about tunic. Putting me back in the era of gaming where you had to just figure it all out and nothing was handed to you was nice.
--- (\____/) ( SBell ) ... Copied to Clipboard!
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foolm0r0n 06/11/24 6:09:57 PM #6: |
A lot of things are super good but I bounced off the game many times as well. I think it has something for everyone, but not everything lands for everyone. Still worth playing. I did most of the golden path and cheated some but it was fun overall.
--- _foolmo_ he says listen to my story this maybe are last chance ... Copied to Clipboard!
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HeroDelTiempo17 06/11/24 6:15:50 PM #7: |
Yeah I only got one of the endings because I could just not be assed to
I also never learned the language, that's extremely not for me but it felt like you didn't need it which is cool. But maybe I missed out. --- I definitely did not forget to put the 2020 GOTD Guru winner, azuarc in my sig! https://www.backloggd.com/u/HDT/ ... Copied to Clipboard!
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VintageGin 06/11/24 7:25:51 PM #8: |
I loved Tunic. GotY 2022.
I just love how much of it feels like a proper homage to Zelda 1, manual and all. In a lot of ways it captured the feel of not really knowing how a game works when you're still young and new to things. The boss fights were a little rough around the edges, but overall the experience of figuring things out little by little was amazing. --- Ginhyun http://i.imgur.com/t7G7uoU.gif ... Copied to Clipboard!
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Kenri 06/11/24 9:12:10 PM #9: |
JackMan posted...
Thought it was amazing, except for theIt's beyond me too but none of the puzzles I've done so far have needed it, and that includes getting both endings. The one exception was Leafeon13N posted... The little things right in front of you the whole time revealed through the manual were cool.What part is the lengthy revisit to you? I felt like a lot of the game was about revisiting old areas, so it didn't bug me too much -- but I can see how it would turn off a lot of people. HeroDelTiempo17 posted... Yeah I only got one of the endings because I could just not be assed toI got all of them like 95% without a guide. If you get the manual page with the VintageGin posted... I just love how much of it feels like a proper homage to Zelda 1, manual and all. In a lot of ways it captured the feel of not really knowing how a game works when you're still young and new to things.I've been thinking about this a lot, and I'm not sure this is something it does that is actually like... unique? My position here is colored by emulating a lot of games as a kid but like, you can just go and play a game in a different language and you'll get that experience 100% of the time. And usually it's frustrating, not fun! So Tunic excels not in actually making the game a complete mystery, but in making you feel like you don't know how it works while giving you pretty strong guidance. It's something I found enjoyable but makes perfect sense to me how people would bounce off it, too. VintageGin posted... The boss fights were a little rough around the edges, but overall the experience of figuring things out little by little was amazing.They're not great (the spinny camera in some is especially annoying) but I do feel like the difficulty gets overstated a bit, especially re: foolm0r0n posted... A lot of things are super good but I bounced off the game many times as well. I think it has something for everyone, but not everything lands for everyone. Still worth playing. I did most of the golden path and cheated some but it was fun overall.I almost bounced off it during the mid-game when it feels very combat heavy. In comparison I was able to do most of the puzzles so far without (much) cheating. Definitely needed hints in a few places though. --- "You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry." ... Copied to Clipboard!
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NBIceman 06/19/24 10:25:53 AM #10: |
Copy-pasting my thoughts here from Post Each Time You Beat a Game.
Hey, I also finished this! I was curious and looked back at some other B8 topics on the game to see what prevailing opinions were, and I wasn't surprised to see it's fairly divisive with most people only enjoying sections of it and rarely the full experience. I guess that's enough to make me one of its new champions here, because I quite liked it pretty much all the way through! Still a weird game to evaluate due to expectations. I came in thinking it might be something really special and... don't quite think it reaches those heights, so from that perspective I guess I could say it was a slight disappointment even if I would call it a great game. The main gimmick of the manual pages is pretty fascinating in terms of game design, because there's not actually a material difference in learning about abilities you've secretly had all along versus "unlocking" those abilities in more traditional ways, but there's obviously a novelty to it and it FEELS much cooler because it evokes a sense of discovery rather than plot-dictated progression, even when the latter feels earned. Something like Beat Boss -> Find Page -> Interpret Page -> Learn New Ability feels more satisfying than Beat Boss -> Be Taught New Ability, even if those two extra steps in the middle don't require significantly more player work when you really stop to think about it. It also makes a difference for subsequent playthroughs, of course, but I think that's more of a minor positive point since much of the rest of the game doesn't necessarily lend itself to repeat plays. I'm not without my criticisms. The boss fights range from annoying to just okay - don't know that there's any I'd really call "good," at least by the standards of the creativity present in the rest of the game. Anyway, I don't mean for this to be a full, giant review or anything so I'll stop here. Rough around the edges, but dripping with charm and creativity and super solid execution of a story that's seen a lot of takes over the years. Not a top 10 or 20 game of all time for me, as I originally thought its ceiling might be, but it's one that I do think is greater than the sum of its parts and I'm extremely glad to have played it. --- Chilly McFreeze https://i.imgur.com/UYamul2.gif ... Copied to Clipboard!
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HeroDelTiempo17 06/19/24 10:41:32 AM #11: |
NBIceman posted...
This is the exact thing that turned me off from the endgame, unlike how you feel about being led to the solutions, I found it all very tedious. --- I definitely did not forget to put the 2020 GOTD Guru winner, azuarc in my sig! https://www.backloggd.com/u/HDT/ ... Copied to Clipboard!
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Kenri 06/19/24 1:01:47 PM #12: |
I was okay with the d-pad inputs as the main mechanic late-game, even if it got a bit overused. I agree that some of the rewards were lame. I do wish that they had shown your inputs on-screen so you could tell if you were inputting the code wrong or if you just didn't have the right solution yet. There's admittedly an accessibility feature that kind does what I'm talking about but I still feel like it could have been implemented better.
The secret to the corpse runs is that they're less about regaining resources and more about giving you an extra AoE attack that damages and stuns enemies, even bosses. Admittedly most of the game is not hard enough to need it but it really came in handy for me in the Quarry and for the final boss. --- "You're childish. What are you getting? Are you getting strawberry? Ha! That's such a childish flavor, only children eat strawberry." ... Copied to Clipboard!
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