Current Events > So the reason why Microsoft halted increasing their backwards compatible was...

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2Pacavelli
04/22/24 12:49:15 PM
#1:


an executive named Don Mattrick?

He said that if you want backwards compatibility with old games instead of playing Xbox 360 then your truly backwards

He's also the guy who introduced the always online DRM idea and other stuff that was looked poorly upon by customers.

Halfway through the 360s lifespan when they would update their compatibility, they stopped once he joined the company as the had of their gaming division. He was also the former CEO of... Zygna.. the company that makes those mobile and social media shovelware games. No wonder he would view backwards compatibility in that light. Maybe if they continued working on that aspect of their systems it would have paid off even more now with much wider backwards compatibility available. Emulators that devs work on for free have so of course a company like Microsoft with paid software and hardware devs and engineers who have direct access and expertise on their consoles architecture should be able to do an equal or better job in the time. If they were allowed to.

That's really crazy to think about, how one person changing in leadership can change the while trajectory of where they were going as a company.

Now from recent news and features Microsoft has been leaning in more to backwards compatibility. Over time hopefully that pays off in the long run

Also maybe one day Sony will be able to release functional PS2-PS3 ackwards compatibility but I know they will be hard as well especially with the PS3.
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