Current Events > Ghosts 'n Goblins was like Capcom's version of Mario.

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FortuneCookie
10/29/23 11:07:37 PM
#1:


If I remember correctly, the original G'nG was released to arcades within a week or two of Super Mario Bros. hitting the Famicom. It's interesting to think that they were under production at the same time.

https://gamefaqs.gamespot.com/a/user_image/2/9/4/AAdlC_AAE_Ke.jpg

Both have a short, fur-faced hero rescuing a beautiful princess from a fire-spitting monster. And when you get to Ghouls 'n Ghosts, tell me this rock turtle isn't a Koopa:

https://gamefaqs.gamespot.com/a/user_image/2/9/5/AAdlC_AAE_Kf.png

It's interesting to think that Super Mario Bros. receives credit for essentially inventing the side scroller. (Even though the first two Pitfall games came first.) It makes me wonder how the history books might have been different had Ghosts 'n Goblins been released first. Super Mario Bros. would have always overtaken it for popularity. But it's interesting how close Capcom were to having the "first" major side scroller.
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SiO4
10/29/23 11:12:16 PM
#2:


Ahhh, not really.

Ghouls 'n' Ghosts, is a really great game.
It will kick your ass, but damn it was so on point when it came out.

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PowerOats
10/29/23 11:14:31 PM
#3:


I don't understand people who like Capcom's Knight Mario
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Ricemills
10/29/23 11:18:13 PM
#4:


FortuneCookie posted...
It's interesting to think that Super Mario Bros. receives credit for essentially inventing the side scroller. (Even though the first two Pitfall games came first.

Metroid also receives credit for the first video game heroine while Baraduke comes out a year earlier.

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LeoRavus
10/29/23 11:22:37 PM
#5:


I remember liking that game as a kid because I was poor and had to play the same game for like 6 months.

Never got good at it.

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ThisIsAKnoife
10/29/23 11:24:08 PM
#6:


I grew up on Ghouls and Ghosts and loved it.

Is that why I prefer games like Super Meat Boy / Celeste / IWBTG / The End is Nigh instead of Mario?

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Robot2600
11/01/23 7:19:17 PM
#7:


Especially on NES, having infinite continues makes the game really fun, even if it's hard. See: Super Meat Boy.

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