Current Events > Movies are baseline difficult to adapt into games.

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FortuneCookie
09/04/23 11:07:46 PM
#1:


Video games thrive when there's variety. With some exceptions, movies are at their best when there's focused content and storytelling. That usually forces programmers to pad out the content when they turn it into a game.

Occasionally, you get movies that are ripe for adaptation like Star Wars (which has a bunch of alien races and creatures), The Lion King or similar movies (which have a bunch of animal species), or something like Batman Returns (which has a variety of circus performers who can each become recurring enemy types and still feel true to the source material).

Other than that, programmers have to pad the content. If the original content is good, it can delude the movie. If you put a giant sea serpent boss fight in a Peter Pan video game, players might start to think that the movie was really lacking for the absence of it. If you have John Wick battling mall cops and hillbillies just to have a variety of enemies, it can become boring and feel untrue to the source material.

Even Jurassic Park had this problem when it was just one movie. By the time the sequels rolled around, any dinosaur who had not appeared might still be in the next movie or whatever.
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Tenlaar
09/04/23 11:10:48 PM
#2:


FortuneCookie posted...
If you have John Wick battling mall cops and hillbillies just to have a variety of enemies, it can become boring and feel untrue to the source material.
Going by the John Wick movies roughly 30% of the world's population seem to be assassins so that one would make sense to have random cover professions like that be enemies.
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FortuneCookie
09/04/23 11:11:24 PM
#3:


Tenlaar posted...
Going by the John Wick movies roughly 30% of the world's population seem to be assassins so that one would make sense to have random cover professions like that be enemies.

Touch.
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