Current Events > Games with strong starts but take a downturn past the halfway point?

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GreatnessGuru
08/11/23 11:27:59 AM
#1:


Ones that come to mind are Horizon Forbidden West and LA Noire.

Its all subjective mind.
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MC_BatCommander
08/11/23 11:28:25 AM
#2:


Metal Gear Solid 5

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UnholyMudcrab
08/11/23 11:28:49 AM
#3:


Pretty much all of them, tbh

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orcus_snake
08/11/23 11:33:58 AM
#4:


Tears of the kingdom starts strong because all the new tools are really cool and really good but then it just asks you to repeat it all over and over and over, then it copy and pastes all 5 dungeons along with the dialogue between link and the heroes as well as the heroes with their ancestors.
You will do the same battle shrines taking away your items, you do the same ascend puzzles, same underground depths shit and the same sky islands, same caves, same 6 or 7 bosses with different colors over, and over, and over...oh and same well

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Hayame_Zero
08/11/23 11:35:25 AM
#5:


Jade Empire.

You can tell development was rushed after chapter 3 or so.

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Poorly
08/11/23 11:36:33 AM
#6:


MC_BatCommander posted...
Metal Gear Solid 5
Ground zero?

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Cemith
08/11/23 11:37:04 AM
#7:


Dark Souls.

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ellis123
08/11/23 11:38:13 AM
#8:


Breath of Fire 3.

You can really feel the development troubles hard after a bit.

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LordMarshal
08/11/23 11:44:34 AM
#9:


ellis123 posted...
Breath of Fire 3.

You can really feel the development troubles hard after a bit.

Or 4: you can really see they just recycled 3.....

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Glob
08/11/23 11:45:17 AM
#10:


orcus_snake posted...
Tears of the kingdom starts strong because all the new tools are really cool and really good but then it just asks you to repeat it all over and over and over, then it copy and pastes all 5 dungeons along with the dialogue between link and the heroes as well as the heroes with their ancestors.
You will do the same battle shrines taking away your items, you do the same ascend puzzles, same underground depths shit and the same sky islands, same caves, same 6 or 7 bosses with different colors over, and over, and over...oh and same well

I completely agree with this one.

Most Resident Evil games lost their way to varying degrees in the last third.

KotOR 2 for obvious reasons.

The first Bioshock too.
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ellis123
08/11/23 11:46:51 AM
#11:


LordMarshal posted...
Or 4: you can really see they just recycled 3.....
I haven't played that one so I'll have to take your word there.

Still kinda want to get around to playing it though. ~.~

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Questionmarktarius
08/11/23 11:47:21 AM
#12:


Xenogears
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Torgo
08/11/23 11:47:44 AM
#13:


Kingdoms of Amalur: The Reckoning.

About mid game no new mechanics or skills or options really open up... and it's a game that's all about building a unique character in a fairly generic fantasy setting.


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Ivynn
08/11/23 11:49:24 AM
#14:


Tales of Arise.

Such a strong opening that raised many questions about the different natures of oppression with interesting mechanics....then quickly became generic JRPG plot #254 with health bar sponge bosses. Never been more disappointed in a game plot in recent memory.

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HudGard
08/11/23 11:49:37 AM
#15:


As much as I love Elden Ring, the snow area after the capital begins to show signs of the enemy/boss limits, difficulty curve challenges, and is just less interesting overall until you get to Farum.

Conversely, the start is amazing. Nothing beats stepping out onto those outer steps in Limgrave and seeing everything sprawling out in every direction.

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boxoto
08/11/23 11:50:48 AM
#16:


Final Fantasy XVI and this:

Cemith posted...
Dark Souls.

also, Yakuza: Like a Dragon.

it starts off really good, with Ichiban getting used to the homeless stuff, creating a new life, making friends, etc...but then it takes a dip in quality with the "Yakuza" elements (political corruption, backstabbings, contrivances!).

if it just dropped that stuff altogether, and just focused on Ichiban and Co.'s adventure, it would have been a lot better.

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Glob
08/11/23 11:52:15 AM
#17:


boxoto posted...
Final Fantasy XVI and this:

also, Yakuza: Like a Dragon.

it starts off really good, with Ichiban getting used to the homeless stuff, creating a new life, making friends, etc...but then it takes a dip in quality with the "Yakuza" elements (political corruption, backstabbings, contrivances!).

if it just dropped that stuff altogether, and just focused on Ichiban and Co.'s adventure, it would have been a lot better.

I disagree. I liked Like A Dragon all the way through.
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DnDer
08/11/23 11:52:48 AM
#18:


Indigo Prophecy

That went off the rails at about the 70% mark... right around the military base flashbacks.

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boxoto
08/11/23 11:54:44 AM
#19:


Glob posted...
I disagree. I liked Like A Dragon all the way through.

to each their own, but the later parts of the game were trash, IMO (starting around chapter 11 or 12, I think).

I already had issues with the story, but it took a noticable decline in quality overall when the game is like, "things are going to get more difficult, so you should start grinding".

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ArtiRock
08/11/23 11:59:19 AM
#20:


Digimon World 2. Starts out okay, and then midgame there's this nasty grind that never really goes away.

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IceCreamOnStero
08/11/23 12:02:31 PM
#21:


None come to mind but this topic made me realise how so many of my favourite games have poor starts followed by great mid and lategames.

I think I just enjoy when games leave me alone to get in the "zone" and just play.

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CADE_FOSTER
08/11/23 12:03:21 PM
#22:


halos and gears
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Prismsblade
08/11/23 12:03:29 PM
#23:


Rouge Galaxy had a amazing intro stage that seemed to set the tone of the game. But it was all down hill from there sadly.

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BignutzisBack
08/11/23 12:04:08 PM
#24:


Questionmarktarius posted...
Xenogears

Marked

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EndOfDiscOne
08/11/23 12:04:45 PM
#25:


Super Paper Mario
God of War

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CADE_FOSTER
08/11/23 12:05:53 PM
#26:


new vegas
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polopili
08/11/23 12:38:26 PM
#27:


Disco Elysium. Once you unlock the new area, it feels like the writer starts getting bored of the murder case.
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Lordgold666
08/11/23 12:41:26 PM
#28:


Almost all games suffer from this. I assume crunch and datelines before its fully cooked are why this happens so often

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Ricemills
08/11/23 12:43:43 PM
#29:


ellis123 posted...
I haven't played that one so I'll have to take your word there.

Still kinda want to get around to playing it though. ~.~

It's really not.
3 fans always fliflopping on hating 4.
Some days they hate it because it's different than 3, some other day they hate it because it's similar to 3.

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Torgo
08/11/23 12:46:22 PM
#30:


Lordgold666 posted...
Almost all games suffer from this. I assume crunch and datelines before its fully cooked are why this happens so often

I also think it's because there is less "newness" and because character progression tends to be linear and slower as he game goes on.

Also, I think a lot of newer games are too long because of padding. Developers try to streamline everything, but then turn a lot of late game into a grind or stretching of content.

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MobileProphet
08/11/23 12:47:03 PM
#31:


God of War 1-3 and Uncharted series is known for that.

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cjsdowg
08/11/23 12:48:18 PM
#32:


Mass Effect 3

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ELI__2__SLAYTON
08/11/23 12:49:13 PM
#33:


Ivynn posted...
Tales of Arise.

HudGard posted...
Elden Ring
came in to post these two

arise specifically. what an absolute letdown of catastrophic proportions

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HBKick18
08/11/23 12:52:30 PM
#34:


agree with tears of the kingdom. it doesn't help that it's basically an extension of breath of the wild so the burn out happened faster than I anticipated.

metal gear solid 4. after act 2, the game nose dives.

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DnDer
08/11/23 9:11:35 PM
#35:


Questionmarktarius posted...
Xenogears

That's not Xenogears' fault. They are blameless, and this should be looked past.

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Shotgunnova
08/11/23 9:12:12 PM
#36:


Tales of Berseria

Although it got boring about the two-thirds mark for me.

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Turbam
08/11/23 9:13:44 PM
#37:


Pokemon Conquest

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DnDer
08/11/23 9:17:16 PM
#38:


CADE_FOSTER posted...
new vegas


DnDer posted...
That's not New Vegas' fault. They are blameless, and this should be looked past. Bethesda are in the wrong.


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ShaheerRahman
08/11/23 9:18:36 PM
#39:


MC_BatCommander posted...
Metal Gear Solid 5
Came in to say this and FF15
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chrono625
08/11/23 9:27:31 PM
#40:


Xenogears is one of my favorite games and its definitely a blatant example of the OP.

tears of the kingdom and Ragnarok are more recent examples.

TotK is still an amazing game but it did not need 5 years of development.

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GrandConjuraton
08/11/23 9:31:30 PM
#41:


Cemith posted...
Dark Souls.
The first one? Absolutely.

Everything up until Anor Londo is very solid to outright great, but after that... well, not so much. I'm pretty sure they've admitted to releasing some of the areas (Lost Izalith) as being outright unfinished.

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BakonBitz
08/11/23 9:37:18 PM
#42:


Xenoblade 3.

I personally loved the whole game, but after a certain point in the story it just felt a little underwhelming. I was used to Xenoblade games blowing my mind with plot developments and twists in the later half, but while 3 does still sorta do that, the unveilings of what's going on wasn't...that interesting and was already kinda obvious. Its best moment is really a little past its halfway point.

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Wedge_Antilles
08/11/23 9:42:09 PM
#43:


While it didn't bother me, plenty of people dislike the second half of Bravely Default.

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DarthAragorn
08/11/23 9:42:17 PM
#44:


Pretty much every fromsoft game tbh

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Vicious_Dios
08/11/23 9:44:17 PM
#45:


MGS4
Resistance: Fall of Man
Vice City: We should've started on the other island first.
Wild 9


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Hayame_Zero
08/11/23 10:09:51 PM
#46:


SotN is one of my favorite games of all time, but the Inverted Castle is just silly.

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Questionmarktarius
08/11/23 10:14:20 PM
#47:


any given Borderlands
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Irony
08/11/23 10:18:16 PM
#48:


Condemned 2

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Payzmaykr
08/11/23 10:21:30 PM
#49:


Im sure Ill get roasted for this (and I do like the game), but I always felt like Legend of Dragoon got off to a great start and went steadily downhill after the end of disc one.
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manhookcardoor
08/11/23 10:44:36 PM
#50:


Skyward Sword

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