Current Events > why don't all gamedev use directx 12?

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apolloooo
03/13/23 11:17:36 PM
#1:


there are still tons of dx11 games releasing to this date

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http://i.imgtc.com/iJyp6bF.png http://i.imgtc.com/ZBw36Qh.png
Thanks for the peeps that made the pics <3 if i make typos it means i am on phone
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Kloe_Rinz
03/13/23 11:19:17 PM
#2:


Maybe no features they want or were already in development before dx12
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FL81
03/14/23 2:43:22 AM
#3:


OpenGL and Vulkan are where it's at

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https://i.imgur.com/TGkNCva.gif
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apolloooo
03/14/23 7:55:32 AM
#4:


FL81 posted...
OpenGL and Vulkan are where it's at
then why aren't more games use that either?

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http://i.imgtc.com/iJyp6bF.png http://i.imgtc.com/ZBw36Qh.png
Thanks for the peeps that made the pics <3 if i make typos it means i am on phone
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scar_the_1
03/14/23 7:57:20 AM
#5:


Because the DX11 stuff they have already works, and it's a ton of work to migrate.

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Stop being so aggressively argumentative for no reason. - UnfairRepresent
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