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Intro2Logic 01/16/23 8:39:56 PM #1: |
What would be cool for them to do in battle? --- Have you tried thinking rationally? ... Copied to Clipboard!
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-BrokenSpiral- 01/16/23 8:41:47 PM #2: |
Shadow Hearts Margarete ... Copied to Clipboard!
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hexa 01/16/23 8:42:11 PM #3: |
Analyze an enemy's stats and abilities Feign Death, so the enemy doesn't attack the spy Distract, so that the hero party can flee from the enemy ... Copied to Clipboard!
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obsolete 01/16/23 8:42:36 PM #4: |
Sense. An ability to look like the enemy to avoid getting hit. ... Copied to Clipboard!
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Antifar 01/16/23 8:43:50 PM #5: |
Brainwashing enemies into attacking each other --- kin to all that throbs ... Copied to Clipboard!
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Tyranthraxus 01/16/23 8:47:11 PM #6: |
If I was gonna write it up as a final fantasy job
--- It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha." https://i.imgur.com/dQgC4kv.jpg ... Copied to Clipboard!
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Scintillant 01/16/23 8:47:16 PM #7: |
I could imagine poison/paralysis as the status they can inflict --- whats cat up to ... Copied to Clipboard!
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SpiritSephiroth 01/16/23 8:48:15 PM #8: |
Support skills and buffs:
--- https://i.imgur.com/spfW7gv.jpg https://i.imgur.com/EAuZ5LW.jpg https://i.imgur.com/ZzXmr8X.jpg ... Copied to Clipboard!
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Pitlord_Special 01/16/23 8:50:51 PM #9: |
Sabotage - sets up a bomb that explodes 2 turns later. (does more damage than most other abilities to compensate for the delayed payoff) --- Posted from my iPhone 13 ... Copied to Clipboard!
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Intro2Logic 01/16/23 8:53:17 PM #10: |
Thanks for clearing out my mental block on this, CE. These are all fun ideas --- Have you tried thinking rationally? ... Copied to Clipboard!
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Homeless_Waifu 01/16/23 8:59:06 PM #11: |
Pretty sure their state would look like this: *Reduce enemy encounter rather *Steal items from enemies *Heightened evasion (enemies are less likely to be able to hit them) *Able to detect enemy weaknesses *Best suited with short ranged weapons or some kind of fire arm --- I bought the Taito Egret II Mini just to play puchi carat ... Copied to Clipboard!
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ViewtifulJoe 01/16/23 9:07:33 PM #12: |
Most of this comes from Payday 2. -Crits. Low detection + sleight of hand means a much easier time hitting critical areas. -Dodge chance for similar reason, focuses on not being seen and has training to avoid danger if discovered. -Aggro removal, make the opponent target a different party member. -Signal jammer, loud feedback staggers enemies and the signal messes with machine enemies. -A fight or flight mode where after their health drops below a certain threshold, extra speed/dodge bonuses are applied. -Projectiles that deal status effects. This sounds like a really solid ability so they should cost a lot of mana, have to take aim first or be slow to launch or something. -If taken out by a melee attack, inflicts a powered up status on the enemy that got the kill. Could either do more damage, have a higher chance to activate each turn or be permanent. I think of it like a glass cannon assassin thing more than a support. --- Still waiting on that third threat ... Copied to Clipboard!
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