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NeoSioType 10/23/22 12:49:58 PM #1: |
Maybe there's a story out there like a table top rpg. For most of the ones I read, I really doubt the author is keeping track of numbers like a game. Things like a 10% exp boost doesn't feel real. If it's a story where the character chooses perks at every level, then this sort of thing is a perk that doesn't exist. Status effect resistance? Elemental resistance? At least give me a detailed scene where I can easily see how it changes the story. Honestly, I think that sort of thing should just be simplified to immunity. ... Copied to Clipboard!
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