Topic List |
Page List:
1 |
---|---|
apolloooo 09/10/22 1:51:06 PM #1: |
Instead they use fromsoft/sekiro parry system. I love MGR's parry system. It felt just more epic and offensive instead of just blocking on time, or secondary button for parry. I forgot about the older DMC games, but DMC 5 use the same parry system, when you attack at the same time as enemies, you parry instead. It's a less pronounced feature than MGR's, but still satisfying as fuck. --- http://i.imgtc.com/iJyp6bF.png http://i.imgtc.com/ZBw36Qh.png Thanks for the peeps that made the pics <3 if i make typos it means i am on phone ... Copied to Clipboard!
|
SauI_Goodman 09/10/22 1:51:34 PM #2: |
Because that game sucked --- Italian, French, German. ... Copied to Clipboard!
|
apolloooo 09/10/22 1:52:25 PM #3: |
SauI_Goodman posted... Because that game sucked --- http://i.imgtc.com/iJyp6bF.png http://i.imgtc.com/ZBw36Qh.png Thanks for the peeps that made the pics <3 if i make typos it means i am on phone ... Copied to Clipboard!
|
TendoDRM 09/10/22 1:53:37 PM #4: |
Yeah it still has the best feeling parry of any game I've played. --- Cel Damage! Tonight at 8:00! ... Copied to Clipboard!
|
saspa 09/12/22 11:00:18 PM #5: |
It was also the best game since the first one. Action hack and slash is a great direction for the series --- http://i.imgur.com/0UFI0T9.jpg ... Copied to Clipboard!
|
Xethuminra 09/12/22 11:05:20 PM #6: |
Inb4 people who don't seem to understand how Sekiro combat works ... Copied to Clipboard!
|
Jagr_68 09/12/22 11:06:31 PM #7: |
SauI_Goodman posted... Because that game sucked https://gamefaqs.gamespot.com/a/user_image/3/6/5/AAUQbgAADl01.jpg --- New York Rangers [2004-2008] https://media.giphy.com/media/WvQHBYW0q4TuxdAg61/giphy.gif https://psnprofiles.com/Jaromiroquai68 ... Copied to Clipboard!
|
Kim_Seong-a 09/12/22 11:12:11 PM #8: |
I can see why using an attack-based parry might be useful, as it encourages more risk taking, while a block-based parry system might encourage more turtling/careful play. On the other hand it seems like it would be easier to "accidentally" parry just by spamming attacks. So you get a less skill-based parry system but the tradeoff is more fast-paced and streamlined combat. idk, it's been ages since I played Rising so I forget exactly how it worked and felt lol --- Lusa Cfaad Taydr ... Copied to Clipboard!
|
Topic List |
Page List:
1 |