Current Events > Playing Metroid Dread.

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wackyteen
07/13/22 8:44:46 PM
#1:


The demo didn't transfer progress

Trash.

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DespondentDeity
07/13/22 8:44:58 PM
#2:


Good game

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Ar0ge
07/13/22 8:47:35 PM
#3:


Love that game.
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wackyteen
07/13/22 8:51:16 PM
#4:


And I thought SM's intro sequence was long af <_<

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ultimate_reaver
07/13/22 8:58:16 PM
#5:


only metroid ive ever sat through

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IHeartRadiation
07/13/22 8:59:27 PM
#6:


wackyteen posted...
And I thought SM's intro sequence was long af <_<
I've heard it doesn't have a skip even after beating the game.
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wackyteen
07/13/22 9:47:17 PM
#7:


Finally caught back up to where I was (right past the first boss is where the demo ended)

Actually got lost because I couldn't remember where to go lol

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wackyteen
07/14/22 9:31:36 AM
#8:


EMMI deaths don't really feel like deaths, more of a "try again loser"

There's no real consequence since it just yeets you back out the door you came in instead of to the last save point

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furb
07/14/22 9:31:58 AM
#9:


I beat it but I didn't really think it was that great.

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wackyteen
07/14/22 6:48:51 PM
#10:


These (boss) attacks doing so much damage kind of trivialize having the E-Tanks being measured in units of 99.

I know that's a hold over from the very first game but if you die in X hits it feels like it'd be just as efficient to measure health in like 5 health bars or some BS

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RottingGoat
07/14/22 6:49:44 PM
#11:


wackyteen posted...
There's no real consequence since it just yeets you back out the door you came in instead of to the last save point
I appreciated that actually

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warlock7735
07/14/22 6:52:26 PM
#12:


Dread has a lot of design issues imho. Stems from being overdesigned I think.

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wackyteen
07/14/22 7:10:20 PM
#13:


Had some issues with the Kraid fight, died a handful of times

Then I quit trying for style points (IE timing the slide under the belly spikes instead of just ducking/morphing) and suddenly the fight got much easier

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badjay
07/14/22 7:27:58 PM
#14:


Have you melee countered the boss before Kraid? It's pretty cool that you have cutscenes that you can just pew pew with missiles or charge beams. I was surprised about that.

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Umbreon
07/14/22 7:32:30 PM
#15:


wackyteen posted...
EMMI deaths don't really feel like deaths, more of a "try again loser"

There's no real consequence since it just yeets you back out the door you came in instead of to the last save point

You will be thankful for this later.

Besides, plenty of other things will be glad to send you to your last save point.

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wackyteen
07/14/22 7:34:25 PM
#16:


Umbreon posted...
You will be thankful for this later.

Besides, plenty of other things will be glad to send you to your last save point.
I've died like twice outside of boss battles and EMMI encounters so far.

Doubt I'll care to do the harder difficulties

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wackyteen
07/14/22 7:34:53 PM
#17:


Anyways this game has set me up the bomb

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wackyteen
07/14/22 7:45:43 PM
#18:


Environmental design in this new area is screaming "YOU'RE GETTING THE SPEED BOOSTER AND GRAVITY SUIT SOON"

Which I guess if were to criticize Super Metroid for anything, not every upgrade seemed telegraphed ahead of time. Like outside of a one off room, the game didn't really telegraph you were getting/needed a speed upgrade.

Then the game comes out and says you're getting the grapple beam and space jump, ostensibly before the Gravity Suit

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Umbreon
07/14/22 7:48:56 PM
#19:


My only criticism when it comes to powerups in Dread... when you have the ability to get a certain item early... except you can't use it because you haven't reached the part of the game where you're supposed to first discover it

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wackyteen
07/14/22 7:55:05 PM
#20:


This one enemy that vomits a stream of bugs at you that you have to be deepthroating to counter can go fuck itself.

It isn't even a long counter period <_<

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wackyteen
07/14/22 8:50:10 PM
#21:


Lmao the EMMI timing still fucks me up because I expect the whole process to be so much faster

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SSJKirby
07/14/22 9:03:55 PM
#22:


wackyteen posted...
Lmao the EMMI timing still fucks me up because I expect the whole process to be so much faster
the timing is random

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wackyteen
07/15/22 11:15:47 AM
#23:


Umbreon posted...
My only criticism when it comes to powerups in Dread... when you have the ability to get a certain item early... except you can't use it because you haven't reached the part of the game where you're supposed to first discover it
https://gamefaqs.gamespot.com/a/user_image/8/2/1/AAPw6aAADdJd.jpg

Like this?

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wackyteen
07/15/22 11:25:36 AM
#24:


Smh they made cold cumulative and put a missile power up just out of reach <_<

It's be a nice challenge, if it was feasible

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ZevLoveDOOM
07/15/22 11:26:56 AM
#25:


i played this game and i didnt find any dreads.

0 out of 10.
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lilORANG
07/15/22 11:40:02 AM
#26:


The controls were smooth af. Loved how it felt to play.

But the EMMI rooms were lame and for a $60 game, an 8 hour campaign feels real short.

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Questionmarktarius
07/15/22 11:40:58 AM
#27:


Gave up right after the first boss, when I realized I'm locked out of places I've already been, for no good reason.
Fusion pulled shit like this, and I'm not putting up with it again.
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wackyteen
07/15/22 11:42:09 AM
#28:


ZevLoveDOOM posted...
i played this game and i didnt find any dreads.

0 out of 10.
https://m.youtube.com/watch?v=wvJiYrRcfQo

Here is some Dredds

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wackyteen
07/15/22 12:02:31 PM
#29:


This fight is fucking bullshit

An unavoidable AoE attack the size of the arena area you're occupying that does 81 damage and can proc mid fucking flash shift?

Who cucked these devs so hard they wanted to take it out on the general populace?

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warlock7735
07/15/22 12:04:44 PM
#30:


Which fight? I haven't played it in a while, but I felt like the boss fights were the best/ fairest part of the game. I just don't like the events/ linearity/ exploration.

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wackyteen
07/15/22 12:07:09 PM
#31:


warlock7735 posted...
Which fight? I haven't played it in a while, but I felt like the boss fights were the best/ fairest part of the game. I just don't like the events/ linearity/ exploration.

The one after the Chozo encounter

The attack isn't unavoidable but if you're not basically up his ass when jump to flash shift over him, you're not going to be high enough or go far enough to get past him.

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Interstella5555
07/15/22 12:07:32 PM
#32:


It was a lot better than Other M but not super memorable. Don't regret buying it but would rather have Prime 4.
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wackyteen
07/15/22 12:16:23 PM
#33:


Just spam missiles til it dies

Cool boss fight design smh

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Xethuminra
07/15/22 12:21:35 PM
#34:


Metroid is the king of hit it while not getting hit gameplay. Tbh
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Umbreon
07/15/22 12:42:47 PM
#35:


wackyteen posted...
https://gamefaqs.gamespot.com/a/user_image/8/2/1/AAPw6aAADdJd.jpg

Like this?


Yep.

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wackyteen
07/15/22 8:02:59 PM
#36:


106 fucking damage a hit?

They really trivialized the fuck out of ETanks

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Umbreon
07/15/22 8:06:24 PM
#37:


Welcome to Metroid Dread. Only pain lies here.

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wackyteen
07/15/22 8:09:54 PM
#38:


From a 3 phase boss fight to a 2 phase to a 1 phase fight.

Did we run out of boss phase ideas?

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LinkDaLunatic
07/15/22 8:11:36 PM
#39:


my favorite metroid. advice: the tip screen isn't lying when it says no attack is unavoidable. if you're getting hit... just figure out why and then stop doing it.
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wackyteen
07/15/22 8:58:04 PM
#40:


Found Adam in Ghavoran

Just waiting for these EMMI to be turned back on

I know it's gonna happen.

The devs stupidly left the EMMI counter on the map screen

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wackyteen
07/15/22 9:35:32 PM
#41:


https://gamefaqs.gamespot.com/a/user_image/6/0/3/AAPw6aAADNeD.jpg

What I anticipated happening, happened

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sauceje
07/15/22 9:40:47 PM
#42:


Just beat this earlier today
Good game

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FuriousFox
07/15/22 9:46:35 PM
#43:


Yeah, the damage is insane in Dread. There's a boss near the end that can deal over 300 damage in a single attack.

It feels like Dread and Samus Returns were built to be more combat-focused rather than exploration focused. Optional upgrades like E-Tanks feel like they barely matter.

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Jiek_Fafn
07/15/22 9:53:00 PM
#44:


Questionmarktarius posted...
Gave up right after the first boss, when I realized I'm locked out of places I've already been, for no good reason.
Fusion pulled shit like this, and I'm not putting up with it again.
It fully opens up again later. So it's kind of a nice compromise between the two styles imo.

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wackyteen
07/15/22 9:59:18 PM
#46:


I didn't realize it was closed off lol

Even going back after Kraid didnt feel like many power ups opened to me.

Feels like it's opted more for you to get your powerups then go back for a massive push

Which is counter intuitive imo, "Gain all the items! But only after you're done with the game (mostly/save for the final boss)"

This game reminds me alot of Fusion and the better parts of M:OM.

I didn't like Fusion that much...

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wackyteen
07/16/22 10:59:40 AM
#47:


I've acquired 3 of these Yellow upgrades (unknown artifacts)

I'm presuming they're Power Bombs

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Lairen
07/16/22 11:07:47 AM
#48:


Its fine....

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wackyteen
07/16/22 12:11:14 PM
#49:


I fucking hate Joy Cons

"Oh you're pressing up right? Well fuck you you're not, you're pressing right and you can suck my mother fucking drifting nub, bitch"

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wackyteen
07/16/22 1:59:17 PM
#50:


Samus is purple now

Expected a boss fight but I guess that'll be to get the screw attack

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wackyteen
07/16/22 2:07:15 PM
#51:


Bullshit, game.

I was mid fucking flash shift and the boss' vomit attack tracked me and hit me mid fucking shift, killing me

"No attack is unavoidable"

Go. Fuck. Yourselves. Devs.

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