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PowerOats 01/17/22 6:46:25 PM #1: |
Expect to see this a lot in BotW 2 ... Copied to Clipboard!
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Incurso 01/17/22 6:49:52 PM #2: |
Your wallet broke! All of them sweet sweet rupees spill on the ground around you. ... Copied to Clipboard!
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KogaSteelfang 01/17/22 6:51:48 PM #3: |
Looks like Link might just straight up get magic this time around. --- Work in progress, please be patient. ... Copied to Clipboard!
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Jabodie 01/18/22 1:29:05 PM #4: |
Hookshots being relatively uncommon and limited use seems like a good compromise actually. --- <insert sig here> ... Copied to Clipboard!
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Machete 01/18/22 1:32:22 PM #5: |
They should add a feature where your save files can break so you have start over. As stupid as that would be, it does make sense considering I broke a bunch of Link's Awakening save files due to too much fucking around with the screen skip glitch >_> --- I do not receive notifications, so using the @ feature will not do anything. I might see your post and respond though if I have already been in the topic. ... Copied to Clipboard!
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uwnim 01/18/22 1:35:18 PM #6: |
Machete posted... They should add a feature where your save files can break so you have start over.IIRC, Twilight Princess had that feature. --- I want a pet Lavos Spawn. [Order of the Cetaceans: Phocoena dioptrica] ... Copied to Clipboard!
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Hop103 01/18/22 1:36:40 PM #7: |
Weapon durability was a mistake. --- "In the name of the future moon I shall punish you"-Chibi Moon ... Copied to Clipboard!
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TheGoldenEel 01/18/22 1:37:13 PM #8: |
I really hope they return to some more traditional item progression in BOTW2 i dont have high hopes --- BLACK LIVES MATTER Games: http://backloggery.com/wrldindstries302 \\ Music: http://www.last.fm/user/DrMorberg/ ... Copied to Clipboard!
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Doe 01/18/22 1:37:43 PM #9: |
Hookshot seems a little irrelevant when you can climb anything. Unless it would let you swing around like Spiderman, which would be awesome but I won't get my hopes up. --- https://i.imgur.com/u5kY6Yt.gif https://i.imgur.com/V6HBhkR.png ... Copied to Clipboard!
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Duncanwii 01/18/22 1:38:35 PM #10: |
uwnim posted...
It wasnt a "feature" it was a unintentional bug that would only happen if you saved at one specific room in the game and ceased being an issue once the bug was well known. --- Hello I'm Duncan, I like Video Games and comedies let's be friends Donkey Kong is my friend! Come back anytime DK, don't be a stranger! ... Copied to Clipboard!
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#11 | Post #11 was unavailable or deleted. |
SSJKirby 01/18/22 1:41:41 PM #12: |
Duncanwii posted... It wasnt a "feature" it was a unintentional bug that would only happen if you saved at one specific room in the game and ceased being an issue once the bug was well known.uM aCtuALlY --- Not changing this signature until Beyond Good and Evil 2 is in my hand. August 25th, 2010. ... Copied to Clipboard!
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Machete 01/18/22 1:44:10 PM #13: |
Screen skip was awesome though. I was never even mad and completely accepted that it was 100% my fault for fucking around >_> Didn't know about twilight princess. --- I do not receive notifications, so using the @ feature will not do anything. I might see your post and respond though if I have already been in the topic. ... Copied to Clipboard!
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HylianFox 01/18/22 2:01:41 PM #14: |
Machete posted... They should add a feature where your save files can break so you have start over. Some games actually do have a limit to how many times you can save. --- This is my signature until I can think of a better one. ... Copied to Clipboard!
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masterpug53 01/18/22 2:08:24 PM #15: |
Doe posted... Hookshot seems a little irrelevant when you can climb anything. Unless it would let you swing around like Spiderman, which would be awesome but I won't get my hopes up. This. It's hard to see the Hookshot being viable in the BotW-verse without gimping existing mechanics to boost its usefulness - if there's suddenly a bunch of un-climbable surfaces that only the Hookshot can magically reach, I'm going to be most displeased. But I'm not completely writing off it's potential just yet. --- Simple questions deserve long-winded answers that no one will bother to read. https://imgur.com/eW67nT8 - Artwork by Wii_Shaker ... Copied to Clipboard!
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HylianFox 01/18/22 2:11:08 PM #16: |
The hookshot can be used for more than just getting around Imagine using it to snag a sword right out of a Lynel's hands... --- This is my signature until I can think of a better one. ... Copied to Clipboard!
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Jabodie 01/18/22 2:12:50 PM #17: |
masterpug53 posted... This. It's hard to see the Hookshot being viable in the BotW-verse without gimping existing mechanics to boost its usefulness - if there's suddenly a bunch of un-climbable surfaces that only the Hookshot can magically reach, I'm going to be most displeased. But I'm not completely writing off it's potential just yet.I think, as a breakable item you can find on the ground, it can have the nice benefit of just getting you somewhere faster. Or being something that can counter rain (along with other solutions, hopefully). --- <insert sig here> ... Copied to Clipboard!
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UnfairRepresent 01/18/22 2:13:24 PM #18: |
Hop103 posted... Weapon durability was a mistake.I never ever played a game were weapon durability was a fun mechanic It's always shit. Who the fuck plays Dark Souls or World of Warcraft or Fallout and goes "OH BOY! I have to go waste 3 minutes repairing my gear now before continuing the game! What fun!" Absolute cretins who probably wouldn't know what end of the spoon goes in the mouth, that's who. --- ^ Hey now that's completely unfair! http://i.imgur.com/yPw05Ob.png ... Copied to Clipboard!
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Omnislasher 01/18/22 2:13:32 PM #19: |
TheGoldenEel posted... I really hope they return to some more traditional item progression in BOTW2not me, it was perfect ... Copied to Clipboard!
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Omnislasher 01/18/22 2:15:03 PM #20: |
UnfairRepresent posted... I never ever played a game were weapon durability was a fun mechanicso weird to hear these takes from you guys. hundred of hours into the game and i've never had anything but a superabundance of weapons.. ... Copied to Clipboard!
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FurryPhilosifer 01/18/22 2:15:50 PM #21: |
I liked the weapon durability. I really really hope they don't add in some kind of repair system. Why would that be more fun? Who plays something like The Witcher 3 and thinks "man, I really like having to make sure my stuff is in good condition"? Repair systems nearly always suck. --- Ghosts are cool. ... Copied to Clipboard!
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MixedRaceBaby 01/18/22 2:16:06 PM #22: |
HylianFox posted... Imagine using it to snag a sword right out of a Lynel's hands...i dunno that just sounds like itll piss it off even more --- For the mixed race babies! ... Copied to Clipboard!
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UnfairRepresent 01/18/22 2:16:23 PM #23: |
Omnislasher posted... so weird to hear these takes from you guys. hundred of hours into the game and i've never had anything but a superabundance of weapons..That's not a defense of how shit the mechanic is. "Oh it doesn't matter because the game is balanced so you can completely ignore it." Well then what's the fucking point in the first place? Would be like if Malaria in Far Cry 2 didn't do anything. --- ^ Hey now that's completely unfair! http://i.imgur.com/yPw05Ob.png ... Copied to Clipboard!
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HylianFox 01/18/22 2:17:44 PM #24: |
Durability was more pointless than anything It's really not that hard to replace your gear, even with the exact same stuff. And I always ended up with way more high-powered weapons than I could carry. --- This is my signature until I can think of a better one. ... Copied to Clipboard!
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EzeDoesIt 01/18/22 2:19:27 PM #25: |
Doe posted... Hookshot seems a little irrelevant when you can climb anything. Unless it would let you swing around like Spiderman, which would be awesome but I won't get my hopes up. I know there are other ways to accomplish a similar maneuever in BOTW 1 but wouldnt it be fun to shoot it at the ground in front of you and sling yourself up into the air with your glider? --- "Beef is when I quote you, guaranteed to break the TOU." -The Notorious Shablagoo ... Copied to Clipboard!
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Jabodie 01/18/22 2:20:17 PM #26: |
Omnislasher posted... so weird to hear these takes from you guys. hundred of hours into the game and i've never had anything but a superabundance of weapons..It seems to trigger a strong emotional reaction from people. It doesn't matter how the system works or what it's for. The very fact that it happens just makes some people angry and no modifications will ever change that for them. --- <insert sig here> ... Copied to Clipboard!
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Legato-and-Vash 01/18/22 2:20:44 PM #27: |
I also hope the weapon durability doesn't return. >_> It's not even an issue of not being able to manage it. Because I did manage. It's just not a fun concept for me. --- ~Sincerely yours, Legato and Vash~ Twitch: https://www.twitch.tv/kid_prodigy23 ... Copied to Clipboard!
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FurryPhilosifer 01/18/22 2:21:16 PM #28: |
UnfairRepresent posted... "Oh it doesn't matter because the game is balanced so you can completely ignore it."You don't ignore it though. I don't see how you can play without thinking "my weapons are disposable so I may as well use them". Not having to worry about not having weapons doesn't mean you're ignoring the system. --- Ghosts are cool. ... Copied to Clipboard!
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Omnislasher 01/18/22 2:22:39 PM #29: |
UnfairRepresent posted... Well then what's the fucking point in the first place?cuz it's fun to:
oh your weapon is about to break? try to throw it for a headshot for big damage! guess what? that's fun. then simply pick up one of the half dozen weapons lying around or take 1-2 seconds to scroll to one of the multiple others you have on hand. sucks for you guys that hate it so much, i guess. ... Copied to Clipboard!
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EzeDoesIt 01/18/22 2:23:54 PM #30: |
FurryPhilosifer posted... I don't see how you can play without thinking "my weapons are disposable so I may as well use them". You know what I think when I play a game without weapon durability? I dont have to worry about my weapons breaking, which makes them a lot more fun to use than it would be otherwise. --- "Beef is when I quote you, guaranteed to break the TOU." -The Notorious Shablagoo ... Copied to Clipboard!
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Duncanwii 01/18/22 2:24:32 PM #31: |
Legato-and-Vash posted... I also hope the weapon durability doesn't return. >_> It's not even an issue of not being able to manage it. Because I did manage. It's just not a fun concept for me. If weapons didnt break everyone would fill up their inventory with OP stuff and never use anything else. Why even make half the stuff if no one is going to use them? --- Hello I'm Duncan, I like Video Games and comedies let's be friends Donkey Kong is my friend! Come back anytime DK, don't be a stranger! ... Copied to Clipboard!
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UnfairRepresent 01/18/22 2:24:47 PM #32: |
Omnislasher posted... So Skyrim? Or Dragon Age? Or every western RPG ever made? I don't get how "But then your weapon is down to 57% until you go fix it at the nearest town!" improves any of that shit. --- ^ Hey now that's completely unfair! http://i.imgur.com/yPw05Ob.png ... Copied to Clipboard!
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Omnislasher 01/18/22 2:25:02 PM #33: |
EzeDoesIt posted... I dont have to worry about my weapons breakingsolution: stop worrying. there is literally no reason to worry. ... Copied to Clipboard!
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FurryPhilosifer 01/18/22 2:27:04 PM #34: |
EzeDoesIt posted... You know what I think when I play a game without weapon durability? I dont have to worry about my weapons breaking, which makes them a lot more fun to use than it would be otherwise.Sucks to be you. I have fun with the weapons regardless of them breaking. Them breaking encourages me to try everything and try different strategies instead of just going "this one with the big number is good!" and using one weapon and fighting style for the rest of the game. --- Ghosts are cool. ... Copied to Clipboard!
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EzeDoesIt 01/18/22 2:29:21 PM #35: |
Omnislasher posted... solution: stop worrying. FurryPhilosifer posted... Sucks to be you. I have fun with the weapons regardless of them breaking. Them breaking encourages me to try everything and try different strategies instead of just going "this one with the big number is good!" and using one weapon and fighting style for the rest of the game. The system sometimes worked great for me and was a lot of fun, I just didnt like ending up stranded without a weapon when it happened. --- "Beef is when I quote you, guaranteed to break the TOU." -The Notorious Shablagoo ... Copied to Clipboard!
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Legato-and-Vash 01/18/22 2:30:12 PM #36: |
Duncanwii posted... If weapons didnt break everyone would fill up their inventory with OP stuff and never use anything else. Why even make half the stuff if no one is going to use them?That's not even an issue of weapons breaking or not. That's just an issue of weapons being useful or not. Easy solution to your problem is to --- ~Sincerely yours, Legato and Vash~ Twitch: https://www.twitch.tv/kid_prodigy23 ... Copied to Clipboard!
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FurryPhilosifer 01/18/22 2:30:56 PM #37: |
Legato-and-Vash posted... That's not even an issue of weapons breaking or not. That's just an issue of weapons being useful or not. Easy solution to your problem is to design more useful weapons.Every weapon in skyrim is useful. I still made a dragonbone sword and never needed to bother with anything else. --- Ghosts are cool. ... Copied to Clipboard!
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masterpug53 01/18/22 2:35:18 PM #38: |
Jabodie posted... I think, as a breakable item you can find on the ground, it can have the nice benefit of just getting you somewhere faster. Or being something that can counter rain (along with other solutions, hopefully). If they are bringing back the Hookshot, they need to go all-in with making it useful and versatile (in the ways you listed along with other potential uses), and they can only accomplish that by making it a rune. Otherwise it'll end up like BotW's boomerangs - a nice surprise, and fun to dick around with when you find one, but too rare to put in the effort to master them, and ultimately little more than a gimmick. --- Simple questions deserve long-winded answers that no one will bother to read. https://imgur.com/eW67nT8 - Artwork by Wii_Shaker ... Copied to Clipboard!
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Omnislasher 01/18/22 2:35:34 PM #39: |
EzeDoesIt posted... The system sometimes worked great for me and was a lot of fun, I just didnt like ending up stranded without a weapon when it happened.fair enough, but i actually think that's part of the fun too. you *still* don't need to worry. i wish i would legit run out of weapons from time to time. out of weapons? time to get creative. maybe i can bomb this guy and make him drop his weapon. oh hey, there's a magnetic box nearby, maybe i can get it done by swinging that thing around. maybe i'll try to get somewhere high up so i can drop in and pull off enough headshots with the bow. is that an explosive barrel? i can work with this. fire arrow if it's close to them but far from me, stasis launch if it's close to me. maybe i can do enough damage with these tree branch if i can manage a sneak attack. lol. and it goes on and on and on ... Copied to Clipboard!
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Jabodie 01/18/22 2:37:56 PM #40: |
masterpug53 posted... If they are bringing back the Hookshot, they need to go all-in with making it useful and versatile (in the ways you listed along with other potential uses), and they can only accomplish that by making it a rune. Otherwise it'll end up like BotW's boomerangs - a nice surprise, and fun to dick around with when you find one, but too rare to put in the effort to master them, and ultimately little more than a gimmick.That's fair. Since they are reusing the overworld, I don't think empowering the player with a more convenient alternative to slowly climbing would be a bad thing. We've already arduously climbed all over the map in the previous game, so a different way to engage with the landscape would be welcome, I think. --- <insert sig here> ... Copied to Clipboard!
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Gobstoppers12 01/18/22 2:45:27 PM #41: |
The big issue with weapon durability in botw isn't that it made combat hard, or that weapons were hard to come by, or anything... It's that weapons seemed exceptionally weak. Disposable. Forgettable. When I find a badass fire sword, my first thought should be "holy shit, I can't wait to use this," not "I had better not use this because I might need to equip it for warmth later." They somehow managed to make a giant, flaming broadsword feel more like a torch than a weapon. Because if you use it as a weapon you might get 2-3 enemy kills out of it before it shatters into a thousand pieces. Some weapons having a breaking mechanic is fine. The extra damage on the breaking attack was kinda neat. But some weapons should be unbreakable, to accommodate the playstyle of folks who hate the impermanence of the system. Even the Master Sword, which canonically doesn't "break," still feels like a rental because you have to "recharge it" so often. It's just a weird system. They should have introduced some kind of crafting mechanic where like, a third of the way through the game, after you've dealt with the durability for a while, you gain the ability to use ore or rupees or something to make one weapon unbreakable at a time. --- I write Naruto Fanfiction. But I am definitely not a furry. ... Copied to Clipboard!
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Machete 01/18/22 2:54:05 PM #42: |
UnfairRepresent posted... I never ever played a game were weapon durability was a fun mechanic The Final Fantasy Legend/SaGa series was pretty good and they had it... but I usually got around it my own way. In the first one, it was only a big issue for human characters, so I just only used mutants and monsters. In the 2nd one, there were robots, which were gimmicky because weapons would get durability cut by half upon equipping but you could recharge them. In both games, I only really had to buy an occasional high-end spell for mutants which were limited use but I just saved them for bosses and the mutants could on rare occasions learn them on their own as well. It was probably the least inconvenient use of durability. One could also make a case for Diablo 3 but it's almost completely fucking pointless so there really isn't a reason for it in the first place. It just got carried over from the previous games and pretty much lost all the mechanics it was meant for. Stuff never breaks until you die a dozen times in a row and the game throws so much money at you that repair costs are completely meaningless. So that's kinda the least inconvenient use of durability of anything I've played but only by virtue of serving literally no purpose at all lol --- I do not receive notifications, so using the @ feature will not do anything. I might see your post and respond though if I have already been in the topic. ... Copied to Clipboard!
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Nemu 01/18/22 3:01:25 PM #43: |
Given that verticality and that weird phasing ability seem to be the key aspects of the game, I imagine that they won't tie those to consumables. If they're going to bring back durability, all they need is a proper endgame for it.
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Wetterdew 01/18/22 3:09:06 PM #44: |
idk why everybody calls it weapon durability when it's really weapon fragility. anyway, the point of weapon fragility is so you can live off the land as you play. instead of finding a weapon and never thinking about it again, you can find weapons everywhere and you can do with them what you want. set them on fire, throw them down a canyon, hurl them at a monster, whatever. you can even take weapons from wild creatures you encounter, and they can even use your weapons. it's dynamic and interesting. you can always find more of them. and you can get them no matter where you go in hyrule, no matter what point of the game you're at. A hookshot would be really cool, i'd love more ways to traverse the air. the glider was so much fun ... Copied to Clipboard!
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masterpug53 01/19/22 10:35:46 AM #45: |
Wetterdew posted... anyway, the point of weapon fragility is so you can live off the land as you play. instead of finding a weapon and never thinking about it again, you can find weapons everywhere and you can do with them what you want. set them on fire, throw them down a canyon, hurl them at a monster, whatever. you can even take weapons from wild creatures you encounter, and they can even use your weapons. it's dynamic and interesting. you can always find more of them. and you can get them no matter where you go in hyrule, no matter what point of the game you're at. By Jove, this fellow gets it. --- Simple questions deserve long-winded answers that no one will bother to read. https://imgur.com/eW67nT8 - Artwork by Wii_Shaker ... Copied to Clipboard!
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