Topic List |
Page List:
1, 2 |
---|---|
HairyQueen 09/14/21 9:26:55 AM #51: |
dave_is_slick posted...
Nothing wrong with Hawke.Gonna hard disagree on that one --- Good vibes only ... Copied to Clipboard!
|
TheRadiant 09/14/21 10:37:11 AM #52: |
Hawke was fine
--- She/her ... Copied to Clipboard!
|
HairyQueen 09/14/21 11:10:22 AM #53: |
TheRadiant posted...
Hawke was fineHawke's voice wasn't bad, the implementation of the dialogue wheel coupled with the voice was bad. Switching up your response type would result in your Hawke sounding like they had multiple personalities. The only way to avoid that was to stick to a single type of response, and that's a terrible design. --- Good vibes only ... Copied to Clipboard!
|
Punished_Joseph 09/14/21 12:39:40 PM #54: |
GTurtlte posted...
Have alan tudyk voice HK-47. Kidding asideThis is a terrible fucking idea. Leave it as an rpg but tweak battles. Eww ... Copied to Clipboard!
|
MrToothHasYou 09/14/21 1:07:43 PM #55: |
Imagine hating silent protagonists in a fucking RPG. Jesus Christ you guys.
--- An Injury to One is an Injury to All https://iww.org/ ... Copied to Clipboard!
|
Punished_Joseph 09/14/21 1:26:21 PM #56: |
Some of yall dont understand or appreciate what made kotor great. You just want it to be another generic action game set in space
Combat is fine. Dragon Age origins proved dnd type combat is still viable in wrpgs Just streamline some things and update char creation/skill and ability trees so you cant perma fuck yourself with stuff like tech knowledge/lock picking etc (or make it so party members hit the necessarily thresholds to help compensate for what you lack) Just needs a more fleshed out world with places you vist not being 3-5 screens max ... Copied to Clipboard!
|
dave_is_slick 09/14/21 5:42:46 PM #57: |
HairyQueen posted...
Hawke's voice wasn't bad, the implementation of the dialogue wheel coupled with the voice was bad. Switching up your response type would result in your Hawke sounding like they had multiple personalities. The only way to avoid that was to stick to a single type of response, and that's a terrible design....so how are you gonna say Hawke was bad when you just said they weren't and you're issue was with the design? --- The most relaxing version of Aquatic Ambiance I've ever heard: http://www.youtube.com/watch?v=bl61y1XM7sM ... Copied to Clipboard!
|
SoggyBottomBoy 09/14/21 5:43:37 PM #58: |
I want to play through the movies as Luke and build skills and upgrades over time.
--- Fingah POP'n each otha's ... Copied to Clipboard!
|
TheRadiant 09/14/21 5:44:38 PM #59: |
Shooting should play similarly to ME but that's just me
--- She/her ... Copied to Clipboard!
|
Darmik 09/14/21 5:54:46 PM #60: |
Punished_Joseph posted...
Combat is fine. Dragon Age origins proved dnd type combat is still viable in wrpgs I don't think DAO uses DND combat. Pretty sure it was real time with pause and used stats and percentages to calculate hits with no dice rolls. TheRadiant posted... Shooting should play similarly to ME but that's just me I think that would be tough to balance with the melee combat. --- Kind Regards, Darmik ... Copied to Clipboard!
|
MrToothHasYou 09/14/21 6:26:29 PM #61: |
dave_is_slick posted...
...so how are you gonna say Hawke was bad when you just said they weren't and you're issue was with the design?They all have bad design. Thats why having voiced over dialogue is a terrible choice to begin with. It always sucks. --- An Injury to One is an Injury to All https://iww.org/ ... Copied to Clipboard!
|
Punished_Joseph 09/14/21 6:43:11 PM #62: |
The game yall want is Jedi Outcast or Jedi Academy if you want actiony star wars. Leave kotor alone
... Copied to Clipboard!
|
dave_is_slick 09/14/21 6:44:27 PM #63: |
MrToothHasYou posted...
They all have bad design. Thats why having voiced over dialogue is a terrible choice to begin with. It always sucks.No. --- The most relaxing version of Aquatic Ambiance I've ever heard: http://www.youtube.com/watch?v=bl61y1XM7sM ... Copied to Clipboard!
|
Darmik 09/14/21 6:47:19 PM #64: |
Punished_Joseph posted...
The game yall want is Jedi Outcast or Jedi Academy if you want actiony star wars. Leave kotor alone I don't want either of those games combat. But I don't want original KOTOR combat either. The dice stuff is awkward now. --- Kind Regards, Darmik ... Copied to Clipboard!
|
DrizztLink 09/14/21 6:52:29 PM #65: |
... Copied to Clipboard!
|
dave_is_slick 09/14/21 6:58:16 PM #66: |
Darmik posted...
The dice stuff is awkward now.I'm currently repaying DA Origins and you're absolutely right. --- The most relaxing version of Aquatic Ambiance I've ever heard: http://www.youtube.com/watch?v=bl61y1XM7sM ... Copied to Clipboard!
|
ModLogic 09/14/21 7:01:03 PM #67: |
less of
miss miss miss miss miss miss fuck the whole combat system --- ... Copied to Clipboard!
|
Darmik 09/14/21 7:03:27 PM #68: |
DA Origins doesn't use dice rolls.
KOTOR specifically uses turn based dice rolls to calculate your hits. It all runs in the background but rolling the dice is how it is calculated. Specifically in KOTOR the issue is you start on Taris often missing hits on basic enemies so that planet drags more than it should and then suddenly you're just overpowered and Flurry + Force Speed just overwhelms basically everything. Final Fantasy VII Remake is the type of combat I want in KOTOR. Skills are important. Melee and ranged both have uses. Skills are still useful. The game can basically pause while you choose a command. etc. I think that's a good middle ground. --- Kind Regards, Darmik ... Copied to Clipboard!
|
Nacen 09/14/21 7:07:22 PM #69: |
Would love combat similar to Dragon's Dogma, just replace bows with blasters.
--- ... Copied to Clipboard!
|
JKwaffle 09/14/21 11:34:25 PM #70: |
DarthAragorn posted...
Change the combat (not sure what style I want out of it though tbh)I mostly agree with this. I wouldn't even need new planets, maybe just expand and flesh out the ones already there a bit more, I'd be fine with that. --- - The user formerly known as WafflehouseJK ... Copied to Clipboard!
|
Topic List |
Page List:
1, 2 |