Board 8 > Just beat Sexy Brutale in one sitting. *UNMARKED SPOILERS BUT NOT IN FIRST POST*

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MrSmartGuy
02/16/21 7:01:34 AM
#1:


I've been watching supergreatfriend play Ghost Trick over the past few weeks, and I've been reminded how amazing that game is.

Before today's stream, someone had told him to try Sexy Brutale, because it has a similar concept.

With the whole repeatedly going back in time and trying to save people thing.

He did not enjoy it in the slightest, but I actually already had it installed from a long time ago.

Cuz I thought it looked neat a while ago.

Or maybe it was a Humble Bundle game or something, I don't remember.

Anyway, I thought what the hell, I'll give it a shot.

I...... don't really know how to feel about it.

It has a few good puzzles, and the overall moral of the story is a really cool idea.

But wow this game is super flawed in so many ways.

I think if I had to give it a score, I'd probably go with something like a 5/10.

But it's still a game I think I would recommend, oddly enough.

I think the overall message the game tries to convey is worth trudging through some inane bullshit along the way.

Hopefully, we're getting close to enough room taken up by this message....

....... that I can push the unmarked spoilers later off the screen.

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Xbox GT/PSN name/Nintendo ID: TatteredUniform
http://www.scuffletown.org/wp-content/uploads/2010/05/tRBE1.gif
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MrSmartGuy
02/16/21 7:02:26 AM
#2:


Alright, cool, anyway, man this game was bad for a good 3/4 of it. I think the only deaths I legitimately enjoyed solving were Reginald's, Clay/Trinity's, and Tequila Belle's. The rest were just kinda going through video game bullshit to get you there. Like, the steps you had to take to prevent Willow's death were as follows:

  1. Find a magic amulet.
  2. Take it to some fish to feed it.
  3. Hold amulet in front of door.
  4. Pour water on ghost candle to prevent a talking ghost fish from using voodoo on her.
Like...... what?! I know we just had a massive spider in a room, and my whole rewind time superpowers themselves aren't exactly grounded in reality, but man that made no fucking sense.

A lot of the later puzzles felt like they were completely out of ideas. Yeah, just have a ghost tell him where to find the hidden circuit breaker, it'll be fine.

And GOD DAMN did the ending drag on for waaaaay too fucking long. There was a lot of symbolism in there, but it really wasn't necessary. I get it. It's a metaphor for Lucas's guilt. I don't need to literally see the entire building on fire and have to run through it again.

This game gives me some real To The Moon vibes, though slightly different. The overall ideas behind both games are really fucking cool, but the guy behind To The Moon just couldn't write to save his life, and the team behind Sexy Brutale just really didn't know how to make a fun video game.

It's gonna be hard to tell immediately whether I'm going to look back on this game and think "wow, I should really learn to forgive myself more, thanks Sexy Brutale" or whether it's gonna be another To The Moon situation, where I just hate the game because I have to remember how frustrated I was playing it.

---
Xbox GT/PSN name/Nintendo ID: TatteredUniform
http://www.scuffletown.org/wp-content/uploads/2010/05/tRBE1.gif
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