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Yellow 07/19/20 9:40:59 PM #1: |
https://github.com/jamieyello/DownUnder-UI
This is the UI framework I've been working on daily for the last 8 months. While it might not look like much now, I'm very happy with how intuitive and modular the whole thing is. Most of the work is under the hood. The top secret feature I plan on implementing I'm intentionally not going to showcase in case any big boys catch on to how well my Oh yeah, and all this can run in a browser. The point of this topic though Is about the business end of things. I've been thinking about monetization a lot though, and I don't really know how I want to do it? I was going to do a marketplace and sell Widget behaviors, hoping community hype around a "free open source UI platform" would drive my sales of a $100 - $60 "Widget Fundamentals" pack on the community store I'd make. That's about as cheap as I'd get. The other two methods I'm thinking of I don't like. Same scheme as the others do, "rent out" your garbage software that everyone hates to have to use, or just sell "professional" licenses that legally allow people to sell what they make with my app. That's more fair, it's what Qt does, and I never had a problem with that? Problem with them is that their prices range from "$599" to "ask for a quote today" for professional licenses. There's also the idea that I might be wanting to collaborate with someone else to split the profit? I do not know the business end of things. I would feel more comfortable asking about that once I've got a better prototype, so this is not an offer I'm putting out there right now. I do like working with talented people on projects that are fun. That is probably one of my most favorite things to do. --- ... Copied to Clipboard!
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Yellow 07/19/20 9:48:42 PM #2: |
And BTW, to see how closely this resembles Qt or Windows Forms, check out EditorWidgets.UIEditor(). This creates a Widget that contains the entire UI, so in essence this is the entire UI you look at.
https://github.com/jamieyello/DownUnder-UI/blob/master/DownUnder.UIEditor/EditorTools/EditorWidgets.cs --- ... Copied to Clipboard!
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