Current Events > You know what I don't understand about everything ever written?

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DevsBro
04/24/20 1:27:15 PM
#1:


Hahaha the good guy is completely at my mercy.

I think I'll not kill him.

Look, I'm even flooding the inescapable room with gas. I could use poison gas, but you know what I think I'll use sleeping gas instead.

Yeah. Yeah this is a good plan.

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monkmith
04/24/20 1:30:08 PM
#2:


if you didn't have stupid villains you'd have a lot more dead heroes...

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Taarsidath-an halsaam.
Quando il gioco e finito, il re e il pedone vanno nella stessa scatola
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Lairen
04/24/20 1:31:20 PM
#3:


ive offed everyone in sight but ill explain my plan to this one guy.

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When it rains, it pours.
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DevsBro
04/24/20 1:33:19 PM
#4:


monkmith posted...
if you didn't have stupid villains you'd have a lot more dead heroes...
Which, if we had more oneshot stories, wouldn't be a problem.

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Wii_Shaker
04/24/20 1:36:29 PM
#5:


DevsBro posted...
Which, if we had more oneshot stories, wouldn't be a problem.
That's a good point.

I'm sick of seeing movies or reading stories where I know exactly what's going to happen before it does.

Lazy writers who are too sissy to take risks and create characters that actually leave an impression, god forbid.

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"He busted in, blessed be the Lord
Who believe any mess they read up on a message board" -MF DOOM
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DevsBro
04/24/20 2:09:15 PM
#6:


Wii_Shaker posted...
That's a good point.

I'm sick of seeing movies or reading stories where I know exactly what's going to happen before it does.

Lazy writers who are too sissy to take risks and create characters that actually leave an impression, god forbid.
Seems like the actually interesting plot threads are generally reserved for subplots or act 1/2 setups. People want to see certain types of resolutions because they want to identify with certain types of heroes. Which means your main story resolutions are almost always win, rarely lose and basically never anything else, like give up or change mind.

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