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Darmik 02/23/20 8:44:13 PM #1: |
--- Kind Regards, Darmik ... Copied to Clipboard!
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#2 | Post #2 was unavailable or deleted. |
DarthAragorn 02/23/20 8:46:47 PM #3: |
FEAR's enemy AI
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Antifar 02/23/20 8:46:59 PM #4: |
Darmik posted...
Enemies reacting to changes in the battlefield in Halo CE. Shoot an Elite and the Grunts will flail around in fear. Shoot down an Elite's shield and he will retreat and hide This happens in Sniper Elite 4 at least --- kin to all that throbs ... Copied to Clipboard!
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Darmik 02/23/20 8:47:30 PM #5: |
Hairistotle posted...
i feel like rdr2 does this Outside of Hitman and MGSV stealth mechanics have been extremely simplified for the most part. Nowadays the genre is more about giving options to also slaughter everyone. --- Kind Regards, Darmik ... Copied to Clipboard!
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Cobra1010 02/23/20 8:49:47 PM #7: |
Hairistotle posted...
i feel like rdr2 does this except RDR2 has controls thats only slightly better than tank controls. --- Now is the hour! Riders of Rohan! Oaths you have taken, now fulfill them all, to lord and land! ... Copied to Clipboard!
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TheDarkCircle 02/23/20 8:54:45 PM #9: |
the web swinging in spider-man 2...
</topic> ... Copied to Clipboard!
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Back_Stabbath 02/23/20 8:57:42 PM #10: |
far cry 2: pretty much everything (in regards to later games in the series anyway)
https://youtu.be/FCeEvQ68jY8 --- ... Copied to Clipboard!
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Tyranthraxus 02/23/20 9:02:55 PM #11: |
Basically no modern roguelike even comes close to approaching how advanced older retro roguelikes are.
In Nethack you can polymorph yourself into a cockatrice, lay eggs, then throw the eggs at enemies to kill them, except that makes you depressed because you're killing your own babies so you get a malus for doing it. That's not even the most fucking crazy shit in the game. --- It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha." https://imgur.com/dQgC4kv ... Copied to Clipboard!
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MrMallard 02/23/20 9:03:51 PM #12: |
Auto battle in RPGs. That shit goes back to the 90's at least, in Breath of Fire 1 - most RPGs should at least have the option to put the battles on auto-pilot. There's no reason not to.
This goes doubly so for replayable RPGs with like branching paths or alternate endings. I'm playing through Final Fantasy X-2 for the second time (on PS3, I played the fuck out of this game on PS2) and it's a real slog. Finally going for that Mascot dressphere, but a lot of the shit I'm doing is getting real old. A basic-ass, rudimentary auto-battle system would be great - there's always the Berzerk status, but sometimes you've gotta drop out and heal, y'know. --- So you don't get to be a saint, martyrs never last this long Now Playing: Skyrim, Final Fantasy X-2 ... Copied to Clipboard!
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Prismsblade 02/23/20 9:04:40 PM #13: |
Dead rising 1s physics(2006) vs dead rising 4s(2016).
https://www.youtube.com/watch?v=UUxJpDtg0Bs --- 3DS FC:3368-5403-9633 Name: Kaizer PSN: Blackkaizer ... Copied to Clipboard!
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#14 | Post #14 was unavailable or deleted. |
Darmik 02/23/20 9:14:17 PM #15: |
MrMallard posted...
Auto battle in RPGs. That shit goes back to the 90's at least, in Breath of Fire 1 - most RPGs should at least have the option to put the battles on auto-pilot. There's no reason not to. Earthbound having an autobattle mechanic for enemies you are overlevelled for should be a no-brainer for most turn based RPGs. --- Kind Regards, Darmik ... Copied to Clipboard!
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Tyranthraxus 02/23/20 9:39:16 PM #16: |
Darmik posted...
Earthbound having an autobattle mechanic for enemies you are overlevelled for should be a no-brainer for most turn based RPGs.Just let me turn off encounters. Breath of Fire, Pokemon, etc all had items to disable encounters. In Bravely Default I can just go to a menu and turn it off completely. --- It says right here in Matthew 16:4 "Jesus doth not need a giant Mecha." https://imgur.com/dQgC4kv ... Copied to Clipboard!
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St0rmFury 02/23/20 9:46:25 PM #17: |
Prismsblade posted...
Dead rising 1s physics(2006) vs dead rising 4s(2016). Mind blown'd --- "Average Joe" is a trolling term since it's completely an opinion. "Overachieving" is also an opinion. - SBAllen (Hellhole: 52458377) ... Copied to Clipboard!
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ultimate reaver 02/23/20 9:48:45 PM #18: |
I liked that you could peek around corners in a lot of old FPS games
--- I pray god will curse the writer, as the writer has cursed the world with this beautiful, stupendous creation, terrible in its simplicity, irresistible in truth ... Copied to Clipboard!
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DarthAragorn 02/23/20 9:53:40 PM #19: |
ultimate reaver posted...
I liked that you could peek around corners in a lot of old FPS games Yeah now they're just not balanced for lean ... Copied to Clipboard!
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KamenRiderBlade 02/23/20 9:54:29 PM #20: |
Red Faction's Destructable Environment compared to most FPS's non destructible terrain.
--- Are you a MexiCAN or a MexiCAN'T - Johnny Depp 'Once Upon A Time in Mexico' ... Copied to Clipboard!
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Guide 02/23/20 9:56:04 PM #21: |
I don't play any modern AAA action adventure games, but environmental noise is very standard for stealth games.
--- formerly evening formerly guide https://youtu.be/Acn5IptKWQU ... Copied to Clipboard!
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Killmonger 02/23/20 9:56:34 PM #22: |
DarthAragorn posted...
FEAR's enemy AIWas looking at a about this game's ai earlier. ... Copied to Clipboard!
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Darmik 02/23/20 9:57:11 PM #23: |
In Second Sight when you used a sniper rifle it would zoom in the right side of the screen and you could still see your character.
As far as I know it's the only game that does this. --- Kind Regards, Darmik ... Copied to Clipboard!
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solosnake 02/23/20 9:57:40 PM #24: |
Modern Final Fantasy ability systems compared to the games in the 90s.
--- "We would have no NBA possibly if they got rid of all the flopping." ~ Dwyane Wade https://imgur.com/MYYEIx5 https://imgur.com/WGE12ef ... Copied to Clipboard!
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Darmik 02/23/20 9:58:54 PM #25: |
Guide posted...
I don't play any modern AAA action adventure games, but environmental noise is very standard for stealth games. I don't know any games since Chaos Theory that have used it in that depth. Maybe the odd thing like not sneaking on glass. But Chaos Theory would even give you a meter that would let you know how loud you can be. --- Kind Regards, Darmik ... Copied to Clipboard!
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WingsOfGood 02/23/20 10:00:08 PM #26: |
KamenRiderBlade posted...
Red Faction's Destructable Environment compared to most FPS's non destructible terrain. Nothing since has come close to Red Faction. I would split screen with my buddy and we can literally dig a tunnel in the wall to hide in. Or, we can make a gorge in the ground. It was astounding. ... Copied to Clipboard!
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