Current Events > Trying to remember... (Ace Attorney series spoilers)

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DaveTheUseless
02/21/20 10:49:56 PM
#1:


Did AA5 explain what happened to the jurist system, or did they just pretend it never happened?

AA5 was a strange personality transition from AA4 in a lot of ways tbh

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discodancer77
02/21/20 11:04:46 PM
#2:


Whoa, I just finished Dual Destinies this morning, actually! And no, I dont believe it did. In 4-4 it was said the Jurist system was just a trial run, though.


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Jabodie
02/21/20 11:06:51 PM
#3:


Have all the AA games been localized in the west? I remember something like the second Miles game not coming over.

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AirFresh
02/21/20 11:08:10 PM
#4:


Jabodie posted...
Have all the AA games been localized in the west? I remember something like the second Miles game not coming over.
Second Miles games and both prequels never made it over unfortunately

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Garioshi
02/21/20 11:08:45 PM
#5:


Jabodie posted...
Have all the AA games been localized in the west? I remember something like the second Miles game not coming over.
Investigations 2 and both Dai Gyakuten Saibans are stuck in Japan.

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DaveTheUseless
02/21/20 11:09:22 PM
#6:


discodancer77 posted...
Whoa, I just finished Dual Destinies this morning, actually! And no, I dont believe it did. In 4-4 it was said the Jurist system was just a trial run, though.

I've more or less learned to enjoy AA5 for what it is (I'm one of the few people who love the Bobby Fulbright arc), even if I have disagreements with the various directions the series went in post-trilogy.

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Jabodie
02/21/20 11:09:41 PM
#7:


Hm, that's a shame. I'm not sure I'd want to play fan translations either tbh.

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AirFresh
02/21/20 11:10:34 PM
#8:


Jabodie posted...
Hm, that's a shame. I'm not sure I'd want to play fan translations either tbh.
Miles 2 is really well done.

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discodancer77
02/21/20 11:11:15 PM
#9:


Jabodie posted...
Hm, that's a shame. I'm not sure I'd want to play fan translations either tbh.

play Prosecutors Path. Top 3 Ace Attorney game, easily.

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GiftedACIII
02/21/20 11:17:29 PM
#10:


tbf, they never needed the jurist system for any case after 4-4 since all cases after were neatly resolved so they never had to rely on it.
Also play the fan translation. A lot of work was put into it and it has the same quality as the official localization.
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dotsdfe
02/21/20 11:34:36 PM
#11:


In universe, nah, it was a trial run that you're just left to infer didn't pan out.

Meta-wise, it was just kind of an awkward concept designed to setup the "gotcha" of being unable to finish the case but it not mattering. It's a lot of why I dislike 4-4, since the entire last court segment has almost no actual cross-examinations or anything.

Jabodie posted...
Hm, that's a shame. I'm not sure I'd want to play fan translations either tbh.

AAI2 is tied with AA3 as my favorite in the series, and the only reason I don't rank I2-5 over 3-5 as my favorite case in the series is that 3-5 had the pure emotional payoff of three games of plot and development. AAI2 is absolutely phenomenal, and the fan translation is good enough that you'd never notice that it isn't an official translation.

I honestly believe that any AA fan owes it to themselves to play AAI2. It's seriously amazing.

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MelzezDoor
02/21/20 11:41:33 PM
#12:


AAI2 is pretty great. Unlike the trauma of AAI1
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DaveTheUseless
02/22/20 9:22:49 AM
#13:


I'm bitter about post-trilogy AA and even I will say that AAI2 was a rather memorable experience

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DaveTheUseless
02/22/20 11:18:02 PM
#14:


omgosh Case 4 of The Contempt of Court (fan game) is fucking amazing

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DeadBankerDream
02/22/20 11:32:12 PM
#15:


Even if AAI1 is mediocre, which it is, I still think it fits in well with the tone and style of the OG trilogy, and even if Apollo Justice is a godawful piece of shit, at least it tried to shake up the trilogy and justify its own existence as a, one could say, turnabout of expectations.

In contrast, both Dual Destinies and Spirit of Justice are just the laziest shit, never trying to do anything remotely interesting, just give us the same damn thing they know the fans like, as if the thing they liked years ago in the older games is something they'd want to see again and again with diminishing returns and a notable lack of creativety. Lot of things to like in the individual cases, but the only standard ones for me in the two games are Turnabout Academy and Turnabout Revolution, because they actually did some interesting things with the established characters and what you'd expect from a case in their individual locations within the games.

At the rate things are going I imagine the most creative choice in the next game will be to give Apollo a third random-ass backstory. But still not tell him and Trucy who their mother is or that they're related.
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metralo
02/22/20 11:42:51 PM
#16:


do you guys have a good link to AA2? i'd love to play it officially but capcom doesnt want me to. im a huge ace attorney fan so I hear about aa2 a lot. dm a good source for me to play please?

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GiftedACIII
02/23/20 8:07:53 AM
#17:


DeadBankerDream posted...
In contrast, both Dual Destinies and Spirit of Justice are just the laziest s***, never trying to do anything remotely interesting, just give us the same damn thing they know the fans like, as if the thing they liked years ago in the older games is something they'd want to see again and again with diminishing returns and a notable lack of creativety. Lot of things to like in the individual cases, but the only standard ones for me in the two games are Turnabout Academy and Turnabout Revolution, because they actually did some interesting things with the established characters and what you'd expect from a case in their individual locations within the games.


It wasnt executed very well but DD is the first time the humbling detective that has been with us since the 2nd case was the main villain, and the Rite of Turnabout is also one of the most unique cases in the series with both cross-examining a victim and the victim being the main antagonist trying to frame someone for their own suicide. Theres also Phoenix getting a guilty verdict that only happened once prior. Turnabout Reclaimed is a superior Turnabout Big Top and Magical Turnabout had more character development for Trucy than the entirety of AJ and the culprit is an enjoyable villain to take down. You like Academy and Revolution. The other cases do range from meh to bad but overall I think the track record is the same as the first trilogy, with JFA being controversial (even though I think its one of the best) and 3-2 and 3-3 also being very straightforward and rather bland the three main cases having the same villain while having a great overarching theme with a lot of plot twists also does get a bit tedious.
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Turbam
02/23/20 8:12:19 AM
#18:


6-5 is the best case in the entire series and if you don't think it's true then please put me on your block list so I never have to see you again :V

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DeadBankerDream
02/23/20 8:33:09 AM
#19:


I liked what they did with Fulbright in DD. He's a great character, but as you say, it was executed very poorly.

Rite of Turnabout I just thought was messy and confusing and was annoyed that they brought the spirit medium thing back. I won't say it isn't unique, but to me it was so in all the worst ways.

Turnabout Reclaimed is a case I was thinking of when I said a lot of them have things to like in them. I really like Marlon, and Pearls is lovely. The other characters aren't bad either (except Sasha). It just... eh. Doesn't captivate me. But it's definitely not a giant wedge of garbage like Monstrous Turnabout. Also while I can sort of see the idea that it's a better Turnabout Big Top, I like Turnabout Big Top and I don't need a "better" version, I need something different. I agree with you that Justice for All is great. I like every case in it apart from the tutorial with 2-1 and 2-4 being some of the best in the franchise. Game is only let down by having a terrible prosecutor.

I know a lot of people like Magical Turnabout, but I just don't see the appeal.

But my main gripe with the new games in comparison to the old ones isn't on a case by case basis, but more so as a complete product. Honestly, I don't like the cases in the first Phoenix Wright game. I think Turnabout Goodbyes is the only good one in the game. But the game is... about something, I guess. There's a sincerity to it that makes it joyful to play, even if I don't find the inidivual components of high quality. Dual Destinies and Spirit of Justice lack an identity as anything other than a product created because Ace Attorney is popular and Capcom wants to make money. At least for me.
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GiftedACIII
02/23/20 9:12:56 AM
#20:


I will say that the actual methods of the cases in DD and SoJ get way too convoluted for their own good. If thats something you prioritize then I can understand having problems with them. The general concepts and overall narratives still tend to be creative imo.
For example, Rite of Turnabouts actual case is messy but the narrative of the victim committing suicide in order to deflect attention from his wife that accidentally killed someone in self-defense due to the oppressive laws of the country and while he fails (and was also a self-admitted hypocrite for using the oppressive laws he fought against), he did become a martyr that helps eventually overthrow them is a very good one.
Also it is interesting that you dislike the spirit medium aspect too because I always disliked it in the original trilogy but ironically Im fine with it in SoJ, I think due to the more established rules around it and also showing that its something that can be manipulated instead of just a deus ex machina for Phoenix.

I can see your point in wanting new things over old ones but to be fair theres only so many new plots you can have before its been done before. If its something like Turnabout Reclaimed that does the themes of a previous case but better then Im fine with it. And also yes, I consider Monstrous Turnabout the worse case in the series.

The Magical Turnabout is mainly for Trucy who shows more character in this case than the generic bubbly sidekick she was in her entire previous existence. Also, the whole case is just more enjoyable and less awkward than the previous magic cases, especially 4-3.

I agree with you about DD whose overall theme dark age of the law was executed horribly and doesnt make any sense because corrupt officials have always existed but I think Spirit of Justice does have a good consistent theme of trying to reform a developing oppressive government with three main cases dedicated to supporting that arc like T&T and AAI2. I do think the actual ending of the case became cliched and got a little over the top but for most of the arc it was genuinely top-notch. 6-4 and 6-6 are snorefests though.
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DaveTheUseless
02/23/20 1:24:57 PM
#21:


Turbam posted...
6-5 is the best case in the entire series and if you don't think it's true then please put me on your block list so I never have to see you again :V

AA6 sux

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