Current Events > Why is Psychic-type super-effective against Poison-type in Pokemon?

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Awakened_Link
01/29/20 8:06:41 AM
#1:


For the most part, Pokemon type strengths and weaknesses make sense, and can be deduced reasonably and logically. Fire burns grass, grass absorbs water, water douses fire, etc. But some I don't really understand.

Like Psychic > Poison. Is that like a mind-over-matter thing? Like willing yourself to not become ill?
Speaking of Psychics, I'm not sure if I quite understand its weaknesses to Ghost or Dark-types. I assume it's something to do with mind games and trickery for Dark, but Ghost I'm not too sure.

Other ones I don't get are Rock's weaknesses to Ground and Steel-types, or Steel being super-effective against Ice-types. Can't really think of anything to justify or explain those.

inb4 "type balancing", yada yada. It's just fun to analyze and explain these kinds of things, even if it's irrelevant.

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Musourenka
01/29/20 8:11:39 AM
#2:


Psychic's weaknesses are supposed to be based on common fears: insects, ghosts/death, and the dark. I think mind over matter/body like you said is why Psychic is strong against Poison and Fighting.

Ice is fragile to everything in Pokemon logic.

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Awakened_Link
01/29/20 8:13:39 AM
#3:


To add to this train of thought, there's some type match-ups I wish existed because of logic like:

Poison > Water (like oil spills and other forms of water pollution)
Water > Steel (rust, corrosion)
Electric > Steel (science!)
Normal > Fairy (because Normal needs a buff tbh. And because reality trumps fantasy, maybe?)

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Ricemills
01/29/20 8:16:13 AM
#4:


why is Fairy strong vs Dragons tho?

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Awakened_Link
01/29/20 8:16:59 AM
#5:


Musourenka posted...
Psychic's weaknesses are supposed to be based on common fears: insects, ghosts/death, and the dark. I think mind over matter/body like you said is why Psychic is strong against Poison and Fighting.


I used to think this, too, until I realized Dark = evil, not actual darkness. Which also kind of changes the meaning of the other two. Bugs are a mindless, swarming hive-mind that overwhelm and break the concentration of Psychics.

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JBaLLEN66
01/29/20 8:17:39 AM
#6:


Ricemills posted...
why is Fairy strong vs Dragons tho?

cause heros use enchanted swords by wizards or fairies to slay the dragon

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pegusus123456
01/29/20 8:21:53 AM
#7:


Awakened_Link posted...
I used to think this, too, until I realized Dark = evil, not actual darkness. Which also kind of changes the meaning of the other two. Bugs are a mindless, swarming hive-mind that overwhelm and break the concentration of Psychics.
Evil isn't a fear?

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Awakened_Link
01/29/20 8:24:13 AM
#8:


pegusus123456 posted...
Evil isn't a fear?

Yeah, but with that logic, shouldn't Psychic also be weak to Fire, Water, and Flying-types, since those are all basic fears, too?

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GiftedACIII
01/29/20 8:24:35 AM
#9:


One theory Ive heard is that Psychic types can cause poison types to be able to be burst by their own poison

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Musourenka
01/29/20 8:24:56 AM
#10:


Awakened_Link posted...
I used to think this, too, until I realized Dark = evil, not actual darkness. Which also kind of changes the meaning of the other two. Bugs are a mindless, swarming hive-mind that overwhelm and break the concentration of Psychics.

So... for ghosts, I guess Spirit/Soul > Mind.

As for Dark, with that context, I think it's something akin to MGS1 Psycho Mantis. If I remember correctly: He read so many serial killers' minds that he became one himself.

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Awakened_Link
01/29/20 8:38:43 AM
#11:


Musourenka posted...
So... for ghosts, I guess Spirit/Soul > Mind.

As for Dark, with that context, I think it's something akin to MGS1 Psycho Mantis. If I remember correctly: He read so many serial killers' minds that he became one himself.

Interesting take. That's sort of similar to what I was thinking.

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Duncanwii
01/29/20 2:08:18 PM
#12:


Ricemills posted...
why is Fairy strong vs Dragons tho?
Because Dragons were overpowered and over centralized the metagame. Since Game Freak cannot just ban an entire typing they made Fairy type as a counter. Hence why they are immune to Dragon and Dragon is weak to it.

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Ricemills
01/29/20 8:35:56 PM
#13:


Duncanwii posted...
Because Dragons were overpowered and over centralized the metagame. Since Game Freak cannot just ban an entire typing they made Fairy type as a counter. Hence why they are immune to Dragon and Dragon is weak to it.

bruh
Awakened_Link posted...
inb4 "type balancing", yada yada. It's just fun to analyze and explain these kinds of things, even if it's irrelevant.


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GeneralKenobi85
01/29/20 8:41:18 PM
#14:


I've always kind of preferred interpreting Psychic's weaknesses as three entities that it can't play mind games with or affect mentally. Bugs are too simple-minded for that for example. Dark types are just too clever/tricky. And Ghosts are of course dead. The problem with that though is that Bug and Ghost do not actually resist Psychic moves. So the common fears explanation probably makes more sense.

Also Poison hitting Water super effectively is one that a number of fans want to see. Not just because it makes sense, but Poison could use a bit of a buff offensively. And Water could use a nerf.

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MC_BatCommander
01/29/20 8:42:12 PM
#15:


Because GF hates poison type lol

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NeonOctopus
01/29/20 8:51:14 PM
#16:


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Darmik
01/29/20 8:55:33 PM
#17:


Yeah Water being weak against poison and strong against steel seems like one of those things you could safely assume to be the thing.

Psychic is strong against Poison because Game Freak clearly believe in alternative medicine.

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davidg4l
01/29/20 9:00:14 PM
#18:


IMO Psychic can be associated with purity so that's why it's strong against Poison.

Also, the logic for ice's weaknesses is pretty hilarious:
Fight is super effective against Ice because ice is frail and can be broken with punches
Rock is super effective against Ice because ice is frail and can be broken by huge boulders
Steel is super effective against ice because ice is frail and can be broken by a steel bat

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Kami_no_Kami
01/29/20 9:04:03 PM
#19:


I think its based on the idea of being poisoned via food or some secret method. If youre psychic, you already know its in the food/dart/arrow, so youre resistant to it.

Rocks weakness to ground is what confuses me.
Rock is weak to steel because of pickaxes and such.
Ice is weak to steel because there are steel tools to break ice as well.
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Evening_Dragon
01/29/20 9:04:57 PM
#20:


davidg4l posted...
IMO Psychic can be associated with purity so that's why it's strong against Poison.

Yeah, it's the whole mind over matter thing again. Meditation "removes impurities" and whatnot.

Dark beats psychic cause it doesn't care about purity or mental stability. Dark is about being a pragmatic tosser.


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davidg4l
01/29/20 9:14:54 PM
#21:


Kami_no_Kami posted...
Rocks weakness to ground is what confuses me.
My guess is that Gamefreak treat Rock types as this slow and sluggish entity that if they are buried six feet under, they pretty much can't do anything, like fossils. Same thing with steel.

You take look at grass and bug, which resist ground. Grass can absorb nutrition from soil and many bugs can manoeuvre underground; these two can still act when buried.

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Evening_Dragon
01/29/20 9:18:15 PM
#22:


Earthquakes bend steel and break (larger) rocks. ezpz.

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Kami_no_Kami
01/29/20 9:39:11 PM
#23:


Evening_Dragon posted...
Earthquakes bend steel and break (larger) rocks. ezpz.
I was thinking this for steel since manmade structures are extremely affected by earthquakes, but if they treat rocks this way, it could work for almost any typing, since rocks arent that affected by earthquakes.

Trees (grass) go down to earthquakes.
Streams (water) are covered by mudslides.
Bugs without wings
Dragons without wings
Etc.

It just seems too general. Come to think of it, why is ground super effective against poison?
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Evening_Dragon
01/29/20 10:34:00 PM
#24:


The earth is a material processor. Outside of, like, Styrofoam, it eventually renders everything inert, and being inert defeats the purpose of poison existing.

Plants restrain earth, streams erode earth, bugs live in the dirt and there's no shortage of them after earthquakes, dragons

uhh

well, they're just neutrally resistant, right?

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MrNintendo1213
01/29/20 11:04:15 PM
#25:


The ground>rock one comes from something a little red neck kid taught me when I was an even littler kid than they were. I dont think we were talking about pokemon at the time, but he told me about the magic of dirt. See, try to break this rock and it wont work. But then you take a handful of soft dirt and rub it all over the rock, then the rock is easy to break. Blew my mind. And now I know why ground types beat rock types.
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Flockaveli
01/30/20 12:12:27 AM
#26:


Probably some wholistic medicine/spiritual healing bullshit.

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