Current Events > Playing Republic Commando right after playing EA's Battlefront 2 story campaign

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Darmik
01/05/20 7:58:34 PM
#1:


God damn it's pretty embarrassing how much better this 15 year old game is compared to the Battlefront 2 campaign. You've got actual, thoughtful level design that pushes you to positioning your team and pushing forward. You've got varied enemies and combat scenarios. Battlefront 2 basically just puts you in an area and floods you with enemies. Felt like the campaign never really found its footing until Jakku and you're nearly done. The DLC was an improvement but not by much.

Republic Commando is basically Star Wars Halo and I think that suits the franchise really well. The whole context sensitive command thing with your team is pretty clever and I'm surprised we haven't really seen that built on in modern shooters. It streamlines a squad based game really well. I'm up to Kashyyk and I think I'm near the end. My only criticism with Republic Commando is that since the game is only set in three planets sometimes it feels a bit long in the tooth.
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Kind Regards,
Darmik
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LookANinja
01/05/20 7:59:27 PM
#2:


When you assign a commando on sniper duty and he snipes better than you. >_<

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Hexenherz
01/05/20 7:59:44 PM
#3:


Battlefront 2 isn't meant to be a serious story mode though, it's more of a tutorial for the online - that's how DICE games are for the most part.

I did enjoy the story overall but the hero switching that starts like halfway through got tiresome.

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Darmik
01/05/20 8:00:43 PM
#4:


LookANinja posted...
When you assign a commando on sniper duty and he snipes better than you. >_<


Yeah I love setting up the whole team to sniping positions and watching them tear up. It's nice playing a single player game where your teammates actually feel competent.
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Darmik
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thisisboris2
01/05/20 8:00:49 PM
#5:


was it red red green or red green red

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i dunno why but yall are cray cray coocoo heads
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Darmik
01/05/20 8:03:15 PM
#6:


Hexenherz posted...
Battlefront 2 isn't meant to be a serious story mode though, it's more of a tutorial for the online - that's how DICE games are for the most part.

I did enjoy the story overall but the hero switching that starts like halfway through got tiresome.


I'm pretty sure Battlefront 2's campaign was developed by EA Motive. It was taken seriously after the criticism of the first game.

If the intention was to train the player I think the original Battlefront 2 did a better job there too. The new campaign just didn't really know what it wanted to be.
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Darmik
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ROBANN_88
01/05/20 8:04:22 PM
#7:


I played it a few weeks ago. I got stuck for like a half hour on that last Geonosis fight.

I liked it, but there was one thing that drove me mad.
It's that they made it so that the screen shakes constantly to simulate far-off explosions. Geonosis was especially full with that shit.
It's terrible when you're trying a precision sniper shot and you have to wait like 5-10 seconds to stabilize.

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Darmik
01/05/20 8:06:07 PM
#8:


ROBANN_88 posted...
I played it a few weeks ago. I got stuck for like a half hour on that last Geonosis fight.

I liked it, but there was one thing that drove me mad.
It's that they made it so that the screen shakes constantly to simulate far-off explosions. Geonosis was especially full with that shit.
It's terrible when you're trying a precision sniper shot and you have to wait like 5-10 seconds to stabilize.


Oh yes I forgot about that at the beginning. I thought there was something wrong with my mouse for a while lol.
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Kind Regards,
Darmik
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Darmik
01/06/20 9:56:05 PM
#9:


I hope the Republic Commando stuff gets revisited at some point because it is a pretty cool concept.

I doubt we'll see any prequel setting games anytime soon though.
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Darmik
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Delirious_Beard
01/06/20 9:59:50 PM
#10:


the battlefront II campaign is even better than the one in EA's battlefronts

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Darmik
01/07/20 6:03:33 PM
#11:


lmao that ending was terrible

Even if they edged just a little bit further to the Order 66 command as the cliffhanger would be so much more satisfying. But maybe they didn't have that knowledge when making the game. I guess it was being saved as the intro to Imprerial Commando.

Thanks Lucasarts. Now there's another Star Wars game series I'll never see the resolution too.
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Darmik
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