I've always said there is no bigger lie in gaming, unless the person plays nothing but visual novels.
Think about it...what percentage of most games is about the story? Like what percent has you watching cutscenes and reading dialogue? I take the typical RPG of 80 hours and what percent is spent watching story? MAYBE 5%? Maybe 10% if it's more involved?
In either case, it's a very small percentage. So this is why the "I play it for the story" people are "liars" because, if ALL they wanted was storyline, then they'd hate playing most video games. Imagine wanting nothing but storyline but it took you 80 hours to get and, even then, you only gets storyline in 5 minute scenes and then you're back to that pesky gameplay.
If you only play games for the story you would HATE this. You'd have to play hours and hours of gameplay just to get to the small amounts of story you want. I can't think of a more inefficient way to get storyline and this would be horrible if ALL you wanted was story.
And let's not even get into the fact that most video game storylines are very elementary and cookie-cutter and are the same stuff we've seen in TV and movies for years and those do it better. And I'm not ripping video game devs...games are simply a very difficult forum for storytelling, period, especially since story is usually the last priority in a lot of games since other things take precedent.
So, I'm sorry, there's no way these people play games "just for the story." They would HAVE to enjoy the gameplay of these games to some extent or most games would be horrible experiences for these people.
I'm not ripping the people who say it...but the comment just doesn't make a lick of sense. Unless it's a visual novel, no one plays games "just for the story"...otherwise they would hate video games.
I disagree with you entirely. There is an added depth to gaming that makes the story better.
But then you're not really playing it for just the story ---