Current Events > Yall don't give Todd and his team too much flak for Fallout 76

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GrindcoreShark
11/19/18 8:53:23 AM
#1:


Yeah they are incompetent buffoons who can barely put a game together but this was clearly done at the behest of Zenimax who wanted their own "live service" to milk players through microtransactions.

Bethesda and Zenimax clashed over ESO because Bethesda insisted they don't do multiplayer and that it goes against the core principals of an Elder Scrolls game, which why it's made by some studio of nobodies cobbled together by Zenimax and not Bethesda, why would they all of a sudden change that attitude within a couple of years?
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#2
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Youngster_Joey_
11/19/18 9:01:12 AM
#3:


Nah, Todd deserves everything he gets after Fallout 4 and Skyrim re-releases with no actual bug patches done.

This is strike 3 as far as I am concerned.
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AlabamaLove
11/19/18 9:03:32 AM
#4:


Spooking posted...
Why does Bethesda keep pimping out their IPs: ESO, New Vegas, FO76?

If they announced a new fallout game on a NEW engine by obsidian, they would completely turn things around for themselves
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pikachupwnage
11/19/18 9:05:02 AM
#5:


I still feel ESO should not have happened.
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Alpha218
11/19/18 9:06:28 AM
#6:


Yeah, it could be worse, they could be... Nintendo
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Romulox28
11/19/18 9:16:24 AM
#7:


Spooking posted...
Why does Bethesda keep pimping out their IPs: ESO, New Vegas, FO76?

https://www.youtube.com/watch?v=4ke5eSys09g" data-time="

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GrindcoreShark
11/19/18 9:29:39 AM
#8:


Spooking posted...
Why does Bethesda keep pimping out their IPs: ESO, New Vegas, FO76?

Because they have a parent company who they take orders from
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Youngster_Joey_
11/19/18 9:56:04 AM
#9:


GrindcoreShark posted...
Because they have a parent company who they take orders from


People use this as an excuse a lot, but I doubt Zenimax is the one telling Bethesda to make shitty, bug riddled games.
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creativerealms
11/19/18 10:09:21 AM
#10:


AlabamaLove posted...
Spooking posted...
Why does Bethesda keep pimping out their IPs: ESO, New Vegas, FO76?

If they announced a new fallout game on a NEW engine by obsidian, they would completely turn things around for themselves

I would have to buy Microsoft's new system if that happened since said hypothetical game would be a Microsoft exclusive now.
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KiwiTerraRizing
11/19/18 10:11:30 AM
#11:


As long as all the shit they make keeps making money, nothing will change.

People keep buying Skyrim and Fallout.
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RchHomieQuanChi
11/19/18 10:12:20 AM
#12:


Just get Chris Avellone and some other old school Obsidian writers to come back and write for the next Fallout game.

Go back to the RPG mechanics and dialogue options of New Vegas, and they might have something.
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Blue_Inigo
11/19/18 10:13:21 AM
#13:


Godd Howard betrayed us
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rikasa
11/19/18 10:13:41 AM
#14:


Yeah they tried to cash in on battle royale and failed. They bought high and sold low and deserve to wallow in failure.
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Smashingpmkns
11/19/18 10:13:57 AM
#15:


So Zenimax makes them create a game and they choose to release a shit product fully knowing their fans will buy it? Bethesda is still the bad guy here lol
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creativerealms
11/19/18 10:14:49 AM
#16:


Fallout 76 was just some quick cash in to earn more money but that's no excuse.
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Funkydog
11/19/18 10:16:51 AM
#17:


KiwiTerraRizing posted...
As long as all the shit they make keeps making money, nothing will change.

People keep buying Skyrim and Fallout.

This.

The consumer is at just as much fault from buying the damned things. They wouldn't keep doing it if people stopped - which it seems they may finally have done with this latest "effort"
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RchHomieQuanChi
11/19/18 10:18:41 AM
#18:


Well hopefully, everybody's faith in Bethesda is shattered to where they either have to try really hard to make a good game, or they just give up and outsource the development to Obsidian again.
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Dyinglegacy
11/19/18 10:20:42 AM
#19:


So... What are ya'lls complaints with 76, exactly?

Bugs, no dialog wheels, other players existing in the game world, no human NPCs?

All valid complaints... if you weren't expecting them.
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DrizztLink
11/19/18 10:22:35 AM
#20:


Romulox28 posted...
Spooking posted...
Why does Bethesda keep pimping out their IPs: ESO, New Vegas, FO76?

https://www.youtube.com/watch?v=4ke5eSys09g" data-time="

So much money but he can't find a decent barber
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Zygoptera
11/19/18 10:25:33 AM
#21:


Buy Todd's game.
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RchHomieQuanChi
11/19/18 10:30:39 AM
#22:


Dyinglegacy posted...
So... What are ya'lls complaints with 76, exactly?

Bugs, no dialog wheels, other players existing in the game world, no human NPCs?

All valid complaints... if you weren't expecting them.


- Horrible framerate issues and textures
- Typical Bethesda bugs and glitches, except ten times worse because now it's in an online multiplayer setting
- The story is practically non-existent and told through a bunch of holotapes, which gets annoying really fast
- A survival game without persistent servers, meaning everything you build up instantly disappears when you leave and come back to the game, even though the entire game is built around the premise of rebuilding society.
- Heavy anti-griefing mechanics mean both players have to opt-in for PvP, thus completely ruining the point of an online survival game.
- Quests already have a predictable conclusion because you know that since there's no human NPCs, every character you're told to find on the holotapes is either dead, missing or a feral ghoul

Also, the knowledge of these issues doesn't make them any less bad.
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Dyinglegacy
11/19/18 10:59:12 AM
#23:


Some of that is subjective.

RchHomieQuanChi posted...
- Horrible framerate issues and textures


Graphics are graphics, and don't alter my perception of a game, unless they are exceptional... in either direction. Exceptionally amazing, or exceptionally terrible. This is neither. I haven't noticed any unexpected frame rate drops.

RchHomieQuanChi posted...
- Typical Bethesda bugs and glitches, except ten times worse because now it's in an online multiplayer setting


Bugs are meh in a beth game, and will be fixed in time. Since this in an online game, i expect them to fix bugs more fervently. My character is still bugged in fallout 4. My save in new vegas (on ps 3) became bloated, and I could no longer play it.

RchHomieQuanChi posted...
- The story is practically non-existent and told through a bunch of holotapes, which gets annoying really fast

RchHomieQuanChi posted...
- Quests already have a predictable conclusion because you know that since there's no human NPCs, every character you're told to find on the holotapes is either dead, missing or a feral ghoul


I find the story to be interesting and more bleak than ever, which I personally enjoy. There's just this sense of doom in the world. Knowing that nuclear annihilation killed most everyone off, and the remaining survivors began to rebuild ONLY to be killed off again by another calamity, is just gut-wrenching. It's like humanity was dangling by one finger, and then someone just came by and stomped on that finger. I love the sense of dread.

RchHomieQuanChi posted...
- A survival game without persistent servers, meaning everything you build up instantly disappears when you leave and come back to the game, even though the entire game is built around the premise of rebuilding society.


This part does bug me a bit, and I hope that private servers will fix it. I'd like to be able to take a workshop, and keep it forever, kinda like settlements in fallout 4. Also, getting evicted from your camp is an annoyance.

RchHomieQuanChi posted...
- Heavy anti-griefing mechanics mean both players have to opt-in for PvP, thus completely ruining the point of an online survival game.


I'd be happy if PvP didn't exist, period.

RchHomieQuanChi posted...
Also, the knowledge of these issues doesn't make them any less bad.


Knowing what you're getting into should significantly lessen the blow, as you can brace yourself.
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rikasa
11/19/18 11:00:15 AM
#24:


There's always that one guy who will use 350 posts in a 400 post topic to defend Sea of Thieves or whatever we're talking about
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RchHomieQuanChi
11/19/18 11:14:58 AM
#25:


Dyinglegacy posted...
Graphics are graphics, and don't alter my perception of a game, unless they are exceptional... in either direction. Exceptionally amazing, or exceptionally terrible. This is neither. I haven't noticed any unexpected frame rate drops.


I played the game, and within 10 minutes, I saw a water texture that looked like it came straight from an early PS3 game. I'm not even a graphics whore and the graphics stood out to me in a bad way.

And I noticed constant stuttering and jittery movement when I tried to sprint. It looked and felt so bad.

Dyinglegacy posted...
Bugs are meh in a beth game, and will be fixed in time. Since this in an online game, i expect them to fix bugs more fervently. My character is still bugged in fallout 4. My save in new vegas (on ps 3) became bloated, and I could no longer play it.


The problem is that many of these bugs are legacy problems and should have already been fixed ages ago.

Dyinglegacy posted...
I find the story to be interesting and more bleak than ever, which I personally enjoy. There's just this sense of doom in the world. Knowing that nuclear annihilation killed most everyone off, and the remaining survivors began to rebuild ONLY to be killed off again by another calamity, is just gut-wrenching. It's like humanity was dangling by one finger, and then someone just came by and stomped on that finger. I love the sense of dread.


Too bad that, in the game, all it ever amounts to "build more shit, craft more shit".

In screenwriting there is a rule. "Show, don't tell". This entire game is nothing but telling us about more interesting stories. The first portion of the game had me listening to a holotape that legit felt like it went on forever, and it was so boring to listen to that I constantly tuned out.

Dyinglegacy posted...
I'd be happy if PvP didn't exist, period.


Then it wouldn't be an online survival game. It'd be a community-driven cooperative game, but the game's design doesn't even allow for proper implementation of that either, so it fails at being either.

Dyinglegacy posted...
Knowing what you're getting into should significantly lessen the blow, as you can brace yourself.


Knowing what I'm getting into doesn't make Fallout 76 a less shit game.
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Dyinglegacy
11/19/18 11:16:23 AM
#26:


There's always people who stick around to complain about a game that they don't like.

I get it, if you play the game and want it to be better that you'd have complaints. I have complaints about the game. Stash limit is a big complaint of mine. Cumbersome camp building is another.

If you've already wrote it off as terrible garbage, tho. I mean, why stick around?
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RchHomieQuanChi
11/19/18 11:18:08 AM
#27:


Dyinglegacy posted...
There's always people who stick around to complain about a game that they don't like.

I get it, if you play the game and want it to be better that you'd have complaints. I have complaints about the game. Stash limit is a big complaint of mine. Cumbersome camp building is another.

If you've already wrote it off as terrible garbage, tho. I mean, why stick around?


One, because I need a forum to vent about my utter disappointment at this game.

Two, because fanboys keep shilling for this game and telling Bethesda that this kind of product is okay.

I don't see how anybody could look at this game and justify it being $60.

I was maybe considering getting this game so me and my girl could play together, but the game was so bad I couldn't even justify that.
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rikasa
11/19/18 11:18:57 AM
#28:


I just like seeing western gamers get owned over and over lol
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GrindcoreShark
11/19/18 11:27:04 AM
#29:


Youngster_Joey_ posted...
GrindcoreShark posted...
Because they have a parent company who they take orders from


People use this as an excuse a lot, but I doubt Zenimax is the one telling Bethesda to make shitty, bug riddled games.

No but if you actually read the OP you'd be able to tell they probably demanded their own "live service" in which to milk players through microtransactions which is why this was a phoned in spinoff and not a full fledged sequel.

By your logic, why didn't Bethesda develop Elder Scrolls Online?
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Dyinglegacy
11/19/18 11:47:11 AM
#30:


RchHomieQuanChi posted...
I played the game, and within 10 minutes, I saw a water texture that looked like it came straight from an early PS3 game. I'm not even a graphics whore and the graphics stood out to me in a bad way.

And I noticed constant stuttering and jittery movement when I tried to sprint. It looked and felt so bad.


I haven't lol. What are you playing on? I'm playing on base ps4, and other than a few frame drops here and there, I haven't experienced much.

RchHomieQuanChi posted...
The problem is that many of these bugs are legacy problems and should have already been fixed ages ago.


Biggest bugs I've ran into are spawning inside of my friends camp objects. I usually just have to fast travel again and it fixes it. Another bug is freezing when loading into an interior cell, but that's only happened the first day the game went live. I had a bug occur with a perk not registering. Relogging fixed that one. I've ran into one bugged quest so far, but that might be fixed after today's patch. You simple couldn't interact with a quest item. That is probably the biggest bug.

RchHomieQuanChi posted...
Too bad that, in the game, all it ever amounts to "build more s***, craft more s***".

In screenwriting there is a rule. "Show, don't tell". This entire game is nothing but telling us about more interesting stories.


I'm not seeing a problem with build more and craft more, or how that relates to the story. Building and crafting is a natural occurrence in this game, as in you'd do it whether you were advancing the story or not.

As for show don't tell. There are plenty of environmental story telling scenarios. If you're talking about the fact that a lot of the quests are telling you a story that is already over, there're reasons for that, but it's kind of a spoiler. I haven't progressed that far, but it has to do with the scorched plague. Maybe you just don't like the way the story is, and that's OKAY for you feel that way.

RchHomieQuanChi posted...
Then it wouldn't be an online survival game.

Sounds good to me.

RchHomieQuanChi posted...
It'd be a community-driven cooperative game, but the game's design doesn't even allow for proper implementation of that either, so it fails at being either.


Game's design? Fails at being either? It has elements of both these game types, but I'm not sure if it's meant to be either of those. It has survival elements, as in crafting, gather and managing. I'm not sure if I've played a community driven coop game before, so what's an example of one of those?

RchHomieQuanChi posted...
Knowing what I'm getting into doesn't make Fallout 76 a less s*** game.


Subjective. I don't think it's shit. If know what I'm getting into with a game, then I'm more likely to avoid it if I sense shit. I don't stick around to keep sniffing it, and complaining about it's smell.
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ThePrinceFish
11/19/18 11:49:15 AM
#31:


$60 Fallout 4 mod
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