Poll of the Day > I just noticed the laziest funniest thing about Windows

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Yellow
09/21/18 4:26:07 AM
#1:


So I'm designing my own UI widget system for XNA (because I am the princess of good UI and I want something professional to put on my resume), and I compare my own taskbar to Windows'.

Well, Windows' bottom of the screen taskbar (when set to auto-hide) has it so it expands when you hover over the drawn rectangle. The lazy part is, they didn't bother to make the rectangle transparent when it was 1 pixel high, and they never made it go away completely, because then you would never be able to hover over the rectangle. The result is that the bottom of your monitor constantly has a 1 pixel high 'thing' wasting space.

Also, the Windows bar moves at 30 fps despite Windows apps moving at what's probably a fixed 60 (still not good enough, should be uncapped).

The Windows bar moves linearly while most modern platforms have adopted smooth sin wave movement. It has no color interpolation. This is actually why people use Apple, there is a large group of people who literally only care about user interface. I call those people Apple users.

Here's my UI system atm, already much better than Windows'. Only a taskbar (with nothing) is shown. (I made the music too) It interpolates at 144 fps (and any refresh rate of your monitor) when needed.
https://mega.nz/#!CwBDgYDK!bXKZ_EEenTk4ULjta_FEnvVGtPVuGuOvyI-z_6D88R0

(Disregard the undone features of my taskbar;
- You have to hover over the area of the text instead of the area around the text
- The taskbar won't drop down in fullscreen mode if the mouse is above it
- the default Windows "- x" is being used, wasting space
- "File" doesn't change from black when the bar drops down, making it invisible unless hovered over)

This single taskbar took me a week to make. It uses 14 custom classes.
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Magus 10
09/21/18 5:16:38 AM
#2:


They still publish XNA tooling?

Also, got any screenshots/videos? You're probably not going to convince many people to run random programs just to see something you've made.
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Internet = Tube0 + Tube1X + Tube2X^2/2! + Tube3X^3/3! + Tube4X^4/4! + ...
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Yellow
09/21/18 5:37:58 AM
#3:


Magus 10 posted...
They still publish XNA tooling?

Also, got any screenshots/videos? You're probably not going to convince many people to run random programs just to see something you've made.



Responsiveness is key, and videos don't show that, but here's a 60 fps mp4. I don't think it's actually 60 fps.

XNA is still being developed under MonoGame, which I believe is officially endorsed by Microsoft.
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