Current Events > Lots of new Fallout 76 info

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Darmik
09/04/18 11:13:09 PM
#1:


Fallout 76 isnt a single-player game, but it can be played solo with the caveat that you will eventually run into other players. Anything could happen at that point. They could stop to say hi, raise a gun at you, or completely ignore you. No matter what happens, you have the ability to ignore them.

Howard saying Every character you see is a real human is true to a point, but theres another way to interpret this: Every human you see is a human. They arent the only intelligent beings in the wasteland. You will run into other characters that are controlled by A.I., such as robots. Some of these individuals are enemies you have to deal with, but others are mission givers. A few may even be vendors who you can barter with.

The big difference between Fallout 76 and the other games in the series is you dont engage in conversation with most of the NPCs. You still hear what they have to say, but you dont have dialogue choices to steer the conversation or mission in a different way. Bethesda likely has a number of colorful NPCs that players will grow fond of, but they hope the most interesting beings in the wasteland end up being the other human players. They want them to be the real storytellers.


Quests are not just gained by NPCs. Players can find them embedded in holotapes, notes, terminals, and may even gain one by simply being in the proximity of a notable location. Fallout 76 project lead Jeff Gardiner says the development team didnt want players to simply run past great content. Youll wander near something, and will be alerted of a quest, like explore this mine, he says. In the past, we thought that was maybe a little gamey, but we want you to find it. Were being very proactive with where this content is. Youll have a lot to do very quickly.

The world is four times larger than Fallout 4s play space, and is brought to life with 16 times the graphical fidelity. Given the vastness of terrain players can explore, the points of interest are spread out, meaning you wont find as many things crammed into one particular area. That said, there are more things to see and do than any other Fallout before it. Gardiner jokingly says its a scary amount of stuff.

Almost everything you engage with nets you experience points. After enough experience is accumulated, youll eventually level up. Bethesda doesnt want to put a level cap on this game, as it intends to reward players well for reaching level milestones. When you first start out and leave the vault, youll reach level two. At this point, you are asked to pick which S.P.E.C.I.A.L. ability you would like to increase. S.P.E.C.I.A.L is an acronym for Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck the skill-based system used in all Fallout games.


More in the article

https://www.gameinformer.com/2018/09/04/the-new-wasteland-what-to-expect-from-fallout-76

That's gonna be a no from me dog.
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TES_Nut
09/04/18 11:15:59 PM
#2:


Not sure if its gonna be a day one for me because of the poor but I'm definitely intrested
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Ki_cat_
09/04/18 11:20:45 PM
#3:


What's so "no" about it?

Granted, I'm not sold yet either. It seems kind of wasted assets for a game that'll be run by cheaters and elitists.

They seem to want you to do a lot of stuff but I'll have to see if the "stuff" is engaging. Not just a generic dungeon with scaled stuff.
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Darmik
09/04/18 11:24:50 PM
#4:


I'm not sure how people can say Bethesda gets what made Fallout special when the overall goal is this game is to nuke the map <_<

Ki_cat_ posted...
What's so "no" about it?


No dialogue options in a Fallout game is a deal-breaker for me
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brotrrwinner
09/04/18 11:25:36 PM
#5:


Fallout 76 isnt a single-player game, but it can be played solo with the caveat that you will eventually run into other players.


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masterpug53
09/04/18 11:26:24 PM
#6:


*Reads through a couple of the perk options*

Okay, I admittedly don't care that much about this game, but by the time ES6 and FO5 roll around, I sincerely hope that they stop lazily disguising what should be natural damage output progression as 'perks.' 'Take this perk to do 10% more damage with melee weapons' is crap, and chips away at the excitement of getting to choose a perk.
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Jeff AKA Snoopy
09/04/18 11:27:13 PM
#7:


This just screams Elder Scrolls Online to me, but with even less to do.

I get the fact they're going for that The Forest/Don't Starve/7 Days/etc. etc. vibe, but I just don't feel it... and you're a fucking AAA developer. If you're charging full price for this game and there isn't as much to do in it as a standard Bethesda game, people are going to pissed off. If you're telling your fanbase that you have given shit loads of content to in every game that now it is YOUR responsibility to find the content to like?

This is as insane as when Rockstar put out that Table Tennis game. Even if you make this pretty good, it's so off brand it just doesn't make sense. It feels like you're just putting something out to make money.
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Ki_cat_
09/04/18 11:28:02 PM
#8:


Fair enough. I see this as a minor "settlement builder mmo: fallout version". Not particularly for me but maybe it'll pan out.

I just don't see it going well.
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Tryhaptaward
09/04/18 11:28:46 PM
#9:


You can't mod it either?
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Darmik
09/04/18 11:29:11 PM
#10:


Jeff AKA Snoopy posted...
This just screams Elder Scrolls Online to me, but with even less to do.

I get the fact they're going for that The Forest/Don't Starve/7 Days/etc. etc. vibe, but I just don't feel it... and you're a fucking AAA developer. If you're charging full price for this game and there isn't as much to do in it as a standard Bethesda game, people are going to pissed off. If you're telling your fanbase that you have given shit loads of content to in every game that now it is YOUR responsibility to find the content to like?

This is as insane as when Rockstar put out that Table Tennis game. Even if you make this pretty good, it's so off brand it just doesn't make sense. It feels like you're just putting something out to make money.


Oh I think there'll be plenty to do.

They'll just all be fetch quests with no real story justification behind them. I mean one of the examples of a quest given here is 'Explore the Mine'
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Jeff AKA Snoopy
09/04/18 11:30:45 PM
#11:


And I don't have an issue with games that are just about surviving as long as you can. My wife and I put in 50 hours or so into 7 Days to Die. But, I also paid 20 bucks for that game, not full price.
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Darmik
09/04/18 11:32:34 PM
#12:


Jeff AKA Snoopy posted...
And I don't have an issue with games that are just about surviving as long as you can. My wife and I put in 50 hours or so into 7 Days to Die. But, I also paid 20 bucks for that game, not full price.


That's not really this game

Since Fallout 76 is always online, players cant freeze time through the Vault-Tec Assisted Targeting System (better known as VATS). That doesnt mean you have to rely solely on twitch reflexes to down your foes. VATS is still an option, allowing players to pick targets and specify which limbs they are aiming at. Getting killed in games is often stressful, but the penalty in Fallout 76 isnt that bad. Youre only going to lose your junk the radios, fans, and garbage you pick up with the intent of recycling. The name junk makes it seem meaningless, but its also the lifeline of camp building. The person that killed you will likely run off with your junk, but if you die against A.I., you can return to the location of your death to pick up the stash you lost.

When you are doing group events, we turn off the [PvP], Gardiner says. If all of these random people are fighting a giant monster, you dont want to get hit by a stray bullet and then be in PvP. We wanted to make it an intentional thing. If you accidentally hit someone with a stray bullet outside of these zones and dont want to trigger PvP, you can wave a pacifist flag to shut it down. Griefers also cant camp out in front of Vault 76 to pick off new players. The PvP gameplay is not available until you reach level five.

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Lunar_Savage
09/04/18 11:34:53 PM
#13:


They did exactly what I expected with Charisma.

I like charismatic stealth builds, so it sounds like I'll make a good support while I pick enemies off from the shadows.
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DarthAragorn
09/04/18 11:42:08 PM
#14:


I hope this bombs hard
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tamashiini
09/05/18 1:42:27 AM
#15:


If I can opt out of the PvP I'll probably buy it. If not, then ehhhhh, I dunno.
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garan
09/05/18 5:22:56 AM
#16:


Note quests are fucking terrible.

And gameplay has never been their strong suit, so an MP shooter is the absolute last thing I want from a Fallout game. I fucking hate Todd Howard.
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YukihoHagiwara
09/05/18 5:24:25 AM
#17:


garan posted...
Note quests are fucking terrible.

And gameplay has never been their strong suit, so an MP shooter is the absolute last thing I want from a Fallout game. I fucking hate Todd Howard.

the quests where you just walk within range of a radio transmission are the worst, sometimes you don't even tune into them and it adds a quest, "tune into the (blah blah) broadcast."

fuck this shit quit fucking crowding my quest list
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StarLightGlimmR
09/05/18 5:26:08 AM
#18:


No thx
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Dash_Harber
09/05/18 5:29:39 AM
#19:


Darmik posted...
Fallout 76 isnt a single-player game, but it can be played solo with the caveat that you will eventually run into other players.


"It's not a single player game, but there is a single player mode, with other people!"

What the fuck?
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YukihoHagiwara
09/05/18 5:33:52 AM
#20:


Dash_Harber posted...
Darmik posted...
Fallout 76 isnt a single-player game, but it can be played solo with the caveat that you will eventually run into other players.


"It's not a single player game, but there is a single player mode, with other people!"

What the fuck?

it's the old republic/elder scrolls online/iron man mode runescape/virtually any mmo where you can choose to ignore other players entirely and do your own thing
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Dash_Harber
09/05/18 5:35:15 AM
#21:


YukihoHagiwara posted...
Dash_Harber posted...
Darmik posted...
Fallout 76 isnt a single-player game, but it can be played solo with the caveat that you will eventually run into other players.


"It's not a single player game, but there is a single player mode, with other people!"

What the fuck?

it's the old republic/elder scrolls online/iron man mode runescape/virtually any mmo where you can choose to ignore other players entirely and do your own thing


I get that, but the answer is basically, "no, yes, sort-of". They should just admit it's not an offline, single player game and move forward, instead of double talking us like that.
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Irony
09/05/18 5:50:37 AM
#22:


Sounds lame
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Shotgunnova
09/05/18 6:52:54 AM
#23:


Ki_cat_ posted...
I'm not sold yet

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thelovefist
09/05/18 7:02:04 AM
#24:


DarthAragorn posted...
I hope this bombs hard

garan posted...
Note quests are fucking terrible.

And gameplay has never been their strong suit, so an MP shooter is the absolute last thing I want from a Fallout game. I fucking hate Todd Howard.

Imagine being this salty
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clearaflagrantj
09/05/18 7:10:08 AM
#25:


Lmao they turned one of the most well written rpg franchises into a fortnite clone
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SSJCAT
09/05/18 7:20:46 AM
#26:


lol at how cynical some of yall are. im keeping an open mind to this.
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Vyrulisse
09/05/18 7:23:06 AM
#27:


Sad what Fallout has become. At least Fallout 4 was still a shell of a roleplaying game... this just screams money grab.

Also sad that such a cool looking worldspace is being wasted on this garbage.
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Chicken
09/05/18 7:23:13 AM
#28:


As much as I cant wait to play this game, Im also enjoying how salty its making people.
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