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Darmik 03/15/18 12:13:25 AM #1: |
Did it stand no chance against the PS2? Was piracy too impactful? Was the reputation of Sega in tatters with consumers?
What went wrong with the Dreamcast? Do you think Sega could have done anything differently in hindsight? --- Kind Regards, Darmik ... Copied to Clipboard!
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Zack_Attackv1 03/15/18 12:14:52 AM #2: |
The biggest contributors were piracy and brand loyalty.
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Unsugarized_Foo 03/15/18 12:15:06 AM #3: |
DVD drive and tell Yu to simmer down
--- "All I have is my balls and my word, and I don't break them for anyone!"-Tony Montana ... Copied to Clipboard!
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billcom6 03/15/18 12:15:39 AM #4: |
No EA support.
--- Because most days are bad days... --- Steam and XBOX Live: billcom6 My Teams: The Ohio State Buckeyes, New York Yankees, Buffalo Bills, The CBJ, Cavs ... Copied to Clipboard!
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DirkDiggles 03/15/18 12:16:11 AM #5: |
Because SEGA of America said "Fuck it."
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nevershine 03/15/18 12:17:27 AM #6: |
Terrible advertising campaign
--- "There are no men like me. There's only me."-Jaime Lannister https://m.imgur.com/fpLYQa3 ... Copied to Clipboard!
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PoopPotato 03/15/18 12:17:54 AM #7: |
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FaytlessHearts 03/15/18 12:19:24 AM #8: |
Mine still works. :o played soul reaver 2 days ago.
--- Lel ... Copied to Clipboard!
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NES4EVER 03/15/18 12:21:28 AM #9: |
I think the writing was on the wall for sega when they released it (the Saturn wasn't competitive with nintendo and Sony in the previous gen) and I think a lot of developers were holding out for the ps2 that followed a year later.
So yes they were first to market but I think they were already irrelevant by that point. --- nu-horsemen 4evar [A GameFAQs Moderator was deleted by this message] ... Copied to Clipboard!
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Shotgunnova 03/15/18 12:21:37 AM #10: |
Soul Reaver does play pretty well on Dreamcast.
--- Take me down from the ridge where the summer ends And watch the city spread out just like a jet's flame ... Copied to Clipboard!
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ehhwhatever 03/15/18 12:21:55 AM #11: |
no updates, even to servers.
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SkittyOnWailord 03/15/18 12:23:13 AM #12: |
IMO it was lack of games. It had some very good games, but there weren't many being made for it.
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charey 03/15/18 12:24:29 AM #13: |
Sega 32x, Sega CD, and Sega Saturn where the main reasons the Dreamcast failed.
--- I won't have it! I'm not having anyone talk about me in the past tense! ~Squall Leonhart ... Copied to Clipboard!
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0AbsoluteZero0 03/15/18 12:28:52 AM #14: |
charey posted...
Sega 32x, Sega CD, and Sega Saturn where the main reasons the Dreamcast failed. Exactly this. After offering terrible support for the Genesis add-ons and killing off the Saturn so quickly, no one had much faith in Sega. The PS2s arrival was merely the finishing blow for the Dreamcast. --- -The Admirable ... Copied to Clipboard!
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Syntheticon 03/15/18 1:44:36 AM #15: |
Launch titles were lacking in Japan, took another year to come out everywhere else and it was piracy friendly.
Poorly planned launch, lack of support/reason to choose it over competitors and iffy launch library (which can kill any system, no matter how good it is). --- Mod me? You don't even know me! ... Copied to Clipboard!
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Nomadic View 03/15/18 1:46:32 AM #16: |
Sonic Adventure was fucking awesome. It was also the last awesome Sonic game ever made.
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Kombucha 03/15/18 1:49:14 AM #17: |
hardly anyone really knew about it or wanted one in the us, unless they were really into sega or console gaming in general. i had one on launch day because i was a big sega fan at the time. i think the main cause of the demise was their advertising campaign failed miserably and was basically nonexistent. also i think people looking forward to the PS2 pretty much ate away at what little enthusiasm was left for the system.
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Rika_Furude 03/15/18 1:51:20 AM #18: |
Sonic Adventures graphics were mind blowing at the time. Crazy Taxi was the shit. I adored toy commander and soul caliber
Not many people know about this game but Speed Devils was super fun --- Posted with GameRaven 3.4 ... Copied to Clipboard!
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TheCyborgNinja 03/15/18 1:53:05 AM #19: |
The Dreamcast failed because Sega was already on borrowed time. No Sega CD and 32X would've certainly allowed the Saturn to perform better and that would have greatly benefitted the DC, as there'd be a fanbase to migrate. They were flops that only damaged customer confidence beyond repair. The Saturn flopped because of them, and paid it forward. The PS1 would've taken a bite out of it regardless, but certainly not to the same extent. People will pay more for something they want.
Secondary to that, there was very little in terms of anti-piracy measures in the DC. --- "message parlor" ? do you mean the post office ? - SlayerX888 ... Copied to Clipboard!
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Krojen 03/15/18 1:54:47 AM #20: |
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Samman123 03/15/18 2:02:25 AM #21: |
PS2 came out
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