Current Events > GTA San Andreas and GTA 4 are so goddamn underrated in terms of storyline.

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Oakland510_
12/28/17 5:23:08 AM
#1:


They're one of the best games in terms of story but I never see them in topics related to storyline. Their storyline is way better than 99.99% of generic ass, big budget movies, atmosphere makes you feel whatever it is they're trying to make you feel (trying to make the player laugh, feel sad, scared, etc.), etc. Now with GTA 5 it sucks dick and it feels like it was rushed on purpose so Rockstar can introduce online and make a fuck ton of $$$ which they predicted correctly with little rich spoiled lazy kids buying shark cards instead of earning money regularly. I think Rockstar had planned single player DLC to flesh out more of the single player story but then they saw how easy they were getting money from the shark cards and didn't bother to spend more money on developing single player DLC. I dont blame Rockstar though...after 4 years it still has a consistent 50+k players at all times and 80-90+k players at peak hours and a decent amount of them spend money on shark cards aka real money for Rockstar.

Anyways San Andreas and GTA 4 should definitely be in the top 10 storylines ever in everyones list of games with amazing storylines
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D-Lo_BrownTown
12/28/17 5:24:52 AM
#2:


San Andreas storyline isn't that good, but it doesn't need to be because it's clear they prioritized gameplay over story. It gets the basic point across fine without hampering the gameplay.

It's the reason why, even though GTA V added "fun" shit back into the mix after GTA IV, it still feels hollow from a gameplay perspective.
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Youngster_Joey_
12/28/17 5:28:32 AM
#3:


GTA IV's story is bloated and repetitive.

It seems "great" when compared to previous GTA games because those storylines were pretty much just token storyline that was designed to get you from gameplay element to gameplay element. But as an actual well written story? It's pretty lacking.

It's actually the biggest issue with modern GTA. WIth the old games, you can tell that they had ideas for missions and then wrote around those missions. With GTA IV and GTA V, you can tell they wrote a story and then decided to develop the gameplay around that story.

That's why you have a lot of boring shit in GTA IV that amounts to just "go here, kill guy" and in GTA V you have a lot of huge setpieces that are heavily linear and scripted.
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Zack_Attackv1
12/28/17 5:29:21 AM
#4:


What a load of shit as far as San Andreas goes.

The problem with IV was that it took itself way too seriously. Like, save me the goddamn melodramatic commentary.
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AlecSkorpio
12/28/17 6:18:33 AM
#5:


Youngster_Joey_ posted...
It's actually the biggest issue with modern GTA. WIth the old games, you can tell that they had ideas for missions and then wrote around those missions. With GTA IV and GTA V, you can tell they wrote a story and then decided to develop the gameplay around that story.


This is such a good way of describing the problem I have with GTA IV and GTA V.
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Oakland510_
12/29/17 10:56:08 PM
#6:


bump for fax
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Damn_Underscore
12/29/17 10:56:48 PM
#7:


San Andreas is BY FAR the best GTA game
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UnfairRepresent
12/31/17 6:32:12 PM
#8:


San Andreas had a terrible storyline

"You're being falsely accused of a crime you didn't commit!".... AS you run around commiting literally thousands of crimes...

Wut
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Kasperia
12/31/17 6:36:33 PM
#9:


I liked the setting in San Andreas but the story is okay and not spectacular. I agree with GTA 4, it definitely has the best story in the series and one of the best of the last generation.
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Southernfatman
12/31/17 6:40:21 PM
#10:


I like parts of SA's story, but overall it's kinda all over the place. IV's was great and more down to Earth. I liked the gritty and more realistic style of IV. It's just that a lot of the missions themselves were too similar at times. The Lost and Damned and The Ballad of Gay Tony also were good and it's cool how all 3 stories are connected.
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edededdy
12/31/17 6:41:42 PM
#11:


UnfairRepresent posted...
San Andreas had a terrible storyline

"You're being falsely accused of a crime you didn't commit!".... AS you run around commiting literally thousands of crimes...

Wut

lmfao that wasnt the bulk of the story at all hahahah
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Anarchy_Juiblex
12/31/17 6:42:11 PM
#12:


Vice City wins story.
SA gets gameplay.
4 was trash.
5 was gimmicky and stupid
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ModLogic
12/31/17 6:44:13 PM
#13:


Oakland510_ posted...
I think Rockstar had planned single player DLC to flesh out more of the single player story but then they saw how easy they were getting money from the shark cards and didn't bother to spend more money on developing single player DLC. I dont blame Rockstar though...

and you shouldn't.
a business wants to make profit. not their fault.

blame the fanboys/doormats/cucksumers.

really need to round these people up and study thia disease.
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Youngster_Joey_
12/31/17 6:45:05 PM
#14:


edededdy posted...

lmfao that wasnt the bulk of the story at all hahahah


That is literally the direct catalyst for like 3/4 of everything that happens in the story

San Andreas story was good enough for San Andreas. It complimented San Andreas as a game.

It wasn't a good story. Particularly when it comes to character motivations.

That being said, I vastly prefer a story like San Andreas to something like GTA IV or even GTA V.
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edededdy
12/31/17 6:46:13 PM
#15:


Youngster_Joey_ posted...
edededdy posted...

lmfao that wasnt the bulk of the story at all hahahah


That is literally the direct catalyst for like 3/4 of everything that happens in the story

San Andreas story was good enough for San Andreas. It complimented San Andreas as a game.

It wasn't a good story. Particularly when it comes to character motivations.

dude shut the fuck up. catalyst? lmfao were you paying attention at all? hahahahha
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Youngster_Joey_
12/31/17 6:49:43 PM
#16:


edededdy posted...

dude shut the fuck up. catalyst? lmfao were you paying attention at all? hahahahha


More than you were, apparently.
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edededdy
12/31/17 6:50:05 PM
#17:


Youngster_Joey_ posted...
edededdy posted...

dude shut the fuck up. catalyst? lmfao were you paying attention at all? hahahahha


More than you were, apparently.

clearly not, apparently.

edededdy wins yet again holy shit lmfao hahahaha
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Hexenherz
12/31/17 6:53:03 PM
#18:


Did we not just have this topic I'm so confused. edit: Oh it was the same exact thing
on the PC board
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Swagnificent119
12/31/17 6:57:30 PM
#19:


San Andreas has such a nonsensical story.

-Why did Tenpenny want to pin the cops murder on CJ? Why did they need him under their control, exactly? How could they have timed that murder so well?

-Why was Grove Street so against drugs?

-How exactly does Smoke having a crack empire help Tenpenny?

-How does Smoke maintain his crack empire after CJ destroys the Loco Syndicate?

-Why was the government directly helping Smoke and why were they so cool with CJ fucking up their plans?
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Southernfatman
12/31/17 7:02:55 PM
#20:


Swagnificent119 posted...
-Why was Grove Street so against drugs?


This was so dumb. They're a gang who murder and rob people and do drive bys. Since when did they start giving a crap about not destroying their neighborhood?
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watertank
12/31/17 7:04:03 PM
#21:


GTA4 had a shit story
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I4NRulez
12/31/17 7:10:28 PM
#22:


San Andreas had a fun story but it definitely wasnt good.
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LanHikari10
12/31/17 7:12:29 PM
#23:


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Glass_Phantom
12/31/17 7:34:40 PM
#24:


San Andreas had a lot going on with its storyline. There was a well-crafted parallel between Mike Toreno (government agent operating in a morally-gray area, "trying to set bad people on other bad people," committing heinous acts in the name of the self-perceived greater good -- namely the maintenance of the American socioeconomic system and the survival of the free world) and Officer Tenpenny (corrupt police officer setting gangs on other gangs, "doing what needs to be done to keep the hood under control, even if it means getting his hands dirty" and skimming off the top.)

The game was as much a critique of American imperialism as it was a critique of law enforcement and street gangs in America circa the early 1990s... one served as a foil for the other.

The message of the game is unabashedly anti-drug. Nothing wrong with that... Grove Street cared about their neighborhood. That's not a plot hole, that's just how they ran their territory.

Swagnificent119 posted...
-Why was the government directly helping Smoke and why were they so cool with CJ fucking up their plans?

The government wasn't directly helping smoke, iirc... Tenpenny was the one helping Smoke. Mike Toreno was only associated with Smoke's outfit vis-a-vis his agency's efforts to smuggle drugs into the United States, which is an allusion to how the CIA facilitated the import of crack cocaine into the United States in the 1980s as part of America's support for the Contras in Nicaragua.
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Re-iNcarnated
12/31/17 8:05:08 PM
#25:


Swagnificent119 posted...
San Andreas has such a nonsensical story.

-Why did Tenpenny want to pin the cops murder on CJ? Why did they need him under their control, exactly? How could they have timed that murder so well?

-Why was Grove Street so against drugs?

-How exactly does Smoke having a crack empire help Tenpenny?

-How does Smoke maintain his crack empire after CJ destroys the Loco Syndicate?

-Why was the government directly helping Smoke and why were they so cool with CJ fucking up their plans?


Because he was an easy target that no one would question. even more so since he's a gangbanger. Because they needed someone to kill the targets that were against their agendas. Doubt they'd have a hard time forging paper works and again, no one would question a black gang banger killing cops.

Sweet is, he mentions what it did to the bear as evidence as to why drugs aren't welcome in his community.

Money, Tenpenny is a self-serving hypocrite.

Loco Syndicate was only a trading partner, that Ryder dealt with. I don't recall anywhere in the game stating that was their only access to drugs.

The government wasn't directly helping smoke, iirc... Tenpenny was the one helping Smoke. Mike Toreno was only associated with Smoke's outfit vis-a-vis his agency's efforts to smuggle drugs into the United States, which is an allusion to how the CIA facilitated the import of crack cocaine into the United States in the 1980s as part of America's support for the Contras in Nicaragua.


Adding on to this, it wasn't a cohesive government force, since the government agency that was working with the drug dealers, was tasking you with missions that attacked government military outfits. Safe to say it's a rogue branch.
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