Current Events > How much of Kingdom Hearts you think was planned vs how much made up on the spot

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saspa
12/09/17 2:45:28 PM
#1:


How much do you think Nomura planned out, and how much was made up on the spot?

It does seem like after the first game, all of it was making it up as they go along, but there was a line in kh 1 with King Triton in little mermaid world where he says something about the keyblade bringing destruction and ruin, maybe as a reference to the keyblade war we never got to see in bbs?
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TheDarkCircle
12/09/17 2:47:38 PM
#2:


All VG shit is made up on the spot.

A Hideo Kojima Game
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Prestoff
12/09/17 2:48:23 PM
#3:


Of course he's making it up as it goes. If it was really planned out from the beginning it wouldn't be a convoluted mess as it is now. It gives Metal Gear Solid a run for its money.
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Jiek_Fafn
12/09/17 2:50:45 PM
#4:


I think that a lot of the story was made up when he wrote KH2. It kind of blew up into a convoluted nightmare all at once. Before that it was simple and clean.
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hortanz
12/09/17 2:51:06 PM
#5:


I think the majority of the major details were planned out but the roads to them weren't
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hollow_shrine
12/09/17 2:51:59 PM
#6:


TheDarkCircle posted...
All VG shit is made up on the spot.

A Hideo Kojima Game

Nah, MGS2 and MGS3 were meticulously planned. Both are critical conversations with genre, one goes further to comment on it's audience and its contentious relationship with the art it loves, while the other grounds itself to give one of the best most thoughtful gameplay experiences of its generation.
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hortanz
12/09/17 2:52:33 PM
#7:


In KH1 there's hints at The Organization, Nobodies, Xehanort's true origin, Sora's body housing multiple hearts (beyond Kairi's), the Keyblade War, and a lot of other things I'm probably forgetting. The plot never really approached being convoluted until the last few hours of DDD
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Raikuro
12/09/17 3:00:07 PM
#8:


First game was meant to be a cute/bizarre stand alone crossover game that nobody thought would pan out as well as it did.

Second game was an attempt to greatly expand upon first game by stringing out as many sidestory threads as possible from the first game's extremely simple premise. They only way they could do that is making as many vague scenes as possible that are able to skirt around events of the first game so they wouldn't contradict.

Basically they had to make up a ton of shit once they realized it could be their next moneymaker.
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TheDarkCircle
12/09/17 3:05:29 PM
#9:


hollow_shrine posted...
TheDarkCircle posted...
All VG shit is made up on the spot.

A Hideo Kojima Game

Nah, MGS2 and MGS3 were meticulously planned. Both are critical conversations with genre, one goes further to comment on it's audience and its contentious relationship with the art it loves, while the other grounds itself to give one of the best most thoughtful gameplay experiences of its generation.


oh god imagine believing that
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Behaviorism
12/09/17 3:08:42 PM
#10:


Jiek_Fafn posted...
I think that a lot of the story was made up when he wrote KH2. It kind of blew up into a convoluted nightmare all at once. Before that it was simple and clean.

If I have to play another game between part 1 of a series and part 2 of the series, there's a problem. For fuck's sake, KH2 didn't even have all of the organization members. And dream drop distance on ps4 just to find out that killing am organization members gives them life? Wtf?
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juicebox4
12/09/17 3:10:43 PM
#11:


hollow_shrine posted...
TheDarkCircle posted...
All VG shit is made up on the spot.

A Hideo Kojima Game

Nah, MGS2 and MGS3 were meticulously planned. Both are critical conversations with genre, one goes further to comment on it's audience and its contentious relationship with the art it loves, while the other grounds itself to give one of the best most thoughtful gameplay experiences of its generation.

this. 4 and 5 are messes (even tho 5 remains GOAT material from a gameplay standpoint) but to say 2 or 3 are rushjobs or not though out is just fucking laughable @TheDarkCircle
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TheDarkCircle
12/09/17 3:11:30 PM
#12:


juicebox4 posted...
hollow_shrine posted...
TheDarkCircle posted...
All VG shit is made up on the spot.

A Hideo Kojima Game

Nah, MGS2 and MGS3 were meticulously planned. Both are critical conversations with genre, one goes further to comment on it's audience and its contentious relationship with the art it loves, while the other grounds itself to give one of the best most thoughtful gameplay experiences of its generation.

this. 4 and 5 are messes (even tho 5 remains GOAT material from a gameplay standpoint) but to say 2 or 3 are rushjobs or not though out is just fucking laughable @TheDarkCircle


Neckbeard gamers

https://www.youtube.com/watch?v=zgHXHtHSsNo
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juicebox4
12/09/17 3:12:48 PM
#13:


TheDarkCircle posted...
Neckbeard gamers

lol Neckbeard reply
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Behaviorism
12/09/17 3:13:28 PM
#14:


juicebox4 posted...
hollow_shrine posted...
TheDarkCircle posted...
All VG shit is made up on the spot.

A Hideo Kojima Game

Nah, MGS2 and MGS3 were meticulously planned. Both are critical conversations with genre, one goes further to comment on it's audience and its contentious relationship with the art it loves, while the other grounds itself to give one of the best most thoughtful gameplay experiences of its generation.

this. 4 and 5 are messes (even tho 5 remains GOAT material from a gameplay standpoint) but to say 2 or 3 are rushjobs or not though out is just fucking laughable @TheDarkCircle

4 makes Xenosaga look like a game with no story. WAY too many cutscenes and WAY too little gameplay. And Don't get me started on chapter 3
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Prestoff
12/09/17 3:14:05 PM
#15:


Behaviorism posted...
If I have to play another game between part 1 of a series and part 2 of the series, there's a problem.


The worst part about it was that it was on a totally different system as well. I was one of the lucky few kids that owned a PS2 and a Gameboy Advance and I had no idea that Chains of Memory was a direct sequel to the first game, I thought it was going to be a side/spin off game. It's only when I played the game did I realize it was a sequel, makes me question why they didn't name it "Kingdom Hearts 2: Chain of Memories" or something like that.
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Alucard188
12/09/17 3:14:49 PM
#16:


The first game was planned. The 2nd game felt like they went all Phantom Menace on us.
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Behaviorism
12/09/17 3:15:50 PM
#17:


Prestoff posted...
Behaviorism posted...
If I have to play another game between part 1 of a series and part 2 of the series, there's a problem.


The worst part about it was that it was on a totally different system as well. I was one of the lucky few kids that owned a PS2 and a Gameboy Advance and I had no idea that Chains of Memory was a direct sequel to the first game, I thought it was going to be a side/spin off game. It's only when I played the game did I realize it was a sequel, makes made me question why they didn't name it "Kingdom Hearts 2: Chain of Memories" or something like that.

Before the recent ps4 releases, you needed like 6 different systems to play the series on
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Guerrilla Soldier
12/09/17 3:26:28 PM
#18:


you mean story? or...?

it totally felt like kh1 was created from making the functionality/levels first, and the story around it. 2 and on felt like it was written first, then functionality was made to fit it. like they planned out the rest of this massive idea once kh1 was successful.
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slmcknett
12/10/17 3:42:08 AM
#19:


KH was meant to be a standalone game, but the Final Mix version had aspects that led into COM and KH2 after they saw how popular it was.

By the time of KH2, Nomura's said that he had the plots for Days and BbS already planned. And by the time BbS came out, he had at least DDD planned.

So he's always 1 or 2 games ahead, but it's definitely a story that he adds onto as the years go by. He didn't have the current plot planned out back in 2002.
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saspa
12/11/17 11:47:45 PM
#20:


I most especially wonder about the whole nobodies come back thing
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saspa
12/13/17 1:09:24 PM
#21:


Alucard188 posted...
The first game was planned. The 2nd game felt like they went all Phantom Menace on us.

What does that mean
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LordMarshal
12/13/17 1:18:47 PM
#22:


Once they introduced nobodies things started feeling improved.

I feel stupid simply explaining nobodies.
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saspa
12/15/17 5:22:45 AM
#23:


That makes no sense
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pegusus123456
12/15/17 5:26:37 AM
#24:


LordMarshal posted...
Once they introduced nobodies things started feeling improved.

I feel stupid simply explaining nobodies.

You mean the Nobodies aka the guys that have no heart and just body

The opposite of the Heartless aka the guys that have no body and are just heart (mostly)
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saspa
12/16/17 12:44:30 PM
#25:


That's also incorrect...
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Jabodie
12/16/17 12:53:30 PM
#26:


Behaviorism posted...
If I have to play another game between part 1 of a series and part 2 of the series, there's a problem. For f***'s sake, KH2 didn't even have all of the organization members. And dream drop distance on ps4 just to find out that killing am organization members gives them life? Wtf?

In one of the games it is explained that killing somebody's heartless (freeing their heart) and kill somebody's nobody (freeing their body) will let the heart and body rejoin to form the original person again.

I think Yen Sid said this directly in Re:coded or the beginning of 3D, but I can't really remember. Either way, back in 2011 it became very obvious to the KH community that Xehanort was coming back in KH3, potentially along with any member of the Organization they felt like. I think only 1-8 has been shown, but it would be fun to see what the rest of the 13 would do as humans, technically having no association with the original six. I'm also curious as to where Isa is, but I'm sure that will be a KH3 subplot of some kind where Lea and Isa fight, but kiss and make up.
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Jetblackmoon
12/16/17 12:53:52 PM
#27:


Jiek_Fafn posted...
I think that a lot of the story was made up when he wrote KH2. It kind of blew up into a convoluted nightmare all at once. Before that it was simple and clean.

Hah. I see what you did there.
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