Poll of the Day > I still don't really understand 60 FPS

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adjl
11/20/17 8:00:47 AM
#51:


RebornKusabi posted...
adjl posted...
Rockies posted...
adjl posted...
Probably because you have a sub-60 hz TV.


The TV I played on when docked is 120 Hz. I don't think there are any TVs within the past ten years (at least) that are below 60


I've got nothing, then.

I do.

For PC games, as a former "Does it matter?" console-only gamer, PC games literally play WORSE under 60 frames a second. On consoles, developers use tricks like dynamic resolution, frame limiting and heavy motion blurring to make you not notice it.

And a controller is inherently less accurate than a mouse is, especially one with high DPI and optical tracking. On top of that, developers will also use aiming helpers like aim assist and auto-aim to help controllers match up somewhat with m/kb setups.

So all of that makes 30 fps on a console not a big deal. HOWEVER!!! On PC, when using a mouse, you can physically tell something is off. Not just performance-wise, but actually physically notice how much more sluggish and framey your input is on the game. For PC players out there, put the game on 30 and then on 60 and use a mouse and keyboard. You will feel it. Badly.

So yeah- playing Mario Odyssey on a controller with all of the developer tricks and trades, you won't notice it. But playing Overwatch, Star Wars: Battlefront 2, Destiny 2 or PubG on 30 and then on 60, you WILL notice it.


But that's not what he's referring to. He's referring to Mario Odyssey looking different when played than when watched on Youtube at 60 FPS, which is a phenomenon I've also noticed. I chalked it up to my TV's refresh rate, which I don't actually know off-hand, but if he's ruled that one out, then I lack ideas.
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