Poll of the Day > Am I seeing this right? Xbox OG games have a higher framerate on Xbox One

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TheWorstPoster
10/26/17 2:42:48 PM
#1:


https://www.youtube.com/watch?v=ce70EUmeGJI


Wat.

I knew that this was sort-of the case with Xbox 360 games on it (depending on the game, seeing how it took black magic and a ton of virgin sacrifices to get that thing emulated perfectly on an underpowered system to begin with), but Xbox OG has extremely foreign architecture, at least for modern standards, and was the reason why it took so goddamned long to emulate on the Xbox One.

But the framerate for KotOR at least has doubled.
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Red_Frog
10/26/17 3:15:25 PM
#2:


That's pretty delicious. I know KotOR's framerate wasn't locked and the gameplay wasn't affected by drops, but it will still be nice to see it running so smoothly.

Does anybody know if it has the Yavin DLC as well? Not that it really matters, but it'd be sweet if they also managed to get that going.
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TheWorstPoster
10/26/17 3:16:18 PM
#3:


Red_Frog posted...

Does anybody know if it has the Yavin DLC as well? Not that it really matters, but it'd be sweet if they also managed to get that going.


Nope
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Solid Sonic
10/26/17 3:34:54 PM
#4:


Emulation can do that so it's not surprising, provided it's powerful enough.
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jayj420
10/26/17 3:38:04 PM
#5:


Why wouldn't it? Original Xbox games have the good fortune of having been designed around what was essentially very similar to a gaming PC for the era. They should be really easy to go through and remaster for better hardware like the Xbox One has.
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TheWorstPoster
10/26/17 3:52:03 PM
#6:


Solid Sonic posted...
Emulation can do that so it's not surprising, provided it's powerful enough.


I heard that the original Xbox was a pain in the ass to emulate though. Not nearly as much as the Xbox 360 (for obvious reasons), but you don't hear about Xbox OG emulators at all.
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Dikitain
10/26/17 3:55:07 PM
#7:


but Xbox OG has extremely foreign architecture, at least for modern standards


Well that's not true, the reason a lot of PC games (Like Morrowind, KotOR, Still Life, etc.) even got XBox ports was because the architecture was very close to an actual PC. And considering PC architecture hasn't changed in like 20 years at least (even if you are talking about the most minute details such as having sound cards vs. integrated sounds) it isn't odd that those games would easily run on the XBox One since it also has a PC like architecture.
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ernieforss
10/26/17 4:21:51 PM
#8:


yep crimson sky looks like ass unless you are in gameplay. all the cutscene are so bad looking compared to the gameplay graphics.
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Solid Sonic
10/26/17 6:04:24 PM
#9:


TheWorstPoster posted...
Solid Sonic posted...
Emulation can do that so it's not surprising, provided it's powerful enough.


I heard that the original Xbox was a pain in the ass to emulate though. Not nearly as much as the Xbox 360 (for obvious reasons), but you don't hear about Xbox OG emulators at all.

Thats outside Microsoft. If you have access to documentation and Xbox devkits, its a different matter.
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