Board 8 > mega man maker 1.1 released

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transience
10/24/17 5:02:00 PM
#1:


https://www.youtube.com/watch?v=-a2sSJoNUi0


yes, mega man maker -- because apparently mega maker is trademarked?! so capcom didn't put a c&d in but another IP owner did. that's hilarious.

lots of cool stuff! game is here:

https://megamanmaker.com/
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xyzzy
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SineNomine
10/24/17 5:05:56 PM
#2:


This may change my life forever. Thank you.
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WTF DUH I DUH
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transcience
10/24/17 5:18:59 PM
#3:


!!
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add the c and back away
iphonesience
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Shonen_Bat
10/24/17 5:24:08 PM
#4:


More content is good. Oil slider looks like it might not suck.
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transience
10/24/17 7:08:13 PM
#5:


wow, I just played some and it's like a whole new game. a ton of new stuff, completely overhauled UI, etc. I've yet to build a level but I did come across some wicked slowdown.
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xyzzy
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Se7enthrust
10/24/17 11:10:46 PM
#6:


Tag. Thanks for the heads up dude.
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"Best read of the game goes to se7en. Who correctly surmised this town is full of idiots." - Corrik
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LOLIAmAnAlt
10/24/17 11:27:07 PM
#7:


This by the same guy as mega maker?
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transience
10/24/17 11:37:57 PM
#8:


this is mega maker

sine how are ya
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xyzzy
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SineNomine
10/25/17 10:20:45 PM
#9:


Oh, I'm well. Still waiting for the mythical Jay Solano vs Midgar Zolom - battle of the titans match.
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Se7enthrust
10/28/17 5:41:00 AM
#10:


Bump
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"Best read of the game goes to se7en. Who correctly surmised this town is full of idiots." - Corrik
Se7enthrust ~ Dude_Dexter
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GOGZero
10/28/17 8:49:52 PM
#11:


Version 1.1.1

Changes
-Weapon blocks and barriers now have distinct icons.

-Improved the hand tool sprite.

-Charge Man's second background doesn't have a fixed sky color anymore.

-Slightly decreased the hitboxes of Met, Neo Met, Hothead, Skeleton Joe, and Colton to better match how much space they occupy in the builder.

Fixed Bugs
-Fixed some mistakes in object descriptions.

-On certain devices, moving the screen can cause small gaps to appear in between tiles.

-Clicking a recent item when in the pickups category sometimes crashes the game.

-The game still links to the old domain's Captcha during account registration.

-If you scroll down in the category menu, then switch to a different game with the arrow keys, the scroll isn't reset and the icons are displayed incorrectly .

-The position of the scroll bar is a few pixels off.

-Flame Pillars bases sometimes become non-solid, allowing you to clip through them.

-If you place a Hot Dog in the air and defeat it after it's fallen to the ground, it will teleport to its initial aerial position when defeated.

-Firing two Dive Missiles at a durable enemy at the same time kills it very quickly.

-Moving an object in the tutorial can crash the game.

-Animated tile sets are not frozen or slowed down Flash Stopper/Time Slow.

-Bosses will be hit twice when you fire two Oil Blobs in the same location.

-Oil Slider blobs can clip through walls underwater.

-Oil Slider keep their momentum after colliding with a wall.

-Attempting to exit tutorial while the category menu is open, then selecting no, prevents you from placing any objects.

-Breaking a weapon block with Charge Kick from the right is unreliable.

-Breaking a weapon block with Top Spin from the bottom is unreliable.

-Mechakkero stays in its grounded animation when jumping next to a wall.

-When placed in the air, Ice Man, Time Man, Spines and Crazy Razies can clip into walls.

-Blockies can crash the game at random.
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Se7enthrust
10/30/17 9:55:17 PM
#12:


bump
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"Best read of the game goes to se7en. Who correctly surmised this town is full of idiots." - Corrik
Se7enthrust ~ Dude_Dexter
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Se7enthrust
11/02/17 6:20:35 AM
#13:


Reposting the community list that I found from the first topic. Didn't realize I had actually copy/pasted it somewhere.

Community Stage List (I'll keep this updated as often as possible)

transience
XYZZY ID: 4591
Mega Maze ID: 24515
Falling Blades ID: 44545
Too Many Damn Fish ID: 46657
Gotta Go Fast ID: 60737

LoLIAmAnAlt
Gemini But A Plant ID: 30093
Lost In The Vortex Of The Ever ID: 45674
Quick Spark NC ID: 58311

Se7enthrust
Stonespike Pass ID: *Being Updated
Moon Base Landing ID: *Being Updated
Forest Fire Station ID: *Being Updated
Frozen Waterfall ID: *Being Updated
Greenhouse Grass ID: *Being Updated
Lost Beach Vault ID: *Being Updated
Rusty Boneyard ID: *Being Updated

GOGZero
Castlevania Level 1 ID: 39955

MariaTaylor
Sunset ID: 45734

TheKnightOfNee
Forest Factory ID: 55019
The Mountain ID: 62258

I do realize this is an outdated list since there are some stages missing. Feel free to post new ID's or updated stages and I'll add them to the list! Thank You

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"Best read of the game goes to se7en. Who correctly surmised this town is full of idiots." - Corrik
Se7enthrust ~ Dude_Dexter
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Nanis23
11/02/17 6:52:52 AM
#14:


YR:
Capcom contact the creator, tell him they want to license this game, put it on Steam, give it a $5 price tag, 30% of the cut will go to the creator, he will be able to make new updates freely, but the free version must be taken down

Good/bad?
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Se7enthrust
11/02/17 7:23:06 AM
#15:


Nanis23 posted...
YR:
Capcom contact the creator, tell him they want to license this game, put it on Steam, give it a $5 price tag, 30% of the cut will go to the creator, he will be able to make new updates freely, but the free version must be taken down

Good/bad?


That might be bad considering how few people even use the program atm.

(Is this a real thing or just something you are asking out of curiosity?) I hope it doesn't happen.
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"Best read of the game goes to se7en. Who correctly surmised this town is full of idiots." - Corrik
Se7enthrust ~ Dude_Dexter
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Simoun
11/02/17 7:39:35 AM
#16:


Where did that news come from?
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Nanis23
11/02/17 7:57:31 AM
#17:


Simoun posted...
Where did that news come from?

It's "your reaction" not news
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GOGZero
11/03/17 2:35:14 AM
#18:


Version 1.1.2

New Features

-Added the Energy Balancer. No need to buy it in a shop, this is always active. Whenever you pick up weapon energy when your current weapon's ammo is full, it automatically refills the weapon with the least ammo
-When hovering your mouse over a favorite, the game now gives you an explanation of dragging favorites to re-arrange or delete them

Changes

-Improved performance thanks to texture page optimizations
-When a new version arrives, the game now asks you if you want to update the game, rather than download it
-Reduced Big Fish's hitbox size and nerfed their contact damage

Fixed Bugs

-The auto-updater still links to the old domain
-Yoku Block timers aren't affected by Time Slow
-Charged Atomic Fire deals no extra damage against bosses, even when it's their weakness
-Defeating a boss, then going in a teleporter at the right time can cause the game to crash
-Brain Breaks move up continuously when hugging a wall
-Creating a level with nothing as the primary weapon, then re-loading the level causes the primary weapon to become Silver Tomahawk
-If you load an example level, then load another level in-editor and attempt to save it, it says you can't save an example level, preventing you from saving your level altogether
-Jumping on an enemy's head with Top Spin right under a ceiling can cause you to clip
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