Current Events > Jim Sterling dispells the myth of the 60 dollar game

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CocteauQuintplt
10/09/17 2:18:14 PM
#51:


...and ZombiePelican was never heard from again.
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50Blessings
10/09/17 2:19:16 PM
#52:


Jesus Christ, I don't even get his point.

He's bitching about how you need to buy season passes in order to get the "complete" game as if expansions have never existed and as if weapons and skins are a vital component to a game.

I don't know why anyone even gives a shit about Jim Sterling. All he does is act like his own bullshit is somehow important towards gaming as a whole (the year he wouldn't shut up about his dumb lawsuit with some dipshit steam developer) , acts like shitty games on steam are somehow ruining gaming (they're not, and if you're dumb enough to buy 1 dollar games that's on you) or he just bitches constantly about microtransactions (everyone and their mother already knows that the practice is bullshit, but unless people stop buying them nothing is going to happen)

There's a reason the dude couldn't keep a job at any gaming publication, which is saying something since game journalism is a fucking joke.

But I guess I can understand why ZP would feel an affinity for him. Sterling is a confirmed cuck, and cucks do have to stand together.
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wackyteen
10/09/17 2:25:44 PM
#53:


Thank God for Jim Sterling.
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Naysaspace
10/09/17 2:33:18 PM
#54:


Games in canada are 79.99 plus tax and thats why i dont game anymore
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megATOMOS
10/09/17 2:48:04 PM
#55:


One of his best videos, the costume thing really hit home, as someone who really enjoys fighting games and remembers when games like Soul Calibur 3 had hundreds of different costumes and colors for each character....I can't help but look at the $29.99 costume pack that just launched for Street Fighter V in complete disgust

LordRazziel posted...
Sterling is so full of himself, that it's painful to watch his content.

He's dressed like a villain from a children's fantasy book, it's the character
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CocteauQuintplt
10/09/17 2:48:59 PM
#56:


megATOMOS posted...

He's dressed like a villain from a children's fantasy book, it's the character


He's an idiot.
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0AbsoluteZero0
10/09/17 2:52:08 PM
#57:


megATOMOS posted...
I can't help but look at the $29.99 costume pack that just launched for Street Fighter V in complete disgust

You know what the nice thing about costume packs is? They're completely cosmetic, and if you don't want them, you don't have to pay for them!

Smh
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megATOMOS
10/09/17 2:56:19 PM
#58:


0AbsoluteZero0 posted...
megATOMOS posted...
I can't help but look at the $29.99 costume pack that just launched for Street Fighter V in complete disgust

You know what the nice thing about costume packs is? They're completely cosmetic, and if you don't want them, you don't have to pay for them!

Smh

And you're an idiot if you buy them, a fighting game is 50% how much you like the character's visually. Customization should be built into the game like Tekken 7. Stop arguing for more paid content like a sheep.

CocteauQuintplt posted...
megATOMOS posted...

He's dressed like a villain from a children's fantasy book, it's the character


He's an idiot.

Because he's playing a character? You obviously dislike him for some other reason
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#59
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Jiggy101011
10/09/17 3:00:32 PM
#60:


Burgess posted...
Jim Sterling dispells the myth of the McDonalds dollar menu.


lol this. Though they call it the Value Meal now.
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ZombiePelican
10/09/17 3:01:12 PM
#61:


Asherlee10 posted...
Jeff AKA Snoopy posted...
Why does he not account for inflation?


@ZombiePelican

He did if you actually watch the fucking video because that's the entire subject matter that the costs even when inflation is accounted for are MORE than recouped. Even with the amount of money coming to publishers from digital sales of games which gives more profit to the publisher than retail that can go for 150 dollars, collectors editions filled with Chinese plastic they paid pennies on the dollar for and sold for hundreds, season passes that can go up to 50 bucks, food/drink promotions that obviously nets the publisher millions, huge chunks of games carved out to sell to you as DLC, DLC that isn't apart of the sesson pass, and the fact that more people are buying games than every before, amd dodging races on top of all this, there is no reason for things like microtransactions which are just an avaricious frosting on a greed filled cake.
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50Blessings
10/09/17 3:03:30 PM
#62:


So what have you done to stop this, Zombie Pelican?

Have you actually stopped buying video games? Have you stopped buying DLC?

Seriously wondering.
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#63
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Swagnificent119
10/09/17 3:08:02 PM
#64:


I watched the video

He never once brought up inflation, ZP.

He never once talked about costs being recouped even with inflation.

You're just making up shit.

The fact is, games cost more than they have ever cost to produce while the selling price has remained the same.

They have to make up that difference somehow.

It's unfortunate that they have to be so damn scummy about how they implement microtransactions because on their own, they're not that bad. But when you get into it turning into a form of gambling through loot boxes then yeah, it does get pretty bad.
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apocalyptic_4
10/09/17 3:09:55 PM
#65:


Burgess posted...
DKC was a lot more than 40 then.


$89.99 CAN back in the 90's at toys r us. SNES games were hella expensive.
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Swagnificent119
10/09/17 3:09:58 PM
#66:


That being said, I agree with his final point about how gaming companies have focused way too much on graphics and shit like that and that the costs could be brought down instead of trying to find ways to make back the money.

But that's the nature of the beast. Improving graphics has always been a major focus in games.
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CocteauQuintplt
10/09/17 3:10:28 PM
#67:


megATOMOS posted...
0AbsoluteZero0 posted...
megATOMOS posted...
I can't help but look at the $29.99 costume pack that just launched for Street Fighter V in complete disgust

You know what the nice thing about costume packs is? They're completely cosmetic, and if you don't want them, you don't have to pay for them!

Smh

And you're an idiot if you buy them, a fighting game is 50% how much you like the character's visually. Customization should be built into the game like Tekken 7. Stop arguing for more paid content like a sheep.

CocteauQuintplt posted...
megATOMOS posted...

He's dressed like a villain from a children's fantasy book, it's the character


He's an idiot.

Because he's playing a character? You obviously dislike him for some other reason


Obviously, I also dislike him because he made a fake argument in this video just to rile up the ignoramuses who are his fans.

He's an idiot.
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ManSpread
10/09/17 3:11:45 PM
#68:


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#69
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ZombiePelican
10/09/17 3:45:05 PM
#70:


50Blessings posted...
So what have you done to stop this, Zombie Pelican?

Have you actually stopped buying video games? Have you stopped buying DLC?

Seriously wondering.

I vote with my wallet and don't buy games with microtransactions and if it's one I really want I buy it used also by going to various gaming forums and make my voice heard

Swagnificent119 posted...
watched the video

He never once brought up inflation, ZP

Lol no you didn't you fucking corporate thrall.

Swagnificent119 posted...
He never once talked about costs being recouped even with inflation.

You're just making up shit.

The entire point of the video was that even though making games has gone up and the price of them have not gone up Publishers are still raking in money hand over fist pretending to be poor and that they NEED microtransactions to make a profit. And again all while dodging taxes basically putting no money back into the economy they love sucking money from all while giving absolutely nothing back to the industry

Swagnificent119 posted...

The fact is, games cost more than they have ever cost to produce while the selling price has remained the same.

They have to make up that difference somehow.

They already did long ago as I already stated in my previous post that you clearly didn't read in it's entirety. They're now taking the piss because even though they're raking in ungodly amounts of money and are more than profitable it's just never enough and the fact that they have so many mouth pieces like yourself parroting their bullshit for free is just sad

Swagnificent119 posted...
It's unfortunate that they have to be so damn scummy about how they implement microtransactions because on their own, they're not that bad

Yeah on their own in a contextless vacuum, however this is the AAA industry and any potentially good idea will inevitably be twisted and mangled by publishers into something that fucks us over for their own benefit
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Alucard188
10/09/17 3:59:39 PM
#71:


Melonfarms posted...
I'm surprised this is a new video. I could have sworn this has been talked about before and on his channel.


He does do updates and new videos on old subjects he's covered before, because sometimes the drooling masses need a reminder that things aren't what they think they are.
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#72
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Swagnificent119
10/09/17 4:01:50 PM
#73:


ZombiePelican posted...
Lol no you didn't you f***ing corporate thrall.


Actually, I did.

The entire point of the video was that even though making games has gone up and the price of them have not gone up publishers are still raking in money hand over fist


Citation needed.
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Jeff AKA Snoopy
10/09/17 4:02:09 PM
#74:


At the end of the day, don't all these publishers succeed because gamers decide to give them money and support them?

Yeah, consumers don't always do their due diligence and work against their own best interests, but at the end of the day, Call of Duty still exists today because the audience wants it. They want it more than something like Spec Ops The Line despite the quality and overall "shitty business decisions" they make.

So, publishers do shitty things because our community supports them in doing it. Is it wrong of them to give people what they want?
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0AbsoluteZero0
10/09/17 4:03:43 PM
#75:


Just when I think ZP has been getting better for a while, he shits out this dumbass topic. Never change, I guess.
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Callixtus
10/09/17 4:05:36 PM
#76:


It's still worth it compared to other forms of entertainment. Movies are like $15+ in a lot of locations for barely 2 hrs of entertainment.
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Vyrulisse
10/09/17 4:08:11 PM
#77:


$60 games with microtransactions and "loot boxes" especially is disgusting. People pay for it though because they enjoy getting walked on and lied to about why such things "need" to be in place. It's sad to see really and I honestly think Government needs to get involved because it's getting out of hand.
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Jeff AKA Snoopy
10/09/17 4:09:45 PM
#78:


Vyrulisse posted...
$60 games with microtransactions and "loot boxes" especially is disgusting. People pay for it though because they enjoy getting walked on and lied to about why such things "need" to be in place. It's sad to see really and I honestly think Government needs to get involved because it's getting out of hand.


So, people are just too stupid to understand what they like and don't like? You have the right to tell them what they like/don't like?

Isn't that extremely demeaning and really fucking ignorant?
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CocteauQuintplt
10/09/17 4:17:38 PM
#79:


Vyrulisse posted...
$60 games with microtransactions and "loot boxes" especially is disgusting. People pay for it though because they enjoy getting walked on and lied to about why such things "need" to be in place. It's sad to see really and I honestly think Government needs to get involved because it's getting out of hand.


Overwatch costs me 60 dollars. It has loot boxes and microtransactions available. Free DLC. I haven't spent a dime on it after initial purchase.

In 1995, this game would have cost 39, cheaper than any SNES game worth its salt

Only an ignoramus would think they are getting ripped off by games in this era.
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50Blessings
10/09/17 4:19:25 PM
#80:


CocteauQuintplt posted...
Vyrulisse posted...
$60 games with microtransactions and "loot boxes" especially is disgusting. People pay for it though because they enjoy getting walked on and lied to about why such things "need" to be in place. It's sad to see really and I honestly think Government needs to get involved because it's getting out of hand.


Overwatch costs me 60 dollars. It has loot boxes and microtransactions available. Free DLC. I haven't spent a dime on it after initial purchase.

In 1995, this game would have cost 39, cheaper than any SNES game worth its salt

Only an ignoramus would think they are getting ripped off by games in this era.


But...but...mah complete experience!
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The Deadpool
10/09/17 4:33:21 PM
#81:


0AbsoluteZero0 posted...
megATOMOS posted...
I can't help but look at the $29.99 costume pack that just launched for Street Fighter V in complete disgust

You know what the nice thing about costume packs is? They're completely cosmetic, and if you don't want them, you don't have to pay for them!

Smh


Young kids don't remember the days when costumes were free. Hell sometimes we didn't even have to unlock them...
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50Blessings
10/09/17 4:35:37 PM
#82:


The Deadpool posted...
Young kids don't remember the days when costumes were free


Old Folks don't understand that back then games didn't cost 50+ million to develop.
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The Deadpool
10/09/17 4:37:32 PM
#83:


50Blessings posted...
The Deadpool posted...
Young kids don't remember the days when costumes were free


Old Folks don't understand that back then games didn't cost 50+ million to develop.


So you agree with Jim Sterling that the price of games DID go up?

You can't have both ways. You can't excuse a price hike you pretend doesn't exist.
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50Blessings
10/09/17 4:47:32 PM
#84:


The Deadpool posted...
So you agree with Jim Sterling that the price of games DID go up?

You can't have both ways. You can't excuse a price hike you pretend doesn't exist.


No?

There is no price hike, games have been in the 60 dollar range for the better part of a decade. Accounting for inflation, they actually cost less for the consumer now than they did 10 years ago. They cost drastically less than they did 20-30 years ago when game prices were not nearly as regulated.

Expansions have existed for decades. That is exactly what they are, expansions.

DLC has existed for the better part of 10 years now.

Microtransactions have existed for the better part of 5 years now.

While there are examples of developers holding stuff back, by and large Season Passes and DLC are not things that stop a base game from being "complete".

This is classic Jim Sterling finding something to bitch about that isn't nearly the problem he makes it out to be. You have a problem with DLC, Season Passes and Microtransactions that is fine.

Don't pretend that for some reason you *need* to have that crap included with a base game.
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ZombiePelican
10/09/17 4:47:38 PM
#85:


CocteauQuintplt posted...
...and ZombiePelican was never heard from again.

I'm sorry I can't post as freely as I like. I have a job

Asherlee10 posted...
So, what now? What's the answer to why inflation was not accounted for?

This is weak bait. The entire subject matter of the fucking video is that of costs rising costs in game development and how the price tag has been more or less the same and that even then publishers were raking in money hand over fist before microtransactions were a thing in full priced games and are STILL pretending they're too poor to stop fucking over consumers
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50Blessings
10/09/17 4:49:59 PM
#86:


ZombiePelican posted...
This is weak bait. The entire subject matter of the f***ing video is that of costs rising costs in game development and how the price tag has been more or less the same and that even then publishers were raking in money hand over fist before microtransactions were a thing in full priced games and are STILL pretending they're too poor to stop f***ing over consumers


you keep regurgitating this word diarrhea without anything to actually back it up besides Jim Sterling saying so.
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The Deadpool
10/09/17 4:52:04 PM
#87:


50Blessings posted...
No?


So that 30 dollar costume pack didn't use to cost 0 dollars?

Did inflation raise the value of 0 dollars to 30 dollars?
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Questionmarktarius
10/09/17 4:52:16 PM
#88:


ZombiePelican posted...
This is weak bait. The entire subject matter of the fucking video is that of costs rising costs in game development and how the price tag has been more or less the same and that even then publishers were raking in money hand over fist before microtransactions were a thing in full priced games and are STILL pretending they're too poor to stop fucking over consumers

And when the AAA industry finally implodes, only Nintendo, with its "under-powered" harware and "shitty indie games", will remain standing. All the stubborn haters will burn off Steam backlogs and then just end up just playing Counter-Strike essentially forever.
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Swagnificent119
10/09/17 4:53:55 PM
#89:


ZombiePelican posted...
The entire subject matter of the f***ing video is that of costs rising costs in game development and how the price tag has been more or less the same and that even then publishers were raking in money hand over fist before microtransactions were a thing in full priced games and are STILL pretending they're too poor to stop f***ing over consumers


Because, and this is the part you *really* have to pay attention to

GAMES USED TO COST LESS TO DEVELOP THAN THEY DO TODAY
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50Blessings
10/09/17 4:56:12 PM
#90:


The Deadpool posted...
So that 30 dollar costume pack didn't use to cost 0 dollars?

Did inflation raise the value of 0 dollars to 30 dollars?


That 30 dollar costume pack always cost 30 dollars. If it had existed 10 years ago, it would have cost 38 dollars.

Games used to cost anywhere from 10-50 million less to develop

While they used to cost the consumer anywhere from 13-26 dollars more.

So basically, you could either pay 86 dollars or you can pay 30 dollars for a costume pack while the base game is 60 dollars.

So they're basically ripping you off for 4 dollars, I guess.
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The Deadpool
10/09/17 5:01:26 PM
#91:


50Blessings posted...
That 30 dollar costume pack always cost 30 dollars.


The 30 dollar costume pack used to be 0 dollars.

Hell, we laughed at Bethesda for their horse armor. Two years ago you kids fought with Bungie for the right to buy your own horse armor...
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50Blessings
10/09/17 5:03:09 PM
#92:


The Deadpool posted...
The 30 dollar costume pack used to be 0 dollars.


Yes, but the game used to cost 86 dollars in todays money.

How is this hard to understand?

And I never played Destiny so I have no idea what you're talking about.
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The Deadpool
10/09/17 5:04:28 PM
#93:


50Blessings posted...
The Deadpool posted...
The 30 dollar costume pack used to be 0 dollars.


Yes, but the game used to cost 86 dollars in todays money.

How is this hard to understand?


60+30=90

90>86

Math?
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Questionmarktarius
10/09/17 5:06:23 PM
#94:


50Blessings posted...
Yes, but the game used to cost 86 dollars in todays money.


Meanwhile, in 1988...
https://en.wikipedia.org/wiki/Phantasy_Star_(video_game)
In the United States, Phantasy Star sold for the then-high price of $69.99, with some retail outlets such as Toys R Us selling for as much as $80.00. Although some home computer games had been known to sell for $100 or more, such as 1982's Time Zone, Phantasy Star was the most expensive console game ever sold at the time. When the redesigned Master System II was later launched, the game was only $10 less than the console itself.
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50Blessings
10/09/17 5:08:12 PM
#96:


The Deadpool posted...
60+30=90

90>86

Math?


So they're basically ripping you off for 4 dollars, I guess. I already said this.

This is still a far cry from the implication Jim Sterling makes that they're ripping you off 60+ dollars.
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Mal_Fet
10/09/17 5:10:35 PM
#97:


I thought Steam indie games already disproved the $60 price point
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The Deadpool
10/09/17 5:13:38 PM
#98:


50Blessings posted...
So they're basically ripping you off for 4 dollars,


If the game was only 90 bucks...

https://store.playstation.com/#!/en-us/cid=STORE-MSF77008-STREETFIGHTRVGRD

What's 9.99 + 11.99 + 29.99 + 24.99 + 29.99 + 59.99 in 1980s money?

What about them 150 games with micro transactions like Destiny? What did that used to cost?

Did the cost of a game go up or not?
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Darmik
10/09/17 5:15:32 PM
#99:


Gamers are a huge issue and are the reason this stuff thrives.

Gamers will spend $60 if the game is/has;
- Open world
- Long
- Multiplayer
- Has post launch/constant support
- Has a lot of really good reviews
- Is a sequel to a long lasting franchise/from an acclaimed developer

If your game doesn't meet half of that list your AAA game will probably flop. Which sucks for games like Dishonored and Prey
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50Blessings
10/09/17 5:18:26 PM
#100:


The problem is that those are all add ons, they are not the base game.

I humored your original 30 dollar add on because Street Fighter 2 featured pallet swaps. It didn't feature multiple costumes on the level of all those add ons. So now you're argument makes no fucking sense when comparing to games of the past.
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Swagnificent119
10/09/17 5:21:07 PM
#101:


It's like people don't understand you're not supposed to buy *all* the things, you should just buy the things you want/need.

This reminds me of idiots who spend hundreds on GTA Online so they have *everything* even though they never use half the vehicles they buy.
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