Current Events > Did RDR ever get released for PC?

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EnragedSlith
09/29/17 7:20:04 PM
#1:


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Yaridovich
09/29/17 7:20:31 PM
#2:


Nope.

I remember hearing it was too difficult to do so.
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FreshOverlord
09/29/17 7:22:19 PM
#3:


no Red Dead game has been on PC
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UncleBourbon33
09/29/17 7:23:02 PM
#4:


FreshOverlord posted...
no Red Dead game has been on PC

I could have sworn Revolver was, but I looked it up and it wasn't.
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CADE FOSTER
09/29/17 7:23:14 PM
#5:


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EnragedSlith
09/29/17 7:26:04 PM
#6:


I guess rockstar has better things to do than port their game to one of the major gaming platforms
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#7
Post #7 was unavailable or deleted.
Back_Stabbath
09/29/17 7:45:54 PM
#8:


RDR is a mess that shouldn't work, but it does. It was nearly cancelled because of it. Porting it to PC and it being a good port is beyond rockstar.
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AsucaHayashi
10/01/17 5:05:07 AM
#9:


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#10
Post #10 was unavailable or deleted.
pkmnlord
10/01/17 5:07:47 AM
#11:


What exactly is it that makes it so difficult to port RDR to PC compared to say, GTA IV or V?
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Rika_Furude
10/01/17 5:08:46 AM
#12:


pkmnlord posted...
What exactly is it that makes it so difficult to port RDR to PC compared to say, GTA IV or V?

nothing. every game is in fact developed on PC so it would have been effortless
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Foppe
10/01/17 5:17:38 AM
#13:


Rika_Furude posted...
pkmnlord posted...
What exactly is it that makes it so difficult to port RDR to PC compared to say, GTA IV or V?

nothing. every game is in fact developed on PC so it would have been effortless


It is as effortless as porting any game on any hardware to another hardware.
You cant just recompile the code, you must change the code thats specificely made for one specific hardware because that wont work on PC hardware.
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Rika_Furude
10/01/17 5:21:29 AM
#14:


Foppe posted...
Rika_Furude posted...
pkmnlord posted...
What exactly is it that makes it so difficult to port RDR to PC compared to say, GTA IV or V?

nothing. every game is in fact developed on PC so it would have been effortless


It is as effortless as porting any game on any hardware to another hardware.
You cant just recompile the code, you must change the code thats specificely made for one specific hardware because that wont work on PC hardware.

yes. doesn't change the fact games are developed on pc to begin with and therefore are effortless to port to (at the very least, a nier automata like port)
the only explanation is that rockstar had some deal with sony to never release it for another console. either that or rockstar are beyond incompetent as software developers, which is also a possibility.

its not like they need to port the game from ps3 to nds
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AsucaHayashi
10/01/17 5:22:43 AM
#15:


not really sure why rdr was considered hard-impossible.

it uses the rage engine(GTA4-5, max payne 3) and was released on 360 which practically shares most of its library with PC.

so yeah..
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ModLogic
10/01/17 5:27:40 AM
#16:


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Foppe
10/01/17 5:30:29 AM
#17:


Rika_Furude posted...
Foppe posted...
Rika_Furude posted...
pkmnlord posted...
What exactly is it that makes it so difficult to port RDR to PC compared to say, GTA IV or V?

nothing. every game is in fact developed on PC so it would have been effortless


It is as effortless as porting any game on any hardware to another hardware.
You cant just recompile the code, you must change the code thats specificely made for one specific hardware because that wont work on PC hardware.

yes. doesn't change the fact games are developed on pc to begin with and therefore are effortless to port to (at the very least, a nier automata like port)
the only explanation is that rockstar had some deal with sony to never release it for another console. either that or rockstar are beyond incompetent as software developers, which is also a possibility.

its not like they need to port the game from ps3 to nds


If they had ported it, they should have used the Xbox 360 code as base.
Im not defending that it was "too hard", just saying that it requires more work than throwing the same code in a different compiler.
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Gamer99z
10/01/17 5:37:37 AM
#18:


CADE FOSTER posted...
red dead 2 not coming to pc either

It probably will.
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young_flip
10/01/17 5:38:16 AM
#19:


isn't making stuff for pc a lot harder. thats probably why.
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UncleBourbon33
10/01/17 5:38:54 AM
#20:


RDR would be way better on PC
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Slip-N-Slide
10/01/17 5:40:49 AM
#21:


Imagine playing RDR on PC at 4k/60fps with mods.

Just imagine.
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Aristoph
10/01/17 5:43:53 AM
#22:


https://youtu.be/YZ11gHIJKj4?t=3m55s

It's not as simple as "just compile the same code again" like some people seem to think.

PC hardware is so variable and complex compared to consoles (which are, generally speaking, extremely fixed and uniform throughout the market), so if it's not done properly a game that works fine on my rig might be unable to even launch on a computer with a different graphics card/processor/motherboard/etc.
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Rika_Furude
10/01/17 5:48:50 AM
#23:


Aristoph posted...
https://youtu.be/YZ11gHIJKj4?t=3m55s

It's not as simple as "just compile the same code again" like some people seem to think.

PC hardware is so variable and complex compared to consoles (which are, generally speaking, extremely fixed and uniform throughout the market), so if it's not done properly a game that works fine on my rig might be unable to even launch on a computer with a different graphics card/processor/motherboard/etc.

so I was right, rockstar are beyond incompetent
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Aristoph
10/01/17 5:49:59 AM
#24:


Rika_Furude posted...

so I was right, rockstar are beyond incompetent


>beyond incompetent
>makes one of the greatest games of all time

hngZ57p
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Slip-N-Slide
10/01/17 5:50:55 AM
#25:


Aristoph posted...
Rika_Furude posted...

so I was right, rockstar are beyond incompetent


>beyond incompetent
>makes one of the greatest games of all time

hngZ57p

>2017
>Justifying Rika with a response
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Aristoph
10/01/17 5:52:18 AM
#26:


Slip-N-Slide posted...
Aristoph posted...
Rika_Furude posted...

so I was right, rockstar are beyond incompetent


>beyond incompetent
>makes one of the greatest games of all time

hngZ57p

>2017
>Justifying Rika with a response


I just like when I get the opportunity to use one of my meme bookmarks. :-P
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Rika_Furude
10/01/17 5:52:23 AM
#27:


Aristoph posted...
Rika_Furude posted...

so I was right, rockstar are beyond incompetent


>beyond incompetent
>makes one of the greatest games of all time

hngZ57p

you can have a team of great designers with a team of shit developers

>2017
>not understanding the difference between a designer and a developer

Aristoph posted...
I just like when I get the opportunity to use one of my meme bookmarks. :-P

a poor opportunity seeing as you embarrassed yourself
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Aristoph
10/01/17 5:58:22 AM
#28:


Rika_Furude posted...

you can have a team of great designers with a team of s*** developers

>2017
>not understanding the difference between a designer and a developer


So you're saying Rockstar didn't make Red Dead Redemption? Because that's what it looks like you're saying.

lol
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Foppe
10/01/17 6:06:55 AM
#29:


Aristoph posted...
https://youtu.be/YZ11gHIJKj4?t=3m55s

It's not as simple as "just compile the same code again" like some people seem to think.

PC hardware is so variable and complex compared to consoles (which are, generally speaking, extremely fixed and uniform throughout the market), so if it's not done properly a game that works fine on my rig might be unable to even launch on a computer with a different graphics card/processor/motherboard/etc.


While you get the basis, DirectX makes things much easier these days.
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Rika_Furude
10/01/17 6:09:11 AM
#30:


Aristoph posted...
Rika_Furude posted...

you can have a team of great designers with a team of s*** developers

>2017
>not understanding the difference between a designer and a developer


So you're saying Rockstar didn't make Red Dead Redemption? Because that's what it looks like you're saying.

lol

this is why i told you that you were embarrassing yourself...

please, please, try a little harder in school. your future isn't done for yet

designer = people who make the story, music, characters, gameplay concepts, etc
developer = person who sits behind monitor typing out code to make it work

what the video posted tells me is that rockstar had shit developers. NOWHERE did i say rockstar didn't make the game. what the FUCK are you smoking
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AsucaHayashi
10/01/17 6:10:38 AM
#31:


tbh that explanation makes it look like they just fumbled around and miraculously got something that worked.

doesn't really make for a competent developing process even if the end product was stellar.
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Aristoph
10/01/17 6:40:39 AM
#32:


You literally cannot say that the developers are incompetent when they produce one of the greatest games of all time. It's not just one of the "greatest stories of all time." The gameplay itself is phenomenal.

The developers who created that phenomenal gameplay are pretty much by definition not "beyond incompetent." And it was made by Rockstar (San Diego). Therefore, Rockstar is clearly pretty competent. It's really not even a debatable point.

I know trolling is just about the only thing you do, so you must be running out of ideas by this point. But come on now...at least put some effort into it.

You could focus on the reasons why they had to scramble and do things in such a haphazard way, and you would have a case to make there. But simply stating "Rockstar is incompetent" is just laughably wrong.
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Rika_Furude
10/01/17 6:53:57 AM
#33:


Aristoph posted...
You literally cannot say that the developers are incompetent when they produce one of the greatest games of all time.

the designers produced a good game. the developers produced a "code mess" as your video described.

i've already explained the difference between a developer and a designer to you.

please, be less obnoxious.
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Aristoph
10/01/17 6:58:25 AM
#34:


Rika_Furude posted...
the designers produced a good game. the developers produced a "code mess" as your video described.


Both of them produced a good game.

Let's take it back to basics and define "incompetent" since you seem to be struggling with simple stuff.
Incompetent: not having or showing the necessary skills to do something successfully.

So you're actually trying to claim that the developers who wrote the code were not successful? That the game doesn't run? That it doesn't do everything they intended it to do adequately?

lol

Rika_Furude posted...

please, be less obnoxious.


Take your own advice (for once).
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Rika_Furude
10/01/17 7:03:11 AM
#35:


Aristoph posted...
Rika_Furude posted...
the designers produced a good game. the developers produced a "code mess" as your video described.


Both of them produced a good game.

Let's take it back to basics and define "incompetent" since you seem to be struggling with simple stuff.
Incompetent: not having or showing the necessary skills to do something successfully.

So you're actually trying to claim that the developers who wrote the code were not successful? That the game doesn't run? That it doesn't do everything they intended it to do adequately?

lol

Rika_Furude posted...

please, be less obnoxious.


Take your own advice (for once).

you just can't admit that RDR isn't perfect in every way. why even post that video if you disagree with it?
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CelestialVoices
10/01/17 7:26:49 AM
#36:


holy shit lol
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Aristoph
10/01/17 8:34:45 AM
#37:


Rika_Furude posted...

you just can't admit that RDR isn't perfect in every way. why even post that video if you disagree with it?


Because people were looking for an explanation on why it didn't get a PC port.

Then you started showing your ignorance by claiming that making a PC port is "effortless." Which is just a stupid statement to make and factually inaccurate, considering how many games get PC ports that are sub-par or downright broken and unplayable (Arkham Knight, anybody?).

That video has the closest thing to an explanation anybody's ever managed to get from Rockstar or the individual developers that worked on it.

If you're gonna troll, at least attempt to be intelligent about it. This is basically what you look like in this topic so far:

Rika: 1+1=5!
Everyone else: Umm...no? 1+1=2...
Rika: TROLL'D U!
Everyone else: ...umm...? o_O
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Rika_Furude
10/01/17 8:45:13 AM
#38:


why are you bullying me? YOUR video said the games code is a giant mess and poorly written. this is the argument YOU posted. are you backpedaling now? is the games code a beautiful masterpiece, perfect in every way? because if it was it would be effortless to port to pc, lmao

just admit you are wrong, or admit your video was right. i'll wait.
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Aristoph
10/01/17 9:17:25 AM
#39:


Rika_Furude posted...

just admit you are wrong, or admit your video was right. i'll wait.


Keep waiting, because there's nothing to "admit" about either of those.

You said they were incompetent. But an incompetent team of developers could not have made a game as great as Red Dead Redemption. Period.

And what we don't know is the reasons why it was such a mess code-wise. When you're on a budget and have a looming deadline, sometimes you have to drop the "elegance" and just get it to work. For all we know the simple fact that they were able to get the game to do everything they wanted it to do given the engine and tools they had to work with may have been an act of pure wizardy from the coders. With the timeframe they had to develop the game, redesigning the engine from the ground up probably wasn't an option, so maybe in order to get everything implemented they had to resort to band-aids and brute force to make things work.

For an example from my own personal experience, I had an assignment in my high school computer science class junior year that I completely forgot about until the study hall before class. I think it was to program a game of Yahtzee or Poker or something along those lines in Basic, iirc. If I hadn't forgotten about it until the last minute and instead had a week to work on it, I'm sure I could have written a perfectly viable, optimized, and efficient bit of code. But nope...I had about an hour. So something like 30 nested IF-THEN-ELSE statements later my program was finished. Was it pretty? Fuck no! But did it work? You bet your ass it did. And the fact that I was able to come up with a method under those conditions that effectively accomplished my goal didn't mean I was an "incompetent" programmer. Actually, it tends to mean the exact opposite.

The point is that sometimes an ugly bit of code is the only option you have available to you. And when that's the case, writing ugly code that works does not make you incompetent. The only way to tell the difference is if you know whether it's ugly because the coders don't know any better, or it's ugly because the time and resources available to work with meant that was the only option. We don't know the answer to that, but Rockstar's history with basically every other game they've made being pretty high-quality and this being the only one that didn't get a PC port would seem to imply they just didn't have a choice this time.

Your staggering lack of knowledge on the subject is clear, Rika. I'm going to sleep now.
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Rika_Furude
10/01/17 9:26:04 AM
#40:


Aristoph posted...
But an incompetent team of developers could not have made a game as great as Red Dead Redemption

your video claims otherwise. your video claims the code is a giant mess. do you deny these claims made by the video you posted? you still refuse to answer this question, so I won't justify the rest of your post with a response until you stop dodging and answer.
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Swagnificent119
10/01/17 9:30:32 AM
#41:


IIRC, GTA IV ran like shit on PC's and wasn't that successful on PC, on top of that RDR had a really weird development and I guess the coding is a big spaghetti mess so they probably didn't think it was worth it to port it over.

Like, Rockstar had a really bad record with PC releases during the 360/PS3 generation until around LA Noire or Max Payne 3 I think. While I'm sure they probably *could* have ported it to PC if they really wanted to, I don't think they thought it was worth it after the horrible reception GTA IV had on PC.

Now that GTA V has been a fairly big success on PC, RDR2 has a much higher probability of getting a release.

Of course, on the other hand, GTA Online on PC is the easiest to scam out of money. So they might also think it's not even worth it if they're long term plan is to treat RDR2 as a service like they did with GTA Online.
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AsucaHayashi
10/01/17 10:20:23 AM
#42:


Swagnificent119 posted...
GTA IV ran like shit on PC's and wasn't that successful on PC,


4.5m owners on steam is pretty successful for a minefield of a shit release that came bundled with both GFWL and securom.
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I Like Toast
10/01/17 10:30:39 AM
#43:


Imagine if gamefaqs modded trolling
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Rika_Furude
10/01/17 10:47:55 AM
#44:


I Like Toast posted...
Imagine if gamefaqs modded trolling

@Aristoph would have been banned long ago. Posting a video as your argument and then immediately disagreeing with it the very next post is just shameful.
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thronedfire2
10/01/17 10:51:29 AM
#45:


I Like Toast posted...
Imagine if gamefaqs modded trolling


That's what would kill the boards since that's 80% of the posts
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OpheliaAdenade
10/01/17 10:54:17 AM
#46:


Rupauls Drag Race?
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pkmnlord
10/01/17 11:04:30 AM
#47:


Swagnificent119 posted...
Like, Rockstar had a really bad record with PC releases during the 360/PS3 generation until around LA Noire or Max Payne 3 I think.

IIRC LA Noire's PC port ain't that great either. Didn't play Max Payne 3 when it came out and still haven't on either console or PC, so I can't say anything about how that plays/played, but I'm kinda interested in checking it out sometime.
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weapon_d00d816
10/01/17 11:04:33 AM
#48:


Rockstar feels that their games are works of art that shouldn't be modded to hell and back as soon as they're released.
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Swagnificent119
10/01/17 12:56:42 PM
#49:


pkmnlord posted...
IIRC LA Noire's PC port ain't that great either. Didn't play Max Payne 3 when it came out and still haven't on either console or PC, so I can't say anything about how that plays/played, but I'm kinda interested in checking it out sometime.


Honestly, I didn't play LA Noire on PC until recently so I wasn't sure. Max Payne 3 was pretty decent though, but it also took an extra month to come out on PC I think.

In fact, I got LA Noire on PC for free for pre-ordering Max Payne 3 and having to wait an extra month lol.
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Feline_Heart
10/02/17 12:40:08 PM
#51:


PC master race, ya'll!
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