Current Events > Why doesn't the Borderlands PS4 collection feature Borderlands 1?

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discodancer77
09/23/17 6:48:44 PM
#1:


Idk much about the series but what kind of choice is this? They put BL2 and the "Pre-Sequel" into a collection but not the first game? Can anyone shed light as to why? I've never played them before, but I can't imagine this is a good place to start
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Kaname_Madoka
09/23/17 6:50:17 PM
#2:


Only 1 is worth playing at all

The other two are boring and cringe
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tamashii
09/23/17 6:51:19 PM
#3:


Because it's the Handsome Collection, and Handsome Jack wasn't in Borderlands 1.
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_Schwarzlicht_
09/23/17 6:52:01 PM
#4:


I really wish they had -_-
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Kitt
09/23/17 6:55:15 PM
#5:


tamashii posted...
Because it's the Handsome Collection, and Handsome Jack wasn't in Borderlands 1.

This.

Kaname_Madoka posted...
Only 1 is worth playing at all

The other two are boring and cringe

Lolno.
BL2 shits all over the first one in every way.
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chill02
09/23/17 6:55:45 PM
#6:


first one is boring
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TroutPaste
09/23/17 6:57:57 PM
#7:


because it's bad
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Tmk
09/23/17 7:01:31 PM
#8:


...You know I'm really not sure.


That said, Borderlands isn't... I mean, there is a fairly fleshed out story I suppose. But, you don't NEED to be invested in it to enjoy 2.

Also, if you can get the Handsome Collection for cheap, it is an amazing deal. While Pre-Sequel kinda got left to die comparatively speaking, Borderlands 2 (and 1, though of course that's not in the equation) got so much DLC content that it was basically a whole second game's worth. Good quality stuff, too.

So you'd be getting a very substantial amount of content.


Unfortunately, the mechanics of the game (mostly centered on loot drops and endgame) fluctuated a lot from each game, so it's hard to say which you'd even like the most. One consistency at least is they have significantly improved class design from game to game, so BL1 is fairly weak in that regard. So I mean it's possible you wouldn't even like BL1 that much.


Personally I'd say the loot system in BL2 is pretty ass. Because the drop rates for the high end stuff is just really low, some of it bizarrely so, and that annoys me. They try to compensate by making a lot of loot have a higher chance to drop from one specific enemy, but that mostly just means spending an hour or more farming some repetitive fight and becoming a Disgruntled Danny. Also BL2's endgame content is pretty fucking nuts in terms of being unforgiving and brutal, especially to solo players or people who haven't farmed a lot or gotten really really lucky and just farmed a little (or are Sal and just derp through everything with two pistols that aren't that hard to get in time >_>).

But I also like the writing in BL2 the most by far. And it probably has the most content

From a mechanic standpoint I actually think Pre-Sequel does it the best and kept the loot from feeling too dickish and the endgame never approaches the levels of bullshit 2 goes to. Though bear in mind when I talk about endgame, I'm talking about like, NG++~ stuff. And man, the class design in that one...so many great varied choices.


Of course as well my experience in each game is also colored by the fact I mostly just stuck with one class each time, and you know, they each have their ups and downs. Like I went with Gaige in 2, and I could write a book about...that decision and its implications taking her through all the endgame content in NG++ solo. It was certainly an experience, an experience that would have been mighty different as, say, Salvador. Stupid...short...dual-wielded...jerkass...
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P4wn4g3
09/23/17 7:02:41 PM
#9:


2 is the one worth playing.
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Shadowplay
09/23/17 7:03:04 PM
#10:


Kitt posted...
Lolno.
BL2 shits all over the first one in every way.

The writing is a lot cheesier than the first one.
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Kitt
09/23/17 7:05:16 PM
#11:


Shadowplay posted...
Kitt posted...
Lolno.
BL2 shits all over the first one in every way.

The writing is a lot cheesier than the first one.

At least it was entertaining. The writing in the first one is boring and unmemorable and the story was pretty much static noise in the background.
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Tmk
09/23/17 7:09:48 PM
#12:


I do agree that the story and writing in BL1 was kind of just meh. I remember Claptrap in it also being kinda dull and just "Ha, a cheerful dumb annoying robot" whereas in 2 he's a fully fleshed out character I ended up finding pretty hilarious.

BL2 also has what I found to be the funniest thing I've ever seen in a video game in the form of a side quest for a man named Face McShooty. >_>


...Although I would also say BL1's story is better than Pre-Sequel's, and I think a good chunk of why, is one main quest. One really dumb main quest that just dragged on, and on, and on, for way too long, and wasn't interesting, and just kept pissing you about the whole way. It was like you know how a quest has you do something, but then something goes wrong where you can't do that, so you do a workaround that takes longer? Imagine a quest where that happens several times, filled with dialogue that is just...boring. <_<

It wasn't all bad, but the parts that were bad, really dragged things down. A lot of the characters just kinda seemed a bit bleh.
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Azardea
09/23/17 7:10:34 PM
#13:


The chick in 1 is hotter than the one in 2. That's all I know. >_>
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Tmk
09/23/17 7:12:04 PM
#14:


Azardea posted...
The chick in 1 is hotter than the one in 2. That's all I know. >_>

Do you mean the siren in 1 and 2? Because I do agree there.

Though 2 has Moxxi as a mainstay whereas she's just DLC in 1. And Moxxi is pretty good for all those people out there with a thing for clowns, big boobs and vaudeville.
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P4wn4g3
09/23/17 7:12:09 PM
#15:


A story better than TPS is a very low bar. Is it as bad as Other M? I don't think so, but maybe as bad as Mario's Time Machine.
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P4wn4g3
09/23/17 7:12:44 PM
#16:


Tmk posted...
Azardea posted...
The chick in 1 is hotter than the one in 2. That's all I know. >_>

Do you mean the siren in 1 and 2? Because I do agree there.

Though 2 has Moxxi as a mainstay whereas she's just DLC in 1. And Moxxi is pretty good for all those people out there with a thing for clowns, big boobs and vaudeville.

Moxxi is gross, and Lilith is ugly.
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Tmk
09/23/17 7:13:53 PM
#17:


P4wn4g3 posted...
Moxxi is gross, and Lilith is ugly.

Personally I don't find any character in the series attractive.

Nisha probably comes the closest.

To me the most attractive thing in Borderlands is when a fucking Norfleet finally dropped for me.
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P4wn4g3
09/23/17 7:21:46 PM
#18:


You may as well use a gundropper save if you want norfleets. Even using Zero to gring Hyperius I haven't seen it drop, not that I've put in much effort. Norfleets aren't worth the effort, none of the pearlescents are.

I recently started a Gaige run with a friend (you know because I'm a masochist) and discovered she is more playable than I originally thought. I got a Hive from Saturn, fun times with that thing. Gaige is still shit in comparison to Salvador, but she's basically the less OP alternative.
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Tmk
09/23/17 7:37:05 PM
#19:


Well Norfleet's not a pearl.

That said, it is EXTREMELY worth it, for Gaige at least.

Without that, I could not beat Dragons or that FUCKING stalker raid boss solo in UVHM. Like, not even possible. But when I got that last piece of the puzzle, then it became possible (though against Vermiverous or whatever that asshole's name is, it felt more like a glitch that I was even able to beat it solo).



I don't regret picking Gaige though. I actually grew intensely fond of her in time. Playing as her in UVHM endgame, with her working at her peak, is a very strange experience. I doubt I'll ever have an experience like playing Gaige at her best again. She ceases to be the protagonist in a shooter, and feels more like a force of nature you try to control. You have to think about guns differently, as well as the terrain.

It's easy to think oh well she's really inaccurate at high anarchy, so aiming doesn't matter, and Close Enough further makes aiming not matter, but NO. No, aiming matters just as much, and terrain matters even more. And every gun that works well with her has its own line, that optimal anarchy line that once you go over, your efficiency generally suffers in most cases. Becoming familiar with that is its own adventure...


Getting a hive with her is great though. It took me a whole damn day of relentless farming basically to get that. I hope you pair it with a Grog Nozzle. Firing 2 shots of the Hive while drunk, with 400 or more anarchy, is the apocalypse. And everyone's invited!


That said, I never abused glitches cheats or hacks or anything like that. Basically, my policy was, if I have to weapon merge or something, or have someone dropped hacked in weapons/perfect weapons, then I'll just stop playing. It's a loot game, and an action game, and if I'm abusing things outside the intended scope of the game to bypass that, then I'd rather not play.

It made some moments all the more special. Like for example, I joined some random party of 3, and they had already beat the Leviathan. And they really didn't care at all for me. And just raided the treasure room. Well, I wondered, do these people ignoring me know about the secret compartment? So I checked it, and nope. They hadn't looted it. I open the chest, and...a practicable fire element Conference Call.

That alone, was a gamechanger.


For those unfamiliar with the game, I'd like to explain the significance. Gaige in endgame, is kinda really frustrating. She has no real damage skills...except Anarchy. A stacking mechanic that normally you can stack to 400. Each stack, increases gun damage by 1.75%, and DECREASES accuracy by as much. So with 400 stacks, her shots do insane damage...but can't hit shit.

She has a skill, that makes 50% of her projectiles that hit surfaces, ricochet with perfect accuracy at a nearby enemy, dealing 50% of the damage they would have done hitting directly like normal.

Conference Call is a special shotgun, and Practicable is referencing a part that increases the number of pellets fired. What's special about it, is it shoots projectiles, that shoot projectiles, several times, and on collision, shoot more projectiles. When Gaige uses this at high anarchy stacks, it's not a shotgun, it's a "fill entire screen with literally death" gun. It is gloooorious.
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P4wn4g3
09/23/17 8:03:16 PM
#20:


I think the conference call works similarly to the ricochet fibber with her as well, in that the bullets that have already "ricochetted" are not prone to the damage drop by close enough. Those two guns are instant death with gaige just with close enough. Also does the Twister (or Tsunami or whatever, the shotgun from hammerlock dlc) do the same thing as the conference call? And yeah I do use the grog nozzle with the hive, it's how I killed badassasaurus rex. That and a bee.

But U don't get how the norfleet could be all that good with gaige. The guns that are automatically amazing with her are those that are essentially permanently affected by close enough with no downsides. Add in a bee and anarchy is practically irrelevant, although if you want to use a low level fibber not really. My friend is playing as action, so I'm ending up doing all the damage while he mostly runs fast, dicks around, revives me when necessary. Also a low level orphanmaker is the way to stack. Currently I'm wrecking things with some low level ricochet fibbers and an on level bee. Also I'm becoming convinced that True Good Necromancer is her best class mod. I farmed for a Slayer of Terramorphus and it just makes anarchy so ridiculously inaccurate and gun kick so bad that it's impossible to aim even at point blank range or when shooting directly into the ground.

I'm trying some of her shock skill tree things. So far those skills are useless. Haven't gotten to wires don't talk.

I only use hacked items on items I've already found, or on perfect characters. Perfect items are rather rare to find, though it's not so hard to find something like a perfect sandhawk since you can just save/reload and get it again.
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#21
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P4wn4g3
09/23/17 8:12:45 PM
#22:


Also ever since they patched the 4 player glitch vermivorous is hard to make appear. They even increased Varkids evolving in response to that but it doesn't matter much. The norfleet is very difficult to get. I guess you're right that it's actually treated as a unique. It's just as rare as the pearlescents that only drop from tubby enemies after level 61 so I associate them similarly.

Also isn't a Topnea arguably similar to the Norfleet? My friend using axton was using this on badassasaurus and it wasn't doing damage near the Hive.
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Tmk
09/23/17 8:18:40 PM
#23:


I'm not entirely sure how Twister projectiles work with her, but I know they work REALLY well. Thanks in part to the special spread pattern, this gun is surprisingly resistant to accuracy loss, and it's very powerful. A close range shot with Twister with high anarchy can do utterly devastating damage.


Anyhoops, the thing is, with e-tech launchers, their projectiles are really special. Well, the BFG style ones. Basically, they shoot a really really damaging projectile, that has a really bizarre AoE. Like, ginormous in size. There's a second very small AoE. Now, the small AoE, will kill you. The giant one won't. Norfleet fires a spread of these projectiles.

It's significant because the ginormous AoE that doesn't hurt you, allows you to do extreme damage over a huge area, even through walls, safely. Gaige's boost to launcher damage through anarchy can allow for truly astounding power, but the big problem is suicide. Norfleet's projectiles are not only ungodly powerful and incredibly easy to hit everything with, they are also the safest (save for the Hive).

At high anarchy, firing Norfleet into a wall in Pete's Bar just erases everyone. You can see a ton of blips on the radar, fire once, that's it, they're all gone.

As a bonus, against large targets (or if you're downed and someone's in your face), since it's basically a shotgun of PBFG projectiles, it will score direct hits. Extremely damaging direct hits.


As an added further bonus, that ginormous AoE DOES tag you with the elemental effect (so slag Norfleet should be avoided at all costs), and absorb shields can absorb this and return rocket ammo. Sham + Norfleet is a popular mindless Gaige strat to just obliterate, but I don't like absorb shields, because I want an actual good shield good at being a shield.

I use Hoplite. It decreases max health drastically which is ideal for health-gating safety (Gaige is fantastic at high anarchy with a Hail too, great Moxxi weapon for her). Hoplite is also extremely powerful. Like, take a hit and not even break from the most ridiculous raid boss hits powerful. Since Gaige fully refills a shield on every kill with Blood-Soaked Shields, this lets her be a godlike tank when it comes to groups of enemies.


I do use Bee sometimes too, situationally, but for the most part was just full on anarchy. I don't like Bee strats much if I can avoid them.


I also agree Slayer class mod's not very good. 600 anarchy stacks is incredibly unwieldy and the com sucks for anything else so you're really gimping yourself. It CAN be useful for some niche things, like With Claws (which is an incredibly dumb skill that I wish didn't exist) or Hive I guess, but for just about everything else, not worth.

I used...Legendary Mechro I think. Nice supply of skills, and big time cooldown reduction. Being able to throw Deathtrap out regularly was a huge help.
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Tmk
09/23/17 8:20:37 PM
#24:


P4wn4g3 posted...
Also isn't a Topnea arguably similar to the Norfleet? My friend using axton was using this on badassasaurus and it wasn't doing damage near the Hive.

It is what I used before I got a Norfleet. The Topnea's advantage is that it conserves ammo and synergises well with Better Half, but it can't match the burst DPS and sheer carnage of Norfleet.

To be honest, I'm not SUPER well versed in every character's true strengths, but as far as I know, Axton has no way to make launchers as powerful as Gaige can. I'm actually not sure any character can. Maybe Sal, though it might take glitches since his dual-wielding is just broken. Literally. <_<
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P4wn4g3
09/23/17 8:30:20 PM
#25:


I take it you can't use an OP hoplite. Turtle shields I've gotten past level 72 are instant death.
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Tmk
09/23/17 8:33:30 PM
#26:


Yeah. One of the reasons I didn't do OP levels.

To be honest, I already found UVHM to be kinda too dumb for my tastes with how overpowered the enemies became. The only reason I put up with it, is because I could level up more. OP levels just make things more difficult with no real advantage to me, and break turtle shields which I had found to synergise fantastically with Gaige up to this point, so I was like "pass"

Except for when I farmed Hive because that shitbird dropped a level 70 one. So I was like okay game, since you insist on this dumb as hell "even at max level stuff can deviate 2 levels lower" just to give every drop a 2 in 3 chance of being garbage, I'll go to OP2, so no matter what it drops as you can't fuck me.

Eventually (EVENTUALLY), I got a 72 to drop. >_>
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P4wn4g3
09/23/17 8:39:41 PM
#27:


I like OP levels when I can find a build that works for them. You have to completely change strategies with everyone except sal/Maya. Even Maya is nerfed until you are using legendary class mods, situationally a bee, sandhawk/tattlers, and an antagonist at which point she is just as strong as anything at OP8.

OP8 runs are actually easy because you are always getting the best possible equipment. I imagine gauge would have the same ease.
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Tmk
09/23/17 8:43:07 PM
#28:


Well keep in mind, in my case, I am a solo player, and I have to actually get all my equipment the old fashion way. I didn't even have a Sandhawk.

Going to max OP level just did not appeal at all. And would have been horribly frustrating. Besides, I don't really gain anything by doing it. What mattered the most to me going to UVHM, was getting more skill points. Giving me stronger equipment to fight equivalently stronger enemies is just "farm all the things again"

By the time I could beat some OP levels comfortably, I had went through utter misery to get the gear I had. It'd all end up outdated before I even unlocked the max OP level. And I already found UVHM too obnoxiously hard.

It's just thoroughly not for me.
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P4wn4g3
09/23/17 8:52:06 PM
#29:


I mean if my friend is okay with it you can join in games with us.

Also I feel like a blockade, or more obtainably an Antagonist, would be easier to use with gaige than a hoplite.
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Tmk
09/23/17 9:03:53 PM
#30:


Oh I'm actually done playing for the foreseeable future, have been for some time. Once I beat all the things solo in UVHM, and got all the loots I want, I felt satisfied.

Plus... I have satellite internet. And Borderlands is not kind in how it handles latency. I really can't seriously play coop. My crappy internet breaks the game bad. >_>


Also Blockage is a fantastic shield but I found Hoplite to just be better. I wouldn't use it on any other character though. Just Gaige. Blood-soaked Shields + a Hail + a Hoplite with high anarchy basically renders me invulnerable in a crowd. Even a scary powerful crowd.

She really does become a pretty amazing tank. And the massive health decrease is just the icing on the cake. Hail pretty much instantly fully heals her, constantly. In fact, the only strat I know of, for Gaige, without glitches/cheats, to beat the stalker raid boss solo in UVHM WITHOUT a Norfleet, involves the Hail. That's how strong it is, both as a weapon, and as healing (though only for Gaige really, due to Close Enough and Anarchy synergising with it amazingly).

With my Hoplite, Terra's direct melee attacks take 3 repeated hits to down me. I can take 2 and keep fighting. With Hail for healing and Deathtrap to super recharge my shield at regular intervals, my survivability is even greater than that technically. And of course all I have to do is kill one tentacle and I'm back to full.
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