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Akagami_Shanks 09/08/17 6:17:48 PM #1: |
When you get to some area that is supposed to be "inaccessible" whether you hack through a door, get launched into some never before seen vault, etc... you get the hint and somehow there are enemies on the other side, bonus points if they're the same enemies you've been fighting all game.
Like shit man, if I open this door that hasn't been opened in hundreds of years, or that enemies were trying to get into, there should be NOTHING on the other side --- ... Copied to Clipboard!
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Spidey5 09/08/17 6:18:38 PM #2: |
Uncharted...
--- ... Copied to Clipboard!
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Akagami_Shanks 09/08/17 6:23:07 PM #3: |
... Copied to Clipboard!
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ManLink4321 09/08/17 6:24:09 PM #4: |
I know, man. Enemies in dragon quest games are the same everywhere you go.
--- The Hero of Hyrule. ... Copied to Clipboard!
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DreadedWave 09/08/17 6:25:03 PM #5: |
... Copied to Clipboard!
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Mernardi 09/08/17 6:25:06 PM #6: |
Spidey5 posted...
Uncharted... My first thought lol. They kinda explain it that the bad guys are using explosives to cut through places. --- Chaos is a ladder ... Copied to Clipboard!
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KINDERFELD 09/08/17 6:25:43 PM #7: |
Akagami_Shanks posted...
When you get to some area that is supposed to be "inaccessible" whether you hack through a door, get launched into some never before seen vault, etc... you get the hint and somehow there are enemies on the other side, bonus points if they're the same enemies you've been fighting all game. Supposed the area was somewhere that was used to trap some of those enemies in there and they survived over the century. --- the polyfilla way look strong in the weakness of the gaps ... Copied to Clipboard!
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ChromaticAngel 09/08/17 6:33:14 PM #8: |
Akagami_Shanks posted...
theres a good example that was a huge problem in the first game and it really bothered me. In the second game they were very careful to let you walk in unmolested and make you fight guys on the way out. The third and fourth game were similar to the second but sometimes the enemies would cut ahead of you by doing things like using explosives to blow holes in the roof of the secret areas. --- ... Copied to Clipboard!
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