Current Events > Grand Theft Online just had its best money-making quarter ever

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ZombiePelican
08/02/17 11:35:18 PM
#52:


HBKick18 posted...
. I don't think we'll see a game as good as GTA V or RDR again when they know they can just half ass it and still make hundreds of millions.

Why does nobody here seem understand the difference between publishers and developers?

Rockstar themselves probably saw not a single penny from the GTA Online's microtransactions all of that went straight to the pockets of the executives at their parent company and publisher Take Two Interactive

Rockstar is full of passionate developers who want nothing more than to make amazing games for people to enjoy but they're permanently enthralled to their corporate overlords at Take Two and have to do everything told by them.

So if RDR2 turns out to be a half assed microtransaction shop then that is entirely on the head of Take Two who dictated that
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voldothegr8
08/03/17 12:10:48 AM
#53:


ZombiePelican posted...
HBKick18 posted...
. I don't think we'll see a game as good as GTA V or RDR again when they know they can just half ass it and still make hundreds of millions.

Why does nobody here seem understand the difference between publishers and developers?

Rockstar themselves probably saw not a single penny from the GTA Online's microtransactions all of that went straight to the pockets of the executives at their parent company and publisher Take Two Interactive

Rockstar is full of passionate developers who want nothing more than to make amazing games for people to enjoy but they're permanently enthralled to their corporate overlords at Take Two and have to do everything told by them.

So if RDR2 turns out to be a half assed microtransaction shop then that is entirely on the head of Take Two who dictated that

This, R* is more pro consumer than most devs. They've fought Take Two many times when they crack down on mods and they probably don't get much of a cut from Take Two's greedy shark card money. But ultimately Take Two has final say and they're going to ruin RDR2 with greed.
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Jabodie
08/03/17 5:23:37 PM
#54:


ZombiePelican posted...
Why does nobody here seem understand the difference between publishers and developers?

Rockstar themselves probably saw not a single penny from the GTA Online's microtransactions all of that went straight to the pockets of the executives at their parent company and publisher Take Two Interactive

Rockstar is full of passionate developers who want nothing more than to make amazing games for people to enjoy but they're permanently enthralled to their corporate overlords at Take Two and have to do everything told by them.

So if RDR2 turns out to be a half assed microtransaction shop then that is entirely on the head of Take Two who dictated that

Ultimately, what difference does it make if the end result is that Rockstar puts out trash?

And if R* is full of these passionate developers, you can guarantee they will leave the company until it is a shell of its former self in due time if Take Two continues to make them develop trash.
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D-Lo_BrownTown
08/03/17 5:25:13 PM
#55:


Jabodie posted...
ZombiePelican posted...
Why does nobody here seem understand the difference between publishers and developers?

Rockstar themselves probably saw not a single penny from the GTA Online's microtransactions all of that went straight to the pockets of the executives at their parent company and publisher Take Two Interactive

Rockstar is full of passionate developers who want nothing more than to make amazing games for people to enjoy but they're permanently enthralled to their corporate overlords at Take Two and have to do everything told by them.

So if RDR2 turns out to be a half assed microtransaction shop then that is entirely on the head of Take Two who dictated that

Ultimately, what difference does it make if the end result is that Rockstar puts out trash?

And if R* is full of these passionate developers, you can guarantee they will leave the company until it is a shell of its former self in due time if Take Two continues to make them develop trash.


Most already left and got jobs at Leslie Benzies new studio IIRC

People like to defend Rockstar even though Rockstar isn't what it used to be, especially not Rockstar North which had a complete change in direction and staff when Leslie Benzies left.
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Back_Stabbath
08/04/17 2:34:01 AM
#56:


D-Lo_BrownTown posted...
Gamer99z posted...
The cargo missions? Those suck so f***ing hard, even doing them in a solo session.


It's not just them, but yeah everything they've done since then has sucked ass. Every mission is basically go across map, pick up thing, go back across map.

The system I was taught is basically this.

1. Buy supplies for Bunker
2. Buy supplies for coke warehouse (or whatever most expensive warehouse you have)
3. Do Headhunter
3. Steal Car for warehouse (beforehand fill warehouse with low and mid range cars so you ONLY get high end cars)
4. Sell car
5. During 20 minute cooldown, do headhunter and steal another car. Do this until you reach 600k
6. Sell weapons
7. Sell drugs

Then you come out with a little over 1,000,000. 700k of which is profit. The problem is that it is the most boring shit ever and high risk if you don't lag yourself into a solo public session.

tag for later
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MabusIncarnate
08/04/17 2:35:16 AM
#57:


I still play GTA online weekly. My canuck friend likes it, so I tend to play with him.
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MegamanXfan21xx
08/04/17 3:07:19 AM
#58:


It's sad seeing Rockstar going down this path. Microtransactions were supposed to be something they made fun of, not fall victim to themselves.

I never thought I'd see the day where I WASN'T shitting my pants at the thought of a new Rockstar game. I wonder if the lackluster single player mode is connected to microtransactions. I mean, there's nothing much to do after the story, fewer story missions (especially if you take out heist setups), and almost none of the missions reward you (which was my biggest gripe). None of these are problems in Online.

If RDR2 is more of the same, I'm done with Rockstar. If they fail, then Ubisoft is there to pick up most of the slack. Yeah, they're flawed and they'll never measure up to Rockstar at its prime, but they regularly make decent-quality single player sandboxes, are listening to criticism, and their microtransactions usually give permanent items.
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Kirby
08/04/17 3:12:59 AM
#59:


There's only one party to blame for this, the consumer.
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voldothegr8
08/04/17 9:35:38 AM
#60:


Kirby posted...
There's only one party to blame for this, the consumer.

It takes two to tango and greedy ass companies are just as at fault.
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gatorsPENSbucs
08/04/17 9:41:06 AM
#61:


Blue_Inigo posted...
Fucking micro transaction whales. Other companies are going to copy this

How many other companies are putting out games that stay fresh for 4 years?

I bet there's a lot of people who's main game is grand theft auto, so if they aren't buying multiple games a year why not spend some money on the 1 game they play.
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D-Lo_BrownTown
08/04/17 8:14:36 PM
#62:


gatorsPENSbucs posted...
How many other companies are putting out games that stay fresh for 4 years?


Fresh is the last thing I'd think of when it comes to GTA Online. Every update is the exact same except with a new coat of paint.
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#63
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Kisai
08/04/17 8:21:05 PM
#64:


And yet, for some reason, they couldn't pay Niko's voice actor when he asked for a higher pay.
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D-Lo_BrownTown
08/04/17 8:22:16 PM
#65:


Kisai posted...
And yet, for some reason, they couldn't pay Niko's voice actor when he asked for a higher pay.


He didn't even ask for higher pay IIRC. He just talked about how the union wasn't fighting for higher pay and royalties and for some reason everyone fucking crucified him.

Now everyone is all for voice actors getting more shit.
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Gamer99z
08/04/17 8:55:48 PM
#66:


D-Lo_BrownTown posted...
gatorsPENSbucs posted...
How many other companies are putting out games that stay fresh for 4 years?


Fresh is the last thing I'd think of when it comes to GTA Online. Every update is the exact same except with a new coat of paint.

That's only how the special cargo, vehicle cargo, gunrunning, and MC updates have been, although the MC did have some other stuff to it as well.
The fact that this news is true shows that it has in fact stayed fresh after 4 years. If people didn't feel like it has stayed fresh then they wouldn't be making so much money and have so many players still.
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D-Lo_BrownTown
08/04/17 9:00:01 PM
#67:


Gamer99z posted...
That's only how the special cargo, vehicle cargo, gunrunning, and MC updates have been, although the MC did have some other stuff to it as well.


That is literally everything they released the past year besides Cunning Stunts.

Just because gamers standards have dropped to rock bottom doesn't magically make GTA Online not a repetitive dreg.
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Gamer99z
08/04/17 9:07:11 PM
#68:


D-Lo_BrownTown posted...
Gamer99z posted...
That's only how the special cargo, vehicle cargo, gunrunning, and MC updates have been, although the MC did have some other stuff to it as well.


That is literally everything they released the past year besides Cunning Stunts.

Just because gamers standards have dropped to rock bottom doesn't magically make GTA Online not a repetitive dreg.

Yeah I know, I was just saying that because you phrased it as though the DLC has always been that way, which it wasn't until more recently.

And I'm not saying I think you're wrong or anything, just that obviously many people do feel as though it's still stayed fresh or they wouldn't be dumping so much time and money into it.
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