Current Events > Console unter-menshen: why haven't you gone PC yet?

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GeneralKenobi85
07/10/17 4:43:15 PM
#51:


I'm too lazy to build one/buy the parts for one. And the only thing of real value a PC offers is the larger library. Mods are neat but not essential, and I don't give a shit about graphics and performance. It's just not worth the effort.
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Questionmarktarius
07/10/17 4:43:32 PM
#52:


ChromaticAngel posted...
_OujiDoza_ posted...
Last PC I built I got all balsy and overclocked the damn thing by about 100gHz lmao...


no currently existing UEFI on planet earth will let you overclock by 100ghz, or even 10ghz.

It's possible, just not for very long. Something is going to catch fire pretty much immediately.
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ChromaticAngel
07/10/17 4:47:46 PM
#53:


Questionmarktarius posted...

It's possible, just not for very long. Something is going to catch fire pretty much immediately.


You won't be able to do it with UEFI. If you did do it somehow, the PC would not boot due to unsupported speeds. You'd have to reset the UEFI by pulling the battery out of the motherboard in order to get the PC to boot.

AMD did about 9 using custom software. You don't have that software.
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German_Crusader
07/10/17 4:52:00 PM
#54:


Valid reasons for going console only: friends play games in x platform at you want to be able to play with them.

You are generally pretty casual (nothing wrong with this.)

Size.

Online community for certain types of games. If you're a fighting game or COD fan you're better off on sticking with where the communities are strongest.

PC gaming is cheaper in the long run. Games get heavy discounts pretty quickly, free online. That adds up. Think of a typical console cycle. 5 to 6 years, possibly more. That's over $300 to do something that's free on PC. There are other perks like games with gold etc, but those games are usually not great and iirc, you lose them if your account lapses.

The games that are usually free are usually $2.50 to $5 tier on pc. You could buy dozens and still spend less money than 5 years of XBL.
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Questionmarktarius
07/10/17 4:52:53 PM
#55:


ChromaticAngel posted...
You won't be able to do it with UEFI.

Oh yeah. Last I messed with ludicrous overclocking was back when physical jumpers were still involved.
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German_Crusader
07/10/17 4:53:13 PM
#56:


GeneralKenobi85 posted...
I'm too lazy to build one/buy the parts for one. And the only thing of real value a PC offers is the larger library. Mods are neat but not essential, and I don't give a shit about graphics and performance. It's just not worth the effort.

This is valid.
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ChromaticAngel
07/10/17 4:54:04 PM
#57:


Questionmarktarius posted...
ChromaticAngel posted...
You won't be able to do it with UEFI.

Oh yeah. Last I messed with ludicrous overclocking was back when physical jumpers were still involved.


if you used physical jumpers you wouldn't be able to overclock by even 1ghz because that is fucking ancient technology.
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German_Crusader
07/10/17 4:54:49 PM
#58:


Questionmarktarius posted...
sylverlolol posted...
Er, no...you don't need any fan-made patches for Nier or Dishonored to still top how they run on consoles.

I'd rather a game be fun than pretty, and don't immediately break out in crippling eye bleed upon seeing a framerate less than 60.


60FPS is objectively more fun than 30fps if comparing identical products.
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sylverlolol
07/10/17 4:56:42 PM
#59:


Questionmarktarius posted...
sylverlolol posted...
Er, no...you don't need any fan-made patches for Nier or Dishonored to still top how they run on consoles.

I'd rather a game be fun than pretty, and don't immediately break out in crippling eye bleed upon seeing a framerate less than 60.

okay? that isn't related to what you quoted there.
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Vertania
07/10/17 4:57:39 PM
#60:


1. Consoles make it easier to just put the game in and play. I don't have to worry about if it's running like it's supposed to or what settings I need to fuck with. It actually ruins my experience because I can't concentrate enough on just playing the game.

2. I fucking hate KB+M controls.

3. All my friends play on consoles. I don't really know anybody that plays primarily on PC.

4. They're cheaper. Maybe not at launch, but within 1-3 years, they're available in the $200 range and can still play any new release games.

5. They're more portable.
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Questionmarktarius
07/10/17 4:58:57 PM
#61:


sylverlolol posted...
Questionmarktarius posted...
sylverlolol posted...
Er, no...you don't need any fan-made patches for Nier or Dishonored to still top how they run on consoles.

I'd rather a game be fun than pretty, and don't immediately break out in crippling eye bleed upon seeing a framerate less than 60.

okay? that isn't related to what you quoted there.

It is. "Runs better on PC" strongly implies that you're prioritizing polygons and shaders a bit much.
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thompsontalker7
07/10/17 5:02:02 PM
#62:


German_Crusader posted...
Questionmarktarius posted...
sylverlolol posted...
Er, no...you don't need any fan-made patches for Nier or Dishonored to still top how they run on consoles.

I'd rather a game be fun than pretty, and don't immediately break out in crippling eye bleed upon seeing a framerate less than 60.


60FPS is objectively more fun than 30fps if comparing identical products.


Those run at 60 FPS on both console and PC, and on the PS4 Pro Digital Foundry didn't really find any notable difference between it and PC.
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German_Crusader
07/10/17 5:03:38 PM
#63:


Vertania posted...
1. Consoles make it easier to just put the game in and play. I don't have to worry about if it's running like it's supposed to or what settings I need to fuck with. It actually ruins my experience because I can't concentrate enough on just playing the game.

PC offers this.

2. I fucking hate KB+M controls.

Too bad controllers don't work on PC.

3. All my friends play on consoles. I don't really know anybody that plays primarily on PC.

Valid.

4. They're cheaper. Maybe not at launch, but within 1-3 years, they're available in the $200 range and can still play any new release games.

No. XBLA or PS Plus or whatever will cost hundreds over the life of the console.

5. They're more portable.


This is true.
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faizan_faizan
07/10/17 5:17:54 PM
#64:


I still have a 680 and prefer to play almost all my multiplats on PC, but I can totally understand why someone would prefer their console, except Nintendo consoles, that's where we disagree.
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Vertania
07/10/17 5:56:16 PM
#65:


German_Crusader posted...
Vertania posted...
1. Consoles make it easier to just put the game in and play. I don't have to worry about if it's running like it's supposed to or what settings I need to fuck with. It actually ruins my experience because I can't concentrate enough on just playing the game.

PC offers this.

Uh... what? You must have missed my point. If I don't have a top-of-the-line PC, certain games may not run the way they're supposed to or may need to have graphic aspects turned down. If I notice stuttering, I start trying to figure out what to turn down; even then, it bothers me knowing that I'm getting a lesser experience than other players on the same platform.

On console, if a game has performance issues or doesn't look spectacular, I at least have the comfort of knowing that everyone else on the console is on the same playing field.

German_Crusader posted...
Too bad controllers don't work on PC.

Many games do not have native controller support and the interface is often not set up for it. I'd guess most of them don't.

Xpadder sounds like a good idea for the games without native support, but it sucks in practice. You end up having to drag and drop your inventory and navigate menus by using the analog stick as a mouse. On top of that, you have to optimize it for each game instead of just having the controls set up for you.
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Vertania
07/10/17 6:08:12 PM
#66:


German_Crusader posted...
No. XBLA or PS Plus or whatever will cost hundreds over the life of the console.

You're forgetting to factor in a few things. For one, there's resell/trade value and rentals. Granted not everybody takes advantage of it or does it ineffectively, but there's at least the option to sell games when you're done with them.

Steam sales aren't really a factor anymore since XBL/PSN sales rival the value.

There's also free games through GWG and (lol)PS+. The counter to that would be piracy, but that's not really a fair point.
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sylverlolol
07/10/17 6:09:34 PM
#67:


Questionmarktarius posted...
sylverlolol posted...
Questionmarktarius posted...
sylverlolol posted...
Er, no...you don't need any fan-made patches for Nier or Dishonored to still top how they run on consoles.

I'd rather a game be fun than pretty, and don't immediately break out in crippling eye bleed upon seeing a framerate less than 60.

okay? that isn't related to what you quoted there.

It is. "Runs better on PC" strongly implies that you're prioritizing polygons and shaders a bit much.

No. Runs better on PC strongly implies...exactly what it says: that the games run better on PC.

Vertania posted...
Many games do not have native controller support and the interface is often not set up for it. I'd guess most of them don't.

On the contrary, most games do. The ones that don't are all obviously older games or the obvious PC exclusives like your standard fare strategy games. Its exceedingly rare for any kind of multiplatform game these days to not ship with controller support.
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Darmik
07/10/17 6:26:20 PM
#68:


Vertania posted...
Uh... what? You must have missed my point. If I don't have a top-of-the-line PC, certain games may not run the way they're supposed to or may need to have graphic aspects turned down. If I notice stuttering, I start trying to figure out what to turn down; even then, it bothers me knowing that I'm getting a lesser experience than other players on the same platform.

On console, if a game has performance issues or doesn't look spectacular, I at least have the comfort of knowing that everyone else on the console is on the same playing field.


If you have an Nvidia card you use a program that automatically detects the best settings for you. Not sure if AMD has something similar but it probably does.

Vertania posted...
Many games do not have native controller support and the interface is often not set up for it. I'd guess most of them don't.

Xpadder sounds like a good idea for the games without native support, but it sucks in practice. You end up having to drag and drop your inventory and navigate menus by using the analog stick as a mouse. On top of that, you have to optimize it for each game instead of just having the controls set up for you.


Steam has controller support profiles now if they're not supported. It's all handled through Steam now. Pretty much everything on console has native support anyway. If a game doesn't support a controller you most likely wouldn't want to use one.

PC has made a lot of strides in making things more user friendly but these arguments are still like a decade behind.

Vertania posted...
There's also free games through GWG and (lol)PS+. The counter to that would be piracy, but that's not really a fair point.


They're not free. Just like games you get while subbed to Humble Bundle aren't free. Except in that case you get to keep the games if you stop subscribing.
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Vertania
07/10/17 6:33:55 PM
#69:


sylverlolol posted...
On the contrary, most games do. The ones that don't are all obviously older games or the obvious PC exclusives like your standard fare strategy games. Its exceedingly rare for any kind of multiplatform game these days to not ship with controller support.

That's good to know. I think the last multi-platform games I tried on PC that had it were Skyrim (at release) and, more recently, Jade Empire.

Pretty much everything else I played on PC did not native controller support. Minecraft, Diablo III, a ton of MMOs (only TERA supported it iirc), a few indie "walking simulators," and some older games (which understandably didn't have it).
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ManSpread
07/10/17 6:54:33 PM
#70:


Vertania posted...
sylverlolol posted...
On the contrary, most games do. The ones that don't are all obviously older games or the obvious PC exclusives like your standard fare strategy games. Its exceedingly rare for any kind of multiplatform game these days to not ship with controller support.

That's good to know. I think the last multi-platform games I tried on PC that had it were Skyrim (at release) and, more recently, Jade Empire.

Pretty much everything else I played on PC did not native controller support. Minecraft, Diablo III, a ton of MMOs (only TERA supported it iirc), a few indie "walking simulators," and some older games (which understandably didn't have it).

uh

PC d3 and MMOs (other than like FF14) would never work with a controller anyways

i mean sure, if you wanted to jerry rig one and try it go ahead, but its a miserable experience because those types of games are designed with KBM in mind

FF14 (and soon to be TERA I guess) are like the only modern MMOs with console support in mind
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pinky0926
07/10/17 6:55:28 PM
#71:


pc elitists really are the fucking worst, lmao
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Vertania
07/10/17 9:11:27 PM
#72:


ManSpread posted...
FF14 (and soon to be TERA I guess) are like the only modern MMOs with console support in mind

Elder Scrolls Online played great on consoles. Not that the game itself was that great, but I loved it for the first month or two. I've played FF14 and Neverwinter on consoles, but their menu/inventory systems are still a mess imo. There's also Black Desert Online coming to the Xbox One, which I really hope turns out good.

As with Diablo, I could tolerate the KB+M since it was top-down. Plus, with that and Minecraft, I put up with it because they offered a significant advantage over the console versions (auction house and customs servers, respectively). Still made it a lot more uncomfortable and hard to play them though.
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zakkkkkkk
07/10/17 9:17:50 PM
#73:


I'm done with console gaming.

Almost all the games that come out today also come out on PC, and having to pay to play online is just absurd, esp. when most a lot of games are peer-to-peer.
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_OujiDoza_
07/11/17 7:51:04 AM
#74:


sylverlolol posted...
LOL what the heck

It was a loooong time ago, it was an intel pentium 4 - practically a dinosaur nowadays so overclocking on it by that much was a problem lmao.
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_OujiDoza_
07/11/17 7:52:26 AM
#75:


ChromaticAngel posted...
_OujiDoza_ posted...
Last PC I built I got all balsy and overclocked the damn thing by about 100gHz lmao...


no currently existing UEFI on planet earth will let you overclock by 100ghz, or even 10ghz.

As I think about it that number might be just a bit off, but I can't remember the exact number; it was like 10 year ago or so.
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MrMallard
07/11/17 7:56:02 AM
#76:


Dash_Harber posted...
PC elitist and German Imperialist?

This is a weird gimmick.

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