Current Events > In Fire Emblem Echoes, the magic costs HP to use.

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Solar_Crimson
05/21/17 10:50:27 PM
#1:


Clerics also cannot heal themselves with their own magic, at least from what I can tell so far. ...Well, they technically can, but doing so requires a fairly inaccurate draining spell.

...This game takes some getting used to.
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Senta
05/21/17 11:00:28 PM
#2:


I'm loving it so far; the amount it takes to use the spells is more than fair given how powerful they are with their terrain ignoring advantages. So far, its instantly become my favorite FE release since Radiant Dawn.

Not that I don't enjoy the ones between that and this, but not as much as this so far.
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YookaLaylee
05/21/17 11:03:09 PM
#3:


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Pinotage
05/21/17 11:04:08 PM
#4:


Could clerics heal themselves before?

I don't recall that from the earlier games.
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Husikam
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Slaya4
05/21/17 11:07:12 PM
#5:


Pinotage posted...
Could clerics heal themselves before?

I don't recall that from the earlier games.


No.

I'm feeling the game so far. It seems way easier than Conquest, but its fun.
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Steelix500
05/21/17 11:12:44 PM
#6:


Yeah I was put off by the differences compared to Fates and Awakening but I'm getting into the new groove. I definitely miss the weapon triangle though and I'm not fond of all these open field maps.
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Freddie_Mercury
05/21/17 11:16:15 PM
#7:


YookaLaylee posted...
So it's like persona?



uh
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Solar_Crimson
05/21/17 11:17:56 PM
#8:


Pinotage posted...
Could clerics heal themselves before?

I don't recall that from the earlier games.

You're right. I must have been remembering wrong. Or maybe I got mixed up with Stella Glow, which I played through recently.
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Vortex_of_Hope
05/21/17 11:38:34 PM
#9:


Solar_Crimson posted...
Pinotage posted...
Could clerics heal themselves before?

I don't recall that from the earlier games.

You're right. I must have been remembering wrong. Or maybe I got mixed up with Stella Glow, which I played through recently.


One of the games had staves heal whoever had it equiped at the start of each turn but I can't remember which. Rings give regeneration anyway.
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GiftedACIII
05/21/17 11:55:56 PM
#10:


It's a remake of Gaiden which had much different mechanics than the rest of the series.
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Compsognathus
05/22/17 12:52:04 AM
#11:


GiftedACIII posted...
It's a remake of Gaiden which had much different mechanics than the rest of the series.

Which is pretty par for course on the second game of Nintendo NES era series.
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raptorsclaw37: March 10, 2004-May 28, 2006
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ElatedVenusaur
05/22/17 12:57:35 AM
#12:


I'm glad they embraced the game's idiosyncrasies. Gaiden has cool ideas, but couldn't really actualize them. Shadows of Valentia is just what it needed.
Also gives us reason to believe future adaptations will be faithful to the original games as well, for you FE4/5 purists.
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legendarylemur
05/22/17 1:51:35 AM
#13:


The HP cost is so freaking balanced in this game. Magic ignores the overpowered terrain, and they also outdamage almost physical attacks. Not to mention Seraphim is pretty much vital for Necrodragons and Nosferatu also happens to have 0 cost and does FULL DAMAGE HEAL, making Clerics also one of the most goddamn powerful class in the game.

It's different, but it's honestly better
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dinglebutt
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NeonOctopus
05/22/17 12:11:43 PM
#14:


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legendarylemur
05/22/17 1:27:08 PM
#15:


NeonOctopus posted...
Too bad Nosferatu hits like shit. My cleric only has 65% accuracy on it

You can make Clerics super tanky using a good shield. Legit just place them in the front line and they'll nos tank like no tomorrow.
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dinglebutt
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