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From his looks Magus is Macho Man Randy Savage as an anime zombie. The black wind howls, and one of you will snap into a Slim Jim ooh yeeeah! -sonicblastpunch
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From his looks Magus is Macho Man Randy Savage as an anime zombie. The black wind howls, and one of you will snap into a Slim Jim ooh yeeeah! -sonicblastpunch
--
From his looks Magus is Macho Man Randy Savage as an anime zombie. The black wind howls, and one of you will snap into a Slim Jim ooh yeeeah! -sonicblastpunch
Now if only there was a patch that made me not be terrible at this game. I'm only a few missions in, there's no better equipment available, and yet all the enemies are already way more powerful than anyone on my team. And they outnumber my lot considerably. Not sure what I'm supposed to be doing.
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"I'm Commander Shepard, and you're standing in the biggest library in Citadel Space. Look me up."
If you're in Dorter, send someone up to kill that Archer on the building (or let Delita do it), then focus on killing the nearby Wizard before he ruins you. After that, it isn't too hard
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We are thought, and reality, and concept, and the unimaginable
you'd think hardcore fans would've taken it into their own hands much earlier
They actually did. I remember a couple years ago, fans figured out that the slowdown was actually coded in by Square as a lazy work-around for... something. I don't remember.
People were clamoring for a patch to get rid of the slowdown when that much was figured out, but no one stepped up to provide.
From: tereziWright | #014 B) Is there a patch to put the original translation back in?
Why would you want to do that?
If you really wanted that, you could just put the original Playstation version on your PSP.
-- Ace Detective in Sir Chris' Police http://i54.tinypic.com/n2mvt4.gif
I hate the new localization because of the faux old english dialogue, enough that I cannot tolerate playing through WotL because of it. But there are definitely some gameplay additions I would be interested in. Thus the desire for a script patch,
From: BlackMageJawa | #011 Yup, that does indeed appear to work.
Now if only there was a patch that made me not be terrible at this game. I'm only a few missions in, there's no better equipment available, and yet all the enemies are already way more powerful than anyone on my team. And they outnumber my lot considerably. Not sure what I'm supposed to be doing.
Note that Castles and Cities and Trade Cities all have different equipment choices in the shops.
The main thing is to play cautiously. When you're learning the game, giving Item to everyone (with Potion + Phoenix Down learned) is usually enough to get you over the learning curve. After that... things should be fine. The start of the game definitely has some of the hardest fights.
Also make sure you save in a separate slot whenever the game prompts you to save -- it gives you the prompt since you're not going to see the world map between fights, which means if you get stuck you can't go back to the world map to buy items/level up in random battles.
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No amount of planning will ever replace dumb luck.
And there are gameplay differences between WotL and Original since WotL uses the Japanese version for things like JP costs which results in some rather idiotic things (like Fly costing 5000 JP). It also results in Summon Magic being way, way worse in the PSP version where it's the best non-Math skillset in the game in the Original.
Considering the extra classes of the PSP version will never be used unless you go way out of your way to get to them, I wouldn't really say the gameplay of the PSP version is that much better.
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No amount of planning will ever replace dumb luck.
Summoning was pretty much broken in the original version. Shiva could be unlocked early, and worked like an Ice 2 spell that covered a huge range with no friendly fire
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We are thought, and reality, and concept, and the unimaginable
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From his looks Magus is Macho Man Randy Savage as an anime zombie. The black wind howls, and one of you will snap into a Slim Jim ooh yeeeah! -sonicblastpunch