Board 8 > Adventure Game

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StriderIII
01/20/12 1:19:00 PM
#1:


Pick a class and a name:

Warrior -
Stats - Has the highest strength of the classes. Also has high hit points and decent other fighting stats. However, is crippled with the lowest intellect, and luck that isn't far behind.
Equipment - Can use most weapons, and has the option of either using a shield or a 2-handed weapon. Uses Medium or Heavy armor, so will typically have high defensive scores.
Abilities - Power Strike - Activates when a battle is running long. It greatly increases damage done with a decrease in hit chance.

Knight -
Stats - Has the highest Constitution of the classes. Also has high strength. Has the second highest intellect, but is still less than 1/2 of the wizard. Is crippled with the worst agility and luck.
Equipment - Can use most 1-handed weapons. Uses all the heavy armor and shields. So will have the highest defensive scores.
Abilities -
Armor break - Slightly less damage, but reduces enemy armor. Activates randomly every 2-5 turns.
Speed break - Slightly less damage, but reduces enemy agility. Activates randomly every 3-6 turns.

Ninja -
Stats - Has the highest Agility of the classes. Pretty average otherwise. Second lowest constitution of the classes.
Equipment. Fairly restrictive weapon choices. But, has the option to dual-wield two 1-handed weapons. Armor choices are also all light armors, so it helps the speed, but will have low defense.
Abilities - Shadow strike - Every two to three turns gets a quick and weaker attack. Has low chance of being blocked or missed, and 2x critical chance.

Thief -
Stats - Has the highest luck of the classes, by far. Otherwise fairly average, but having the second lowest strength.
Equipment - Limited to using mostly daggers, and uses light armor.
Abilities-
Backstab - Activates at the beginning of battle, and any time after the enemy misses. Does increased damage, cannot be blocked, and ignores 50% of armor.
Bribe - Pay the enemy to leave. They still drop whatever they would have, and you get 25% exp. However, they sometimes take the money and keep fighting you anyway.
Steal - If going 1st in battle, can attempt to steal. Drops 50% of what it would drop after defeat. So, yes, you can get 150% total after defeating him.

Archer -
Stats - Has the highest dexterity of the classes. The rest of the stats are average, but has the worst constitution. Also gets 4 free initiative (10 initiative = 1 normal attack)
Equipment - Gets to use bows. These give more initiative, so an archer can expect to always get the first attack, maybe even 3 or more attacks. However, the combination of light armor and low constitution makes this class not be able to survive for long once the enemy starts attacking.
Abilities -
Double Shot - shoots twice, but at an increased chance to miss. Cannot crit. Activates every 3-4 turns.
Aimed Shot - only usable until the enemy moves. Takes longer to shoot, but increases damage and chance to hit.

Wizard -
Stats - Has the highest Intelligence of the classes. The rest of the stats are poor, except for luck which is second best. Is crippled with the worst strength and dexterity.
Equipment - Can use staves which greatly augment spell casting, either by increasing mp or increasing damage. Other than that, uses arcane armor, which has low defense, but other magic bonuses.
Abilities - None, but doesn't need due to having so many spells to choose from.

This is a competitive game. Each player takes a turn. And, each turn you get to choose somebody to attack (except for the first turn).

I would like to get three people to play, and 3 different classes. Any interested? I'll be on this for much of today.
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crazyisgood
01/20/12 1:23:00 PM
#2:


Hazar
Archer

--
Save My Female Character Day 25 http://www.gamefaqs.com/boards/8-gamefaqs-contests/61702449
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Delseban
01/20/12 1:25:00 PM
#3:


Delseban
Wizard
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StriderIII
01/20/12 1:32:00 PM
#4:


crazyisgood posted...
Hazar
Archer


Hazar
Pick a character:

Str Dex Agi Con Int Luc Sta
Character #1: 6 8 3 0 3 4 22 46
Character #2: 6 8 5 1 1 5 20 46
Character #3: 4 6 4 2 2 4 21 43

You start with 15 copper.
Here are your choices of what to buy with their costs.

Weapons:
Stick 3
BrokenArrow 4
ToyBow 5
StoneArrow 16

Armor:
Clothes 7
LightCap 6
ClothShoes 5
WoolGloves 14

Consumable:
MedicalHerb 8
Firecracker 2
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StriderIII
01/20/12 1:37:00 PM
#5:


Delseban posted...
Delseban
Wizard


Delseban
Pick a character:

Str Dex Agi Con Int Luc Sta
Character #1: 3 2 2 3 7 2 20 39
Character #2: 3 3 3 4 7 4 21 45
Character #3: 3 4 4 2 8 4 22 47

You have 15 copper, what do you want to buy?

Weapons:
Stick 3
Knife 6
ShortStaff 10

Armor:
Clothes 7
CottonRobe 12
LightCap 6
ClothShoes 5
WoolGloves 14

Consumable Items:
MedicalHerb 8
Firecracker 2
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StriderIII
01/20/12 1:44:00 PM
#6:


Also, Delseban, forgot to include spells. You start off with none, until you buy them:

Firebolt 5
Rockskin 6
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StriderIII
01/20/12 1:51:00 PM
#7:


And, I need you both to tell me how to fight:

What percentage health to use healing items/spells?
What percentage health to run away?
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