Board 8 > Does Assassin's Creed's multiplayer have a plot?

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BlackMageJawa
01/19/12 1:05:00 PM
#1:


Just finished Revelations, and noticed credits for 'Multiplayer Story Writer', and there's a bit on TVTropes about the Daniel Cross (from the comic book) getting more development that (AFAIK) hasn't happened in any of the single player campaigns.

I don't normally do multiplayer, but I love AC's story and want to know everything that's going on, so... should I have a crack at it to get more of the plot, or is it not really important?

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"I'm Commander Shepard, and you're standing in the biggest library in Citadel Space. Look me up."
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TheRock1525
01/19/12 1:05:00 PM
#2:


AC:R definitely has a MP plot.

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TheRock ~ Slow dramatic zoom-pan. Doesn't phase the hooded man.
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JonthePenguin
01/19/12 1:34:00 PM
#3:


The AC multiplayer is in-universe described as a training simulation for Templar agents, using a network of Animi (or however the hell you pluralize Animus). In Brotherhood, it's just window dressing, but in Revelations, they add a bunch of unlockable text and videos as you move up the ranks showing Templar influence through history from their perspective, rather than that of the Assassins like we've been stuck getting since AC2. As far as I know, they end when you reach level 50 the first time, despite there being another 4950 levels to go after that. Stupid "prestige" systems.

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JonthePenguin
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Sceptilesolarbeam
01/19/12 1:37:00 PM
#4:


Yes, and it's against you.



... Sorry.

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"As the size of an explosion increases, the number of social situations it is incapable of solving approaches zero." -Vaarsuvius, Order of the Stick
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JonthePenguin
01/20/12 2:52:00 PM
#5:


Edit: Nevermind, didn't see the PC only part.

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JonthePenguin
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