Board 8 > Now that I've beaten Mass Effect 2, here are some of my thoughts (SPOILERS).

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TheRock1525
01/08/12 6:44:00 PM
#51:


It actually caught me off guard how good it was. First playthrough, I said "May as well get this over with" and it ended up being one of the first loyalty missions I did.

Now, I save it to the end.

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Sorozone
01/08/12 6:45:00 PM
#52:


I need to do a Female Shepard run sometime. I really like Male(renegade) Shepard though.

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TheRock1525
01/08/12 6:49:00 PM
#53:


I think it's the VA. I don't really care for the Male Shep VA, though I know some people like it.

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RyokIes
01/08/12 7:14:00 PM
#54:


femshep the best

playing as a guy "weird"

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ShadowHalo17
01/08/12 7:42:00 PM
#55:


From: RyokIes | #054
femshep the best

playing as a guy "weird"


See this is acceptable because of your gender. It's exactly the opposite for me.

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LeonhartFour
01/08/12 10:43:00 PM
#56:


Beat Lair of the Shadow Broker tonight. Fantastic stuff. Two really good boss fights, which really surprised me, considering most boss fights in the main game are boring!

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LeonhartFour
01/08/12 10:43:00 PM
#57:


Also, fantastic banter between Shepard and Liara. ME3 needs more of that stuff.

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Pirateking2000
01/08/12 11:13:00 PM
#58:


LeonhartFour posted...
Also, fantastic banter between Shepard and Liara. ME3 needs more of that stuff.

Liara: Truck!

"I know"

Liara: TRUCK!

"I KNOW!"

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LeonhartFour
01/08/12 11:32:00 PM
#59:


Liara: "Go left. No, right!"

Shepard: "I got it."

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LeonhartFour
01/09/12 12:11:00 PM
#60:




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LeonhartFour
01/09/12 2:14:00 PM
#61:


Oh, I guess I could rank loyalty missions here or something. Let's see.

1. Tali
2. Mordin
3. Kasumi
4. Jacob
5. Zaeed
6. Thane
7. Garrus
8. Samara
9. Miranda
10. Jack
11. Legion
12. Grunt

Top 3 are easily the best ones. The rest range from good to meh.

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thundersheep
01/09/12 2:28:00 PM
#62:


From: RyokIes | #054
femshep the best

playing as a guy "weird"


Agree so hard.

I only played ME2 as well, and while I didn't watch a playthrough of the first game, it's still one of my favourite games of the gen. I can't say I agree with any of your character rankings though. I absolutely hated Miranda from start to finish. When she ended up getting into a fight with Jack I didn't even bother trying to make them both happy and I gladly lost her loyalty. I didn't get to know most of the characters too well since I stuck with Garrus and Kasumi for most of the game.. but I agree with Thane being awesome.

Kasumi's loyalty mission is probably the main reason why I ended up liking her so much and bringing her everywhere.. I'm still not exactly sure why I liked Garrus so much... probably his VA, but those two are FAR above the rest of the cast for me.

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DaruniaTheGoron
01/09/12 2:55:00 PM
#63:


People say Male Shep is bland and boring. I disagree, he's just more subtle. And some of his deadpan renegade lines are the ****ing best.

Hale can over act. There, I said it. She's still great, though.

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ShadowHalo17
01/09/12 3:06:00 PM
#64:


I find nothing wrong with Male Shep's VA. I really like him. Regardless, it still comes down to the point that I don't really like role playing as a girl.

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LeonhartFour
01/09/12 3:10:00 PM
#65:


Male Shepard is a better Renegade, I agree.

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TheRock1525
01/09/12 3:17:00 PM
#66:


The only loyalty mission I legitimately hated was Grunt's. Not because there was anything really fundamentally wrong with it, but by the sound of it before hand it sounded like it was going to be awesome. And it was completely underwhelming. Like, probably the biggest disappointment in the game.

And I never felt like I was roleplaying a woman while I was playing. It felt more like I was watching a story unfold that I had control over, but I wasn't trying to apply my personal logic to my character because I was playing the paragon route (hence a LOT of the decision process was already being made for me).

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ShadowHalo17
01/09/12 3:20:00 PM
#67:


Yeah when I play a game like Mass Effect, I really get immersed in the universe. And it's easier to do so if I'm playing as my own gender, since I can relate to that more or whatever. A lot of my decisions were based on just what I would personally choose.

Of course that led to me not being enough of either Paragon or Renegade to do a lot of stuff, so I kinda screwed myself over. I had to replay a second time and realized that the Paragon/Renegade system is stupid and needs to be changed.

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TheRock1525
01/09/12 3:32:00 PM
#68:


It's not stupid, it rewards those who are consistent with their decisions.

I get immersed in the universe, too. I get immersed in the characters, and I'm not trying to self-insert myself into the world. Especially since there's plenty of games where you're not allowed to do that and still can be just as immersible.

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vcharon
01/09/12 5:32:00 PM
#69:


I plan to play as a Female Shepard at some point, but the main file will always be male. I've watched a few of the romance scenes (Garrus and Jacob) and... I don't know, I really don't feel it VA wise from her there. It's not very well done.

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TheRock1525
01/09/12 7:02:00 PM
#70:


Jacob is a bad example, as his romance is the worst among the female options.

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Panthera
01/09/12 7:37:00 PM
#71:


From: TheRock1525 | #068
It's not stupid, it rewards those who are consistent with their decisions.


No, it punishes people who don't rigidly follow a specific path. Do you have different approaches to different situations like a real person? Well, guess you won't have the points to make decisions you want later on! This is especially true in cases like Mordin's loyalty mission, or Legion's, where you'll miss out on points you need because the developers felt the need to make one side be "Paragon" and one "Renegade" in cases where there's by no means a clear cut, easy answer and if you happen to want to play a Paragon who doesn't believe in mind raping people, tough luck.

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foolm0ron
01/09/12 7:39:00 PM
#72:


From: ShadowHalo17 | #055
See this is acceptable because of your gender. It's exactly the opposite for me.


No, it's acceptable because Male Shepard's VA is a ****ing piece of wood

Actually scratch that, I don't want to insult A+ characters such as Plank by comparing them to Male Shepard

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thundersheep
01/09/12 7:43:00 PM
#73:


From: Panthera | #071
No, it punishes people who don't rigidly follow a specific path. Do you have different approaches to different situations like a real person? Well, guess you won't have the points to make decisions you want later on! This is especially true in cases like Mordin's loyalty mission, or Legion's, where you'll miss out on points you need because the developers felt the need to make one side be "Paragon" and one "Renegade" in cases where there's by no means a clear cut, easy answer and if you happen to want to play a Paragon who doesn't believe in mind raping people, tough luck.


Agreed, hated the system when I found out what was really happening. Early on it looked like I would be able to get pretty high with both but max Renegade... but it obviously didn't turn out that way. It's dumb because when I RP a character I want them to be more complex than "I will ALWAYS pick the good option, because I'm a good person" or vice-versa. I often plan out exactly how a character will act while I'm creating them with different motives like "Will do anything for money" or "Hates everyone outside their race/class" etc. and the Paragon/Renegade system just makes any type of RP unrewarding.

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foolm0ron
01/09/12 7:51:00 PM
#74:


To be fair, the system is set up so you only need to make like 80% of your decisions be one side because that will be enough to get max points.

But yeah that's still dumb. Make a middle-of-the-road path viable.

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Murphiroth
01/09/12 7:58:00 PM
#75:


TheRock1525 posted...
Garrus and Kasumi here.


Garrus and Kasumi was my team as well.

Kasumi's Rapid Shadow Strike is frigging ridiculously good. Garrus is just awesome.

Of course sometimes I'd take Garrus and Thane for sniping shenanigans.

Character rankings...

1. Garrus
2. Tali
3. Kasumi
4. Thane
5. Mordin
6. Legion
7. Grunt
8. Zaeed
9. Jack
10. Samara
11. Miranda
12. Jacob

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TheRock1525
01/09/12 8:17:00 PM
#76:


I've done plenty of playthrougths and not once have my options been limited. I always leaned one way, obviously, but there were plenty of times where I could pick the renegade or paragon option when I felt like it.

Honestly, it didn't make sense to switch up that often. The Paragon options always seemed to make sense when playing a good, honest character. The Renegade options always seemed to fit a more selfish, straight-forward character. I never felt like switching between the options often made sense. The occasional deviation? Sure. But if I was to equally switch between both of them I'd feel less like I was creating a character and more like I was creating a schizophrenic.

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ShadowHalo17
01/09/12 8:24:00 PM
#77:


Yeah you can mix it up if you want, but then you'll be hurting yourself for later events that will require you to be at a certain level of Paragon/Renegade. There's a clear Paragon, Neutral, or Renegade answer most of the time.

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TheRock1525
01/09/12 8:24:00 PM
#78:


Like I said, I've mixed it up plenty times and never has it hurt me in the end.

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TheRock1525
01/09/12 8:25:00 PM
#79:


Not to mention, if you REALLY want to go true neutral, there's save editors where you can just max out both of them to start out with. I mean, if the only goal is to role play, just do that and you can say whatever the hell you want.

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ShadowHalo17
01/09/12 8:28:00 PM
#80:


All I know is when I first played through the game and didn't choose one side only, it screwed me over in a few parts of the game. Like I couldn't gain Miranda's loyalty back after her fight with Jack because I didn't have enough Renegade points and no matter what I did, I couldn't get enough after that point.

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TheRock1525
01/09/12 8:29:00 PM
#81:


See, I specially made sure to save both Jack and Miranda to the end, mainly cause I knew with the way they interacted that something was going to go down between the two.

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foolm0ron
01/09/12 8:34:00 PM
#82:


From: TheRock1525 | #076
But if I was to equally switch between both of them I'd feel less like I was creating a character and more like I was creating a schizophrenic.


That's definitely a fault of the game as well. Completely separate from the viability of mixing it up, all the options are pre-labeled as Paragon, Neutral, and Renegade. That's just not that exciting to me.

Why don't they go back to the KOTOR style decisions where it gave you a selection of lines to say, and you picked the one that sounded the best. ME2 was definitely MUCH better at this than ME1, but I kinda like to know what I'm going to say when I make a decision, instead of him pulling something out of his ass that I didn't want him to say.

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TheRock1525
01/09/12 8:35:00 PM
#83:


Well, if they go the KotOR route they'd have to record a lot more dialogue.

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TheRock1525
01/09/12 8:37:00 PM
#84:


And remember, KotOR saved on dialogue by having aliens speak the same 3-4 different phrases over and over again.

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LeonhartFour
01/09/12 8:43:00 PM
#85:


People give Mark Meer too much flack for his work. Paragon Shepard is a model soldier, and Meer's voice work reflects it.

Meer is a great Renegade Shepard. He's better as a Renegade than Hale is.

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TheRock1525
01/09/12 8:45:00 PM
#86:


Meer really doesn't sound that different between Paragon and Renegade.

Hale definitely lowers her voice an octave when choosing the Renegade option, and it is awesome.

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ShadowHalo17
01/09/12 8:49:00 PM
#87:


I don't really play as Paragon much, I always lean toward Renegade. So Male Shep is the way to go.

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LeonhartFour
01/09/12 8:54:00 PM
#88:


Nah, Meer has plenty of times when he really puts some emotion into his Renegade lines.

"You can fight by my side or get crushed under my heel, but you will NOT stand in my way!"

But even then, some of his more low key deliveries as Renegade Shepard are great.

"Are you gonna shoot us?"

"If I have to.

...Do I have to?"

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Panthera
01/09/12 9:01:00 PM
#89:


From: TheRock1525 | #076
I've done plenty of playthrougths and not once have my options been limited. I always leaned one way, obviously, but there were plenty of times where I could pick the renegade or paragon option when I felt like it.


For the record, I've *never* once been able to recruit Morinth on a Renegade playthrough (managed to have the option on a Paragon run once, not that it matters since I can't think of a good in-character reason anyone would ever do that <_< ), I know I've missed out on the Jack/Miranda and Tali/Legion argument resolutions on Renegade runs before, and I'm assuming it's because I choose to not be a total dick to my own party members. Even when I take the "pick Renegade unless you're being nice to a party member or something feels like it makes absolutely no sense" philosophy, this happens. My first playthrough as Paragon missed a few options too, and that leaned fairly strong one way. You can usually manage most of the minor ones without needing to focus, but all the big ones that actually affect characters living? Those ones require you to be pretty focused.

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LeonhartFour
01/09/12 9:02:00 PM
#90:


Only thing I missed on my Paragon run was being able to resolve the dispute between Miranda and Jack.

But it's Jack, so I didn't really care.

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foolm0ron
01/09/12 9:08:00 PM
#91:


From: TheRock1525 | #083
Well, if they go the KotOR route they'd have to record a lot more dialogue.


Nah, they just need to put the actual dialogue in text as a preview when you're picking the option so you know what Shepard is gonna say. I get that they want you to make a quick choice so that the cutscene flows regularly instead of having breaks, but then you can just do what DX3 did -- give the simple options, but when you mouse over them it shows the actual dialogue, so you can make a choice based on whatever you want.

I mean lots of conversations are basically just choosing the top right option (or bottom right for renegade) over and over again. If they want to simplify it, just give a single choice for paragon/renegade at the beginning of the conversation and automate the rest. It would be just as boring.

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TheRock1525
01/09/12 9:12:00 PM
#92:


I don't know what to tell you guys, that's never been a problem on any of my run-throughs.

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TheRock1525
01/09/12 9:19:00 PM
#93:


foolm0ron posted...
From: TheRock1525 | #083
Well, if they go the KotOR route they'd have to record a lot more dialogue.
Nah, they just need to put the actual dialogue in text as a preview when you're picking the option so you know what Shepard is gonna say. I get that they want you to make a quick choice so that the cutscene flows regularly instead of having breaks, but then you can just do what DX3 did -- give the simple options, but when you mouse over them it shows the actual dialogue, so you can make a choice based on whatever you want.

I mean lots of conversations are basically just choosing the top right option (or bottom right for renegade) over and over again. If they want to simplify it, just give a single choice for paragon/renegade at the beginning of the conversation and automate the rest. It would be just as boring.


See, personally, I like not knowing exactly what Shepard is going to say in each scenario. I think some of the absolutely great lines that he busts out would lose their impact if you knew exactly what they were going to say at every moment.

A lot of people hated that in DA2, your character could talk. Yet damned if I wouldn't want to have snarky Hawke talk about how he wants to be a dragon.

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ShadowHalo17
01/09/12 9:19:00 PM
#94:


From: TheRock1525 | #092
I don't know what to tell you guys, that's never been a problem on any of my run-throughs.


This seems like a pretty close-minded statement.

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TheRock1525
01/09/12 9:21:00 PM
#95:


ShadowHalo17 posted...
From: TheRock1525 | #092
I don't know what to tell you guys, that's never been a problem on any of my run-throughs.
This seems like a pretty close-minded statement.


Not close-minded, really. In my experiences, it's never been difficult to express a certain level of freedom while not having options limited to me. I can't say that this didn't happen to these people, cause it clearly did. I'm just saying that it never happened to me, and I can't explain why people are having that much trouble with it.

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LeonhartFour
01/10/12 2:06:00 PM
#96:


Finished Project Arrival today. Not as good as Shadow Broker, obviously, but it was pretty interesting. Seems like it sets the stage well for ME3.

Managed to survive all the waves during the Object Rho thing, too!

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ShadowHalo17
01/10/12 4:04:00 PM
#97:


Hey so, Mass Effect 2 on the PS3, is there any way to quickly cycle through weapons like there is on the PC? Or do you have to manually select from the weapon wheel every time?

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TheRock1525
01/10/12 4:43:00 PM
#98:


You can switch back and forth between two weapons, but you have to use the wheel if you want something else.

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ShadowHalo17
01/10/12 4:50:00 PM
#99:


How do you switch back and forth? I was playing the demo and I couldn't figure it out.

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LeonhartFour
01/10/12 4:56:00 PM
#100:


Hold down the square button to switch back and forth between the two weapons you've used most recently.

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