Board 8 > Magic cards are so expensive :(

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thebestestbest
12/10/11 10:21:00 AM
#1:


It's hard to justify 400$ for a tarmogoyf playset >_<
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OctilIery
12/10/11 10:22:00 AM
#2:


Yup, the game has gone downhill in quality and price over the last few years :/

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Ainoxi
12/10/11 10:22:00 AM
#3:


I'm gonna go with it's impossible to justify 400$ for a tahgststdt playset.

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Tehmoosey1
12/10/11 10:23:00 AM
#4:


Don't play legacy.

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Princess Anri
12/10/11 10:24:00 AM
#5:


I quit at Urza's Saga because it went from being free for me to not being free.

That is apparently where I draw the line.

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Ainoxi
12/10/11 10:26:00 AM
#6:


From: Princess Anri | #005
I quit at Urza's Saga because it went from being free for me to not being free.

That is apparently where I draw the line.


Urza was my favorite, used to play so much back then. Ended up quitting after Odyssey.

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Princess Anri
12/10/11 10:28:00 AM
#7:


Yeah Urza was good.

Up until then my older brother bought me/gave me cards.

And I actually won four free decks from Urza's Saga (an some autographed novel) by writing in for some magazine contest. It was awesome.

Those were the last cards I ever acquired.

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The Mana Sword
12/10/11 10:28:00 AM
#8:


Legacy is expensive, yeah. It's always going to be like that.

Standard is pretty reasonable these days, though.

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OctilIery
12/10/11 10:29:00 AM
#9:


The Mana Sword posted...
Legacy is expensive, yeah. It's always going to be like that.

Standard is pretty reasonable these days, though.


rofl

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The Mana Sword
12/10/11 10:30:00 AM
#10:


Thanks for contributing.

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Ainoxi
12/10/11 10:33:00 AM
#11:


Damn this topic! Now I want to go out and buy a pre-con deck and play some more.

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Princess Anri
12/10/11 10:37:00 AM
#12:


Oops, I'm dumb.

The decks I won were not Urza.

They were Invasion.

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I wasn't that fond of those decks but they were free and I would often let my friends who sucked at building decks use them.

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The Mana Sword
12/10/11 10:38:00 AM
#13:


Invasion was awesome, heathen.

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Princess Anri
12/10/11 10:39:00 AM
#14:


I just didn't like those decks that much.

But this is my memory of those decks from like 2000 when I was like 13-14 and slowly phasing myself out of magic playing.

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Ayuyu
12/10/11 10:42:00 AM
#15:


Sorry for going all fake greentext on you but.

>2011
>Not Playing TCG online
>ISHYGDDT

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SunnyX
12/10/11 10:44:00 AM
#16:


this is why you only play EDH/commander. oh, and only with fellow broke ass friends.

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Ainoxi
12/10/11 10:46:00 AM
#17:


Agh, I remember hating Invasion with a passion for some reason.

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Princess Anri
12/10/11 10:47:00 AM
#18:


I knew those decks sucked!

Kleenex is probably just dumb.

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The Mana Sword
12/10/11 10:48:00 AM
#19:


You people are terrible.

I mean obviously preconstructed decks are going to suck regardless of what expansion they're from. Invasion as a while is great, though.

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Princess Anri
12/10/11 10:50:00 AM
#20:


Invasion sucked.

Mirage for life.

As a while, that is.

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azuarc
12/10/11 10:57:00 AM
#21:


I started in Tempest/Stronghold, and I went through another block after that before stopping.
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VintageGin
12/10/11 10:59:00 AM
#22:


The Invasion block had Flametongue Kavu, though! Everyone loves Flametongue Kavu.

Except me because I was always on the receiving end of it. Go to hell, Flametongue.

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Shoenin_Kakashi
12/10/11 11:55:00 AM
#23:


Standard > Legacy

Legacy has too much dumb crap in it for me to like it over Standard, even if it does have lots more variety.

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AlecTrevelyan006
12/10/11 11:59:00 AM
#24:


When magic was big in my school for like... one year, one of my friends gave me some of his cards when he stopped playing. A few other people would basically give me pity cards they didn't want. Through trading and gambling on wins I built up to some great decks and an impressive though modest collection.

Then I lost all the cards and never played again. No way I'm paying a dime for that stuff.

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Sakurafanboy
12/10/11 12:14:00 PM
#25:


I never played Magic myself but nowadays when I look at TCGs like YGO! ...I die a little inside. So many awesome supers, ultra, and secret rares are now reduced to common/rare. Ever some promos are now just commons/rares. just what the hell, Konami. -.-

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the icon ownz all
12/10/11 12:17:00 PM
#26:


Even I know Invasion sucked and I've never touched a Magic card.


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LordoftheMorons
12/10/11 12:40:00 PM
#27:


Invasion was the best block (probably biased because that's when I started).

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OctilIery
12/10/11 1:31:00 PM
#28:


Invasion is widely regarded as the best block, and if not that it's usually Tempest.

And Legacy>>>>>>>>>>>Standard. Legacy may be more expensive, but it has more than 5 viable decks so is FAR better.

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The Mana Sword
12/10/11 2:16:00 PM
#29:


Actually, Ravnica is generally accepted as the best block.

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metroid composite
12/10/11 3:51:00 PM
#30:


OctilIery posted...
And Legacy>>>>>>>>>>>Standard. Legacy may be more expensive, but it has more than 5 viable decks so is FAR better.

Standard's got like...

Wolf Run Ramp
Red Deck
U/R transformy insect dude
U/B control
U/W Weenies
W/G Tokens
Tempered Steel

That's like...7 viable decks. 8 if you count Wolf Run Robots, but...yeah, you probably shouldn't count it. I imagine there's some kind of not really viable Infect archetype kicking around somewhere too.

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Mozzezz
12/10/11 4:36:00 PM
#31:


The problem with magic now is that your new good rares cost around $100 a piece. Throughout the entire history of magic you only had like 10-15 cards ever reach that kind of price or greater, along with anything new that was good always ony being worth between $20-$30. In the last 2-4 years though, $100 for new good rares has become the standard. Then with the vast expansion of the Internet over the last 6 years or so you also have the option to play magic online (magic online was around, but because of that you should get more opponents, and there's also the fact that many people have come to trust the Internet more over that time and consider it a very viable option because of that), and you can't easily take your cards from the virtual to the physical (and there's no option for physical to virtual), so you either have to chose which one you're gona do or split your resources, and virtual magic cards aren't any cheaper then physical ones.

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The Mana Sword
12/10/11 6:40:00 PM
#32:


In the last 3 years or so though, $100 for new good rares has become the standard.

This isn't true at all. The only card that's ever hit that price while still being in Standard is Jace. Even other cards that come out at high prices never stay up there, and generally settle back down in the $30 or so area (the new Liliana for instance). I mean, there's probably less than 50 cards in all of Magic that have a $100 or more price tag.

Not that $30 for a card isn't a lot, because it is, but it's a far cry from a "$100 standard for new rares".

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Andel
12/10/11 6:52:00 PM
#33:


Invasion was good but everyone knows the urzas were the best by far.

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Neosadus
12/10/11 7:09:00 PM
#34:


If you're playing casually then just print them out and use protectors or whatever to give the cards some backing/stability. Is what me and my friends did when playing.

I enjoyed the Ice Age, Mirage, and Ravnica blocks.
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OctilIery
12/10/11 7:19:00 PM
#35:


Andel posted...
Invasion was good but everyone knows the urzas were the best by far.

Urzas? You mean without question the most broken set in the game?

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Tehmoosey1
12/10/11 7:22:00 PM
#36:


Urza's Saga was the only set so bad that the entire design team was called up to the office and yelled at for it. No other set has that claim to fame.

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Mozzezz
12/10/11 8:51:00 PM
#37:


The Mana Sword posted...
In the last 3 years or so though, $100 for new good rares has become the standard.

This isn't true at all. The only card that's ever hit that price while still being in Standard is Jace. Even other cards that come out at high prices never stay up there, and generally settle back down in the $30 or so area (the new Liliana for instance). I mean, there's probably less than 50 cards in all of Magic that have a $100 or more price tag.

Not that $30 for a card isn't a lot, because it is, but it's a far cry from a "$100 standard for new rares".


There were a few more that did start up fairly high though (as you mentioned), and even if you count foils, you still weren't seeing prices anywhere near these new sets before, and its not like wages have gone up at all to compensate for this.

Neosadus posted...
If you're playing casually then just print them out and use protectors or whatever to give the cards some backing/stability. Is what me and my friends did when playing.

I enjoyed the Ice Age, Mirage, and Ravnica blocks.


That's not too bad if you don't always have to do it, it's still a time and ink eater, on top of the fact that you can't play in official tournaments. There's also at least one program for the computer that seems like its pretty good that allows you to play online and it's free (I know some general ino on it but haven't tried it yet), but you run into the tournament problem because there are official ones online on the official website.


Tehmoosey1 posted...
Urza's Saga was the only set so bad that the entire design team was called up to the office and yelled at for it. No other set has that claim to fame.

Wow really, I had a lot of fun with Urza's, I'm not sure if I'd call it the best set, but I don't think it was so bad that they had to yell at the design team.


BTW, I played the most from around Urza's Saga-Lorwyn, and started playing a fair amount online from around Champions of Kamigawa-Future Sight, Lorwyn was played mostly IRL. Since then my play has been very scattered.

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Neosadus
12/10/11 9:13:00 PM
#38:


Mozzezz posted...
That's not too bad if you don't always have to do it, it's still a time and ink eater, on top of the fact that you can't play in official tournaments. There's also at least one program for the computer that seems like its pretty good that allows you to play online and it's free (I know some general ino on it but haven't tried it yet), but you run into the tournament problem because there are official ones online on the official website.

It really isn't as bad as you might expect if you do it deck by deck, finding and printing out only what you want/need. Printing out a deck of 60 cards takes 7 sheets of paper and if you print out at fast-low quality setting you can do roughly ...oh i say... 100 sheets of magic cards on a single black/color cartridge. Your looking at 4-5 bucks spent per deck for ink/supplies.

It takes about 30 minutes overall to find, print, cut, and pack a single deck in protectors with some construction (or preferably that really thin cardboard) paper for feel-like durability of a card. To save even more time I would use stick glue (not as messy) and combine the printed sheet onto the construction paper before cutting out the cards.

But your right this is only good for casual play with family/friends. But it sure the heck beats spending hundreds upon hundreds of dollars for that single deck. :p
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OctilIery
12/11/11 2:55:00 AM
#39:


From: Mozzezz | #037
Wow really, I had a lot of fun with Urza's, I'm not sure if I'd call it the best set, but I don't think it was so bad that they had to yell at the design team.


It's not that it was bad it's that competitively it was a balancing disaster. Urzas had more bans, erratas, and overall issues than any other set in the game, including a few of the most overpowered cards in the game.

Tolarian Academy completely broke the game and is widely considered the strongest card ever made, especially in a set full of cards that could completely abuse it.

Yawgmoth's Will allowed players to utilize mana-earning spells and low-or-nothing cost spells to great advantage, being so abusable that it is banned in every format but Vintage, where one designer even suggested it should be the only card to ever be banned in Vintage.

The blue free spells were incredibly powerful, especially given multiple mana producing lands that were abundant(a 7 cost free spell would let you untap 7 lands) and they had to issue an errata to change the effect so that it wouldn't happen when you didn't play the card(like returning a creature from the graveyard to play).

Morphling is widely considered the most powerful creature ever created, partly because it's incredibly reslient, nigh impossible to kill, and can provide a killing blow for control decks.

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Calintares
12/11/11 3:07:00 AM
#40:


OctilIery posted...

Morphling is widely considered the most powerful creature ever created, partly because it's incredibly reslient, nigh impossible to kill, and can provide a killing blow for control decks.


This might've been true back in the day, but no-one uses the guy anymore. He's way to expensive. If you play a spell with CMC 5 in an eternal format it better win you the game on the spot eg. Ad Nauseum, just being a useful creature don't cut it. Especially when it requires you to always keep mana open. If control decks nowadays want a killing blow they go for Tarmogoyf, Stoneforge Mystic + Batterskull or just a Jace.

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VintageGin
12/11/11 3:13:00 AM
#41:


Speaking of Urza's Saga, I was reminded of this article

http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/daily/af2

Pretty funny, especially the Negator comment.

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The Mana Sword
12/11/11 9:06:00 AM
#42:


Tolarian Academy completely broke the game and is widely considered the strongest card ever made, especially in a set full of cards that could completely abuse it.

Dude what are you talking about. Tolarian Academy is a very powerful card, but it's not even in the top 10 strongest cards, and certainly not "widely regarded" as the strongest card ever made.

And the Morphling comment was already addressed.

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OctilIery
12/11/11 12:40:00 PM
#43:


From: The Mana Sword | #042
Tolarian Academy completely broke the game and is widely considered the strongest card ever made, especially in a set full of cards that could completely abuse it.

Dude what are you talking about. Tolarian Academy is a very powerful card, but it's not even in the top 10 strongest cards, and certainly not "widely regarded" as the strongest card ever made.

And the Morphling comment was already addressed.


In terms of within the block? No, Tolarian Academy was one of the most broken cards in the game.

I completely forgot about Memory Jar too x.x

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Calintares
12/11/11 12:41:00 PM
#44:


Tolarian Academy is no doubt the most powerful land ever printed. Especially when you consider all the moxen and ways to untap it using spells like Time Spiral, it's restricted in Vintage, and if it wasn't you see a swarm of super high.tide-style decks with turn 1 kills being the norm.

It's a tough competition to be on the top 10 list, but I'd say it can do it

(0. Contract from Below)
1. Ancestral Recal
2. Black Lotus
3. Yawgmoth's Will
4. Necropotence
5. Sol Ring/Moxen
6. Tolarian Academy
7. Mana Drain/Force of Will
8. Bazaar of Baghdad
9. Mishra's Workshop
10. Tinker
11. Time Vault
12. Time Walk
13. Demonic Tutor/Vampiric Tutor
14. Strip Mine
15. Oath of Druids

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The Mana Sword
12/11/11 1:20:00 PM
#45:


Well if you're going to put all the Moxen and Sol Ring as one entry, sure! Still, I'd put Vampiric Tutor/Imperial Seal, Time Vault and Tinker all over it as well.

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Calintares
12/11/11 1:31:00 PM
#46:


The Mana Sword posted...
Well if you're going to put all the Moxen and Sol Ring as one entry, sure! Still, I'd put Vampiric Tutor/Imperial Seal, Time Vault and Tinker all over it as well.

If you'd want to split the moxen then only the Sapphire and maybe the Jet places above the academy. Both white and red are quite bad in vintage.

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